Player Matchup

Heimdallr
Heimdallr
Addicus_DV
Heimdallr
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
King Arthur
King Arthur
Angry_Fox11
King Arthur
Level 48
God Stats
0W - 1L
1,345 SR
Queue Stats
1W - 6L
1,500 Elo+
Party 3
Nu Wa
Nu Wa
Eternal Ritual
Nu Wa
Level 158
God Stats
9W - 10L
1,420 SR
Queue Stats
75W - 123L
1,320 Elo+
Party 4
Charybdis
Charybdis
MAY369
Charybdis
Level 129
God Stats
5W - 23L
1,315 SR
Queue Stats
59W - 106L
1,326 Elo+
Party 4
Hun Batz
Hun Batz
legndary-jester
Hun Batz
Level 28
God Stats
0W - 1L
1,293 SR
Queue Stats
3W - 10L
1,500 Elo+
Party 3
Team Averages
Level 82
1,375 SR
1,429 Elo+

VS

Team Averages
Level 82
1,467 SR
1,533 Elo+
Anubis
Anubis
Banditboo982
Anubis
Level 147
God Stats
1W - 1L
1,407 SR
Queue Stats
153W - 219L
1,365 Elo+
Party 1
Ganesha
Ganesha
DoomSlayer6933
Ganesha
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,707 Elo+
Party 2
Ra
Ra
Koopa D Buda
Ra
Level 87
God Stats
4W - 1L
1,349 SR
Queue Stats
52W - 76L
1,422 Elo+
Solo
Cernunnos
Cernunnos
TickleMe9580
Cernunnos
Level 17
God Stats
1W - 0L
1,570 SR
Queue Stats
4W - 1L
1,812 Elo+
Party 2
Set
Set
illuminatedone3
Set
Level 159
God Stats
19W - 13L
1,507 SR
Queue Stats
161W - 231L
1,361 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Addicus_DV
Heimdallr
13
1 / 6 / 1
7,198
720
7,542
11,881
5,748
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

King Arthur
Angry_Fox11
King Arthur
12
0 / 6 / 0
6,808
681
3,683
14,435
7,630
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

13
0 / 4 / 2
7,026
703
8,058
7,176
2,514
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
MAY369
Charybdis
15
1 / 1 / 1
8,105
811
2,921
6,832
3,020
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
13
1 / 3 / 1
7,216
722
3,163
11,208
5,344
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
14
3 / 2 / 6
7,720
772
6,488
8,213
3,756
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
0 / 0 / 12
7,724
772
5,322
8,742
8,743
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

15
2 / 2 / 4
8,282
828
7,158
7,678
3,589
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
TickleMe9580
Cernunnos
16
9 / 0 / 3
8,880
888
13,224
9,626
4,632
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
6 / 0 / 4
8,850
885
7,690
9,027
5,203
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
49
3
Kills
20
20
Deaths
4
5
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Addicus_DV
Heimdallr
1
6
1
0.25
L
King Arthur
Angry_Fox11
King Arthur
0
6
0
0
W
Anubis
3
2
6
3
W
0
0
12
6
L
0
4
2
0.25
W
2
2
4
2
L
Charybdis
MAY369
Charybdis
1
1
1
1.5
W
Cernunnos
TickleMe9580
Cernunnos
9
0
3
10.5
W
6
0
4
8
L
Hun Batz
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,367
Damage
39,882
51,532
Taken
43,286
24,256
Mitigated
25,923
5,639
Healing
20,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Addicus_DV
Heimdallr
7,542
2,300
0
1,925
11,881
5,748
0
3,123
8,666
0
26,033
L
King Arthur
Angry_Fox11
King Arthur
3,683
636
0
1,159
14,435
7,630
0
4,579
9,688
0
16,392
W
Anubis
6,488
194
206
2,177
8,213
3,756
78
2,221
5,992
12,730
0
W
5,322
150
696
2,537
8,742
8,743
46
1,650
7,092
15,071
0
L
8,058
3,616
0
0
7,176
2,514
0
3,596
3,478
24,705
0
W
7,158
272
1,356
3,551
7,678
3,589
394
929
6,749
34,543
0
L
Charybdis
MAY369
Charybdis
2,921
931
0
2,555
6,832
3,020
2,347
2,123
4,485
0
32,477
W
Cernunnos
TickleMe9580
Cernunnos
13,224
5,642
0
5,257
9,626
4,632
728
2,458
7,168
0
51,776
W
7,690
2,593
426
4,702
9,027
5,203
0
800
8,227
0
37,938
L
Hun Batz
3,163
359
0
0
11,208
5,344
527
4,842
6,130
0
16,554

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,353
Gold Earned
41,456
169
Minions Killed
258
0
Camps Cleared
0
1,031,203
Distance Traveled
1,148,883
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
7,198
720
24
2
0
199,743
1
L
King Arthur
6,808
681
29
3
0
217,526
0
W
Anubis
7,720
772
22
2
0
234,336
0
W
Ganesha
7,724
772
0
0
0
234,123
0
L
Nu Wa
7,026
703
28
3
0
179,970
1
W
Ra
8,282
828
80
8
0
231,349
3
L
Charybdis
8,105
811
61
6
0
201,467
0
W
Cernunnos
8,880
888
90
9
0
221,832
1
W
Set
8,850
885
66
7
0
227,243
0
L
Hun Batz
7,216
722
27
3
0
232,497
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role