Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
ButLumps
Scylla
Level 138
God Stats
26W - 14L
1,705 SR
Queue Stats
465W - 352L
1,672 Elo+
Party 1
Horus
Horus
GUSTHEG209
Horus
Level 108
God Stats
13W - 7L
1,704 SR
Queue Stats
455W - 338L
1,660 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
ImToooCute1012
Ah Muzen Cab
Level 115
God Stats
8W - 4L
1,607 SR
Queue Stats
342W - 227L
1,678 Elo+
Party 1
Jormungandr
Jormungandr
Soomachi
Jormungandr
Level 63
God Stats
20W - 8L
1,735 SR
Queue Stats
249W - 117L
1,680 Elo+
Party 1
Team Averages
Level 117
1,650 SR
1,638 Elo+

VS

Team Averages
Level 122
1,591 SR
1,585 Elo+
Baron Samedi
Baron Samedi
CaptainDynamite
Baron Samedi
Level 155
God Stats
1W - 2L
1,605 SR
Queue Stats
115W - 97L
1,686 Elo+
Solo
Ishtar
Ishtar
Elijah_ZM27
Ishtar
Level 153
God Stats
18W - 29L
1,520 SR
Queue Stats
309W - 323L
1,545 Elo+
Party 2
Ganesha
Ganesha
Killer_Krieg
Ganesha
Level 121
God Stats
3W - 2L
1,712 SR
Queue Stats
222W - 221L
1,540 Elo+
Party 2
Thanatos
Thanatos
Vrasess0
Thanatos
Level 65
God Stats
1W - 2L
1,500 SR
Queue Stats
117W - 108L
1,632 Elo+
Solo
Tyr
Tyr
疼痛疼痛疼痛疼痛疼痛
Tyr
Level 118
God Stats
2W - 2L
1,618 SR
Queue Stats
7W - 15L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
15
1 / 2 / 2
9,828
546
10,684
18,142
13,282
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Scylla
ButLumps
Scylla
17
5 / 2 / 8
9,956
553
14,349
8,781
3,021
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Horus
16
3 / 2 / 10
9,645
536
10,464
13,413
6,728
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ah Muzen Cab
ImToooCute1012
Ah Muzen Cab
16
7 / 5 / 5
10,498
583
13,790
12,022
4,337
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
Soomachi
Jormungandr
14
2 / 1 / 11
9,453
525
7,232
15,063
12,673
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CaptainDynamite
Baron Samedi
13
2 / 5 / 3
8,742
486
10,690
13,377
7,067
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ishtar
13
3 / 6 / 2
8,341
463
9,517
17,761
6,920
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Ganesha
Killer_Krieg
Ganesha
12
0 / 2 / 9
8,339
463
6,394
16,856
15,688
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
Vrasess0
Thanatos
14
6 / 5 / 3
9,362
520
8,142
19,650
9,240
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
1 / 1 / 1
9,784
544
11,243
19,516
20,420
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
30
18
Kills
12
12
Deaths
19
36
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
1
2
2
1
W
Scylla
ButLumps
Scylla
5
2
8
4.5
L
Baron Samedi
CaptainDynamite
Baron Samedi
2
5
3
0.7
L
Ishtar
3
6
2
0.67
W
Horus
3
2
10
4
W
Ah Muzen Cab
ImToooCute1012
Ah Muzen Cab
7
5
5
1.9
L
Ganesha
Killer_Krieg
Ganesha
0
2
9
2.25
W
Jormungandr
Soomachi
Jormungandr
2
1
11
7.5
L
Thanatos
Vrasess0
Thanatos
6
5
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,519
Damage
45,986
67,421
Taken
87,160
40,041
Mitigated
59,335
25,892
Healing
37,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
10,684
4,774
0
9,248
18,142
13,282
74
471
17,671
0
75,776
W
Scylla
ButLumps
Scylla
14,349
2,229
0
1,184
8,781
3,021
0
3,949
4,832
86,008
0
L
Baron Samedi
CaptainDynamite
Baron Samedi
10,690
728
1,246
2,181
13,377
7,067
0
6,149
7,228
58,997
0
L
Ishtar
9,517
6,531
0
4,889
17,761
6,920
1,226
3,818
13,943
0
65,253
W
Horus
10,464
4,261
1,121
6,974
13,413
6,728
49
3,754
9,659
0
70,795
W
Ah Muzen Cab
ImToooCute1012
Ah Muzen Cab
13,790
5,313
0
1,412
12,022
4,337
896
3,036
8,986
0
83,286
L
Ganesha
Killer_Krieg
Ganesha
6,394
840
2,976
3,985
16,856
15,688
376
7,159
9,697
27,025
0
W
Jormungandr
Soomachi
Jormungandr
7,232
1,741
2,747
3,206
15,063
12,673
0
6,646
7,928
30,007
2,947
L
Thanatos
Vrasess0
Thanatos
8,142
2,574
0
13,669
19,650
9,240
0
5,259
14,391
0
72,795
L
11,243
3,074
0
8,439
19,516
20,420
0
0
19,516
150
83,013

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,380
Gold Earned
44,568
545
Minions Killed
531
0
Camps Cleared
0
1,806,923
Distance Traveled
1,580,075
21
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
9,828
546
120
7
0
368,812
0
W
Scylla
9,956
553
136
8
0
346,479
6
L
Baron Samedi
8,742
486
119
7
0
307,821
9
L
Ishtar
8,341
463
135
8
0
290,467
3
W
Horus
9,645
536
114
6
0
412,853
4
W
Ah Muzen Cab
10,498
583
126
7
0
322,555
0
L
Ganesha
8,339
463
23
1
0
319,907
5
W
Jormungandr
9,453
525
49
3
0
356,224
11
L
Thanatos
9,362
520
103
6
0
307,985
5
L
Tyr
9,784
544
151
8
0
353,895
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role