Player Matchup

Hades
Hades
FpsZeph
Hades
Level 93
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 12L
1,655 Elo+
Party 1
Odin
Odin
Whiterose3539
Odin
Level 47
God Stats
13W - 7L
1,662 SR
Queue Stats
113W - 139L
1,453 Elo+
Solo
Cthulhu
Cthulhu
gamilzirak
Cthulhu
Level 86
God Stats
1W - 1L
1,291 SR
Queue Stats
11W - 15L
1,627 Elo+
Party 1
Team Averages
Level 75
1,484 SR
1,578 Elo+

VS

Team Averages
Level 121
1,535 SR
1,539 Elo+
Geb
Geb
PoiizonSKiilZz
Geb
Level 106
God Stats
7W - 14L
1,519 SR
Queue Stats
399W - 385L
1,465 Elo+
Party 2
Zhong Kui
Zhong Kui
Souf-Side_Clubba
Zhong Kui
Level 148
God Stats
0W - 1L
1,648 SR
Queue Stats
4W - 2L
1,589 Elo+
Solo
Thanatos
Thanatos
poiizonzero
Thanatos
Level 108
God Stats
3W - 5L
1,439 SR
Queue Stats
684W - 491L
1,564 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
FpsZeph
Hades
20
10 / 3 / 5
14,843
742
26,501
26,055
17,614
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
3 / 3 / 12
13,741
687
14,756
22,522
22,267
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
gamilzirak
Cthulhu
19
4 / 2 / 11
14,819
741
18,134
24,984
34,828
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 4 / 6
13,108
655
11,165
26,913
38,871
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Zhong Kui
15
0 / 7 / 3
11,550
578
17,628
23,964
17,458
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
poiizonzero
Thanatos
18
7 / 6 / 0
14,191
710
24,122
22,507
10,834
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
17
17
Kills
8
8
Deaths
17
28
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Hades
FpsZeph
Hades
10
3
5
4.17
L
1
4
6
1
L
Zhong Kui
0
7
3
0.21
W
3
3
12
3
W
Cthulhu
gamilzirak
Cthulhu
4
2
11
4.75
L
Thanatos
poiizonzero
Thanatos
7
6
0
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,391
Damage
52,915
73,561
Taken
73,384
74,709
Mitigated
67,163
23,742
Healing
18,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
FpsZeph
Hades
26,501
4,114
2,767
12,206
26,055
17,614
1,591
9,586
16,469
99,965
0
L
11,165
1,734
0
4,756
26,913
38,871
102
15,303
11,610
34,154
0
L
Zhong Kui
17,628
2,126
445
3,225
23,964
17,458
1,495
15,155
8,809
40,520
0
W
14,756
3,387
744
1,456
22,522
22,267
1,058
11,376
11,146
9,896
57,208
W
Cthulhu
gamilzirak
Cthulhu
18,134
1,641
2,084
4,485
24,984
34,828
485
7,922
17,062
41,191
0
L
Thanatos
poiizonzero
Thanatos
24,122
8,288
0
9,880
22,507
10,834
1,517
16,300
6,207
0
57,372

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,403
Gold Earned
38,849
240
Minions Killed
142
0
Camps Cleared
0
1,091,502
Distance Traveled
1,025,354
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
14,843
742
126
6
0
338,543
2
L
Geb
13,108
655
36
2
0
383,484
2
L
Zhong Kui
11,550
578
44
2
0
299,810
1
W
Odin
13,741
687
67
3
0
372,240
0
W
Cthulhu
14,819
741
47
2
0
380,719
1
L
Thanatos
14,191
710
62
3
0
342,060
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role