Player Matchup

Ishtar
Ishtar
Diamond I
 
Ishtar
Diamond I
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ares
Ares
Diamond I
 
Ares
Diamond I
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Raijin
Raijin
Diamond I
Feelingadc
Raijin
Diamond I
Level 147
God Stats
1W - 2L
1,449 SR
Queue Stats
246W - 236L
2,486 MMR
Solo
Thanatos
Thanatos
Masters
Kаrazhan
Thanatos
Masters
Level 105
God Stats
11W - 1L
1,896 SR
Queue Stats
67W - 32L
3,071 MMR
Party 2
Bastet
Bastet
Masters
RiaslsMyWaifu
Bastet
Masters
Level 129
God Stats
1W - 0L
1,758 SR
Queue Stats
50W - 13L
3,287 MMR
Party 2
Team Averages
Diamond I
Diamond I
Average Tier
Level 118
1,621 SR
2,369 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 81
1,628 SR
2,089 MMR
Nu Wa
Nu Wa
Masters
 
Nu Wa
Masters
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Masters
 
Janus
Masters
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ne Zha
Ne Zha
Diamond V
ILakesI-
Ne Zha
Diamond V
Level 129
God Stats
22W - 7L
1,714 SR
Queue Stats
265W - 256L
2,207 MMR
Solo
Heimdallr
Heimdallr
Masters
MainSusanoo0
Heimdallr
Masters
Level 69
God Stats
9W - 10L
1,753 SR
Queue Stats
315W - 282L
2,943 MMR
Solo
Pele
Pele
Diamond II
Stuvzy
Pele
Diamond II
Level 51
God Stats
13W - 11L
1,673 SR
Queue Stats
160W - 149L
2,297 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
12
3 / 1 / 3
6,940
694
5,270
8,327
2,756
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ares
 
Ares
9
1 / 4 / 4
5,319
532
6,466
9,873
5,421
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Raijin
Feelingadc
Raijin
10
0 / 0 / 2
5,987
599
3,266
4,194
1,532
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
Kаrazhan
Thanatos
12
7 / 1 / 1
7,149
715
6,813
7,762
3,647
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

11
3 / 1 / 2
6,481
648
8,566
7,087
2,508
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bans
KhepriDa JiChang'e

VS

Bans
Ao KuangHadesCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
9
1 / 3 / 1
5,678
568
4,599
8,993
2,681
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Janus
 
Janus
9
3 / 3 / 2
5,468
547
6,114
6,687
2,462
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ne Zha
ILakesI-
Ne Zha
8
0 / 2 / 3
5,197
520
3,437
10,030
3,846
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Heimdallr
MainSusanoo0
Heimdallr
8
0 / 3 / 2
5,227
523
5,344
6,450
2,190
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Pele
Stuvzy
Pele
11
3 / 3 / 2
6,468
647
3,055
8,322
2,722
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
17
14
Kills
7
7
Deaths
14
12
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ishtar
 
Ishtar
3
1
3
4.5
W
Ares
 
Ares
1
4
4
0.75
L
Nu Wa
 
Nu Wa
1
3
1
0.5
L
Janus
 
Janus
3
3
2
1.33
W
Raijin
Feelingadc
Raijin
0
0
2
1
L
Ne Zha
ILakesI-
Ne Zha
0
2
3
0.75
W
Thanatos
Kаrazhan
Thanatos
7
1
1
7.5
L
Heimdallr
MainSusanoo0
Heimdallr
0
3
2
0.33
W
3
1
2
4
L
Pele
Stuvzy
Pele
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,381
Damage
22,549
37,243
Taken
40,482
15,864
Mitigated
13,901
21,097
Healing
7,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
 
Ishtar
5,270
2,731
0
5,899
8,327
2,756
0
663
7,664
0
53,086
W
Ares
 
Ares
6,466
215
0
1,922
9,873
5,421
0
4,168
5,705
18,335
390
L
Nu Wa
 
Nu Wa
4,599
1,547
0
2,662
8,993
2,681
0
0
8,993
35,580
0
L
Janus
 
Janus
6,114
609
0
699
6,687
2,462
0
3,221
3,466
36,587
0
W
Raijin
Feelingadc
Raijin
3,266
345
0
722
4,194
1,532
0
1,617
2,577
41,787
0
L
Ne Zha
ILakesI-
Ne Zha
3,437
1,037
0
1,969
10,030
3,846
0
4,056
5,974
0
17,344
W
Thanatos
Kаrazhan
Thanatos
6,813
3,122
0
9,509
7,762
3,647
0
1,202
6,560
0
52,136
L
Heimdallr
MainSusanoo0
Heimdallr
5,344
4,093
0
1,503
6,450
2,190
0
532
5,918
0
34,512
W
8,566
2,505
0
3,045
7,087
2,508
0
3,063
4,024
0
42,373
L
Pele
Stuvzy
Pele
3,055
915
0
861
8,322
2,722
0
1,745
6,577
0
46,199

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,876
Gold Earned
28,038
367
Minions Killed
311
0
Camps Cleared
0
1,111,044
Distance Traveled
1,042,078
21
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
6,940
694
106
11
0
198,679
5
W
Ares
5,319
532
25
3
0
201,573
4
L
Nu Wa
5,678
568
81
8
0
171,135
2
L
Janus
5,468
547
67
7
0
213,759
3
W
Raijin
5,987
599
84
8
0
214,684
3
L
Ne Zha
5,197
520
19
2
0
209,149
3
W
Thanatos
7,149
715
84
8
0
247,463
3
L
Heimdallr
5,227
523
53
5
0
200,961
0
W
Bastet
6,481
648
68
7
0
248,645
6
L
Pele
6,468
647
91
9
0
247,074
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role