Player Matchup

Neith
Neith
Crsader3
Neith
Level 14
God Stats
0W - 4L
1,338 SR
Queue Stats
12W - 27L
1,111 Elo+
Party 1
Awilix
Awilix
DustyShovel
Awilix
Level 84
God Stats
0W - 1L
1,285 SR
Queue Stats
91W - 94L
1,474 Elo+
Party 1
Terra
Terra
medrish24
Terra
Level 52
God Stats
1W - 1L
1,614 SR
Queue Stats
30W - 49L
1,306 Elo+
Party 1
Team Averages
Level 50
1,412 SR
1,297 Elo+

VS

Team Averages
Level 62
1,500 SR
1,481 Elo+
Sol
Sol
 
Sol
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
 
Bacchus
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
Macetava
Ne Zha
Level 12
God Stats
4W - 1L
1,500 SR
Queue Stats
9W - 4L
1,442 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Crsader3
Neith
11
0 / 4 / 2
6,507
651
4,875
8,301
3,664
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Awilix
11
1 / 4 / 0
6,979
698
2,967
9,256
4,664
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Terra
medrish24
Terra
11
1 / 4 / 2
7,464
746
3,630
14,325
13,042
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
14
6 / 1 / 5
9,453
945
12,028
9,545
3,211
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bacchus
 
Bacchus
12
1 / 1 / 10
8,151
815
4,997
8,543
10,956
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ne Zha
Macetava
Ne Zha
15
5 / 1 / 7
8,628
863
9,860
10,310
6,083
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
34
2
Kills
12
12
Deaths
3
4
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
6
1
5
8.5
W
Bacchus
 
Bacchus
1
1
10
6
L
Neith
Crsader3
Neith
0
4
2
0.25
L
Awilix
1
4
0
0.25
W
Ne Zha
Macetava
Ne Zha
5
1
7
8.5
L
Terra
medrish24
Terra
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,472
Damage
26,885
31,882
Taken
28,398
21,370
Mitigated
20,250
7,169
Healing
11,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
12,028
4,346
1,266
4,780
9,545
3,211
941
907
8,638
44,310
0
W
Bacchus
 
Bacchus
4,997
291
0
1,199
8,543
10,956
162
1,440
7,103
17,270
0
L
Neith
Crsader3
Neith
4,875
1,305
0
1,504
8,301
3,664
195
3,863
4,438
0
16,105
L
Awilix
2,967
996
0
373
9,256
4,664
0
4,600
4,656
0
31,777
W
Ne Zha
Macetava
Ne Zha
9,860
2,389
0
3,942
10,310
6,083
1,238
1,331
8,979
0
35,315
L
Terra
medrish24
Terra
3,630
260
1,226
4,066
14,325
13,042
58
8,598
5,727
9,719
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,950
Gold Earned
26,232
100
Minions Killed
132
0
Camps Cleared
0
553,838
Distance Traveled
575,968
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,453
945
50
5
0
172,828
0
W
Bacchus
8,151
815
23
2
0
198,628
3
L
Neith
6,507
651
28
3
0
183,215
0
L
Awilix
6,979
698
57
6
0
193,564
0
W
Ne Zha
8,628
863
59
6
0
204,512
1
L
Terra
7,464
746
15
2
0
177,059
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role