Player Matchup

Ravana
Ravana
 
Ravana
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ishtar
Ishtar
 
Ishtar
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Fafnir
Fafnir
Beezy0915
Fafnir
Level 127
God Stats
12W - 12L
1,546 SR
Queue Stats
138W - 118L
1,567 Elo+
Party 4
Bellona
Bellona
Dark6cloud
Bellona
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,564 Elo+
Party 2
Merlin
Merlin
MrUknowWho2
Merlin
Level 85
God Stats
0W - 2L
1,259 SR
Queue Stats
12W - 23L
1,400 Elo+
Party 2
Team Averages
Level 92
1,461 SR
1,506 Elo+

VS

Team Averages
Level 112
1,413 SR
1,514 Elo+
Janus
Janus
GGloBii
Janus
Level 122
God Stats
1W - 3L
1,321 SR
Queue Stats
42W - 36L
1,533 Elo+
Party 1
Cthulhu
Cthulhu
dTrEyP
Cthulhu
Level 121
God Stats
4W - 7L
1,330 SR
Queue Stats
117W - 124L
1,514 Elo+
Party 3
Odin
Odin
frogbutter
Odin
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 13L
1,477 Elo+
Solo
Ullr
Ullr
rocka1
Ullr
Level 103
God Stats
15W - 27L
1,423 SR
Queue Stats
113W - 109L
1,500 Elo+
Party 1
Mercury
Mercury
xColdsly
Mercury
Level 129
God Stats
4W - 2L
1,492 SR
Queue Stats
92W - 89L
1,547 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
13
6 / 4 / 2
8,335
490
9,803
12,009
5,544
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ishtar
 
Ishtar
13
2 / 2 / 1
8,014
471
10,050
12,859
5,128
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fafnir
Beezy0915
Fafnir
10
0 / 4 / 4
7,142
420
5,166
14,404
14,728
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bellona
Dark6cloud
Bellona
12
0 / 6 / 1
7,324
431
3,412
12,752
9,150
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Merlin
13
1 / 1 / 1
8,142
479
8,435
7,691
3,259
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
GGloBii
Janus
16
6 / 1 / 5
9,974
587
7,888
9,593
4,077
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
dTrEyP
Cthulhu
12
1 / 1 / 6
8,516
501
8,322
12,452
10,197
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
5 / 1 / 3
9,463
557
8,825
10,604
11,895
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ullr
rocka1
Ullr
13
3 / 4 / 1
8,573
504
6,292
11,448
4,125
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Mercury
xColdsly
Mercury
15
2 / 2 / 7
8,976
528
9,084
16,656
7,001
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
39
9
Kills
17
17
Deaths
9
9
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
6
4
2
1.75
L
Ishtar
 
Ishtar
2
2
1
1.25
L
Fafnir
Beezy0915
Fafnir
0
4
4
0.5
L
Bellona
Dark6cloud
Bellona
0
6
1
0.08
W
Janus
GGloBii
Janus
6
1
5
8.5
L
Merlin
1
1
1
1.5
W
Cthulhu
dTrEyP
Cthulhu
1
1
6
4
W
5
1
3
6.5
W
Ullr
rocka1
Ullr
3
4
1
0.88
W
Mercury
xColdsly
Mercury
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,866
Damage
40,411
59,715
Taken
60,753
37,809
Mitigated
37,295
14,814
Healing
6,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
9,803
3,423
0
3,588
12,009
5,544
0
3,281
8,728
0
56,263
L
Ishtar
 
Ishtar
10,050
5,314
0
5,153
12,859
5,128
558
1,939
10,920
0
67,478
L
Fafnir
Beezy0915
Fafnir
5,166
1,781
293
3,318
14,404
14,728
0
6,715
7,689
10,972
0
L
Bellona
Dark6cloud
Bellona
3,412
1,419
0
2,087
12,752
9,150
151
1,433
11,319
0
33,282
W
Janus
GGloBii
Janus
7,888
441
0
624
9,593
4,077
0
3,797
5,796
85,507
0
L
Merlin
8,435
814
0
375
7,691
3,259
0
2,388
5,303
65,037
0
W
Cthulhu
dTrEyP
Cthulhu
8,322
1,786
644
2,898
12,452
10,197
339
4,335
8,117
35,376
2,043
W
8,825
1,954
0
0
10,604
11,895
1,218
2,337
8,267
0
48,551
W
Ullr
rocka1
Ullr
6,292
3,271
0
920
11,448
4,125
1,525
1,448
10,000
0
39,801
W
Mercury
xColdsly
Mercury
9,084
5,090
0
1,440
16,656
7,001
0
1,684
14,972
0
83,465

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,957
Gold Earned
45,502
384
Minions Killed
489
0
Camps Cleared
0
1,572,708
Distance Traveled
1,782,579
19
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
8,335
490
89
5
0
313,730
10
L
Ishtar
8,014
471
108
6
0
304,190
3
L
Fafnir
7,142
420
12
1
0
320,166
0
L
Bellona
7,324
431
60
4
0
313,545
1
W
Janus
9,974
587
137
8
0
377,376
3
L
Merlin
8,142
479
115
7
0
321,077
5
W
Cthulhu
8,516
501
55
3
0
351,865
4
W
Odin
9,463
557
97
6
0
307,632
2
W
Ullr
8,573
504
85
5
0
334,952
7
W
Mercury
8,976
528
115
7
0
410,754
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role