Player Matchup

Tiamat
Tiamat
JustCallMeGino
Tiamat
Level 82
God Stats
1W - 3L
1,384 SR
Queue Stats
11W - 26L
1,289 Elo+
Party 2
Ishtar
Ishtar
VelicoraptorX
Ishtar
Level 29
God Stats
4W - 8L
1,322 SR
Queue Stats
6W - 19L
1,289 Elo+
Party 2
Bellona
Bellona
oFoxtrot
Bellona
Level 9
God Stats
1W - 1L
1,384 SR
Queue Stats
6W - 19L
1,289 Elo+
Party 2
Team Averages
Level 40
1,363 SR
1,289 Elo+

VS

Team Averages
Level 31
1,450 SR
1,332 Elo+
Baron Samedi
Baron Samedi
CayoGuardado
Baron Samedi
Level 11
God Stats
1W - 3L
1,627 SR
Queue Stats
1W - 6L
1,263 Elo+
Party 1
Maui
Maui
Rangonur
Maui
Level 69
God Stats
1W - 2L
1,504 SR
Queue Stats
34W - 30L
1,517 Elo+
Party 1
Odin
Odin
WaffleClown
Odin
Level 12
God Stats
0W - 3L
1,218 SR
Queue Stats
1W - 5L
1,214 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 0 / 8
8,732
794
9,747
5,842
4,443
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

14
8 / 3 / 4
9,055
823
10,734
8,899
4,101
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bellona
oFoxtrot
Bellona
12
0 / 2 / 12
7,545
686
6,166
9,934
9,517
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CayoGuardado
Baron Samedi
12
1 / 4 / 2
7,555
687
6,736
8,450
4,920
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Maui
11
1 / 4 / 3
8,082
735
4,457
13,893
14,209
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
2 / 5 / 2
7,750
705
5,870
11,224
8,950
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
11
13
Kills
4
5
Deaths
13
24
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
CayoGuardado
Baron Samedi
1
4
2
0.5
W
5
0
8
9
L
Maui
1
4
3
0.63
W
8
3
4
3.33
L
2
5
2
0.6
W
Bellona
oFoxtrot
Bellona
0
2
12
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,647
Damage
17,063
24,675
Taken
33,567
18,061
Mitigated
28,079
4,055
Healing
6,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
CayoGuardado
Baron Samedi
6,736
772
1,445
1,332
8,450
4,920
48
1,827
6,623
24,572
0
W
9,747
924
130
3,332
5,842
4,443
812
1,899
3,745
36,557
0
L
Maui
4,457
616
0
2,444
13,893
14,209
80
4,047
9,846
14,550
0
W
10,734
6,997
0
308
8,899
4,101
1,000
4,028
4,655
0
31,466
L
5,870
1,426
0
1,168
11,224
8,950
0
3,889
7,335
0
11,443
W
Bellona
oFoxtrot
Bellona
6,166
1,751
0
285
9,934
9,517
925
5,301
4,472
0
11,687

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,332
Gold Earned
23,387
102
Minions Killed
67
0
Camps Cleared
0
607,727
Distance Traveled
577,282
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
7,555
687
41
4
0
190,161
3
W
Tiamat
8,732
794
40
4
0
215,475
3
L
Maui
8,082
735
11
1
0
191,067
0
W
Ishtar
9,055
823
47
4
0
174,546
1
L
Odin
7,750
705
15
1
0
196,054
2
W
Bellona
7,545
686
15
1
0
217,706
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role