Player Matchup

Chronos
Chronos
Platinum I
 
Chronos
Platinum I
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Sun Wukong
Sun Wukong
Gold V
 
Sun Wukong
Gold V
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cernunnos
Cernunnos
Platinum II
Dakza
Cernunnos
Platinum II
Level 160
God Stats
8W - 7L
1,995 SR
Queue Stats
74W - 64L
1,766 MMR
Party 1
Fenrir
Fenrir
Gold I
Dolivery
Fenrir
Gold I
Level 127
God Stats
8W - 2L
1,933 SR
Queue Stats
168W - 169L
1,497 MMR
Party 2
Kumbhakarna
Kumbhakarna
Gold I
ĐrecercK
Kumbhakarna
Gold I
Level 160
God Stats
2W - 0L
1,759 SR
Queue Stats
19W - 15L
1,603 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 130
1,737 SR
1,573 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 125
1,463 SR
1,664 MMR
Ishtar
Ishtar
Gold I
KingKrabb
Ishtar
Gold I
Level 123
God Stats
9W - 9L
1,516 SR
Queue Stats
95W - 88L
1,716 MMR
Party 3
Baron Samedi
Baron Samedi
Gold III
PREDITA011
Baron Samedi
Gold III
Level 120
God Stats
2W - 3L
1,568 SR
Queue Stats
185W - 207L
1,571 MMR
Solo
Tiamat
Tiamat
Gold I
ZenoPepper
Tiamat
Gold I
Level 124
God Stats
0W - 2L
1,500 SR
Queue Stats
135W - 132L
1,705 MMR
Solo
Aphrodite
Aphrodite
Gold II
iDumbledore
Aphrodite
Gold II
Level 147
God Stats
2W - 4L
1,395 SR
Queue Stats
129W - 134L
1,651 MMR
Solo
Susano
Susano
Gold I
pancaketrowsers
Susano
Gold I
Level 109
God Stats
0W - 1L
1,337 SR
Queue Stats
55W - 52L
1,675 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
19
15 / 2 / 3
12,967
648
23,375
17,187
8,792
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sun Wukong
 
Sun Wukong
19
2 / 1 / 6
11,785
589
8,269
16,091
13,705
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cernunnos
Dakza
Cernunnos
19
3 / 0 / 4
12,135
607
13,813
16,864
7,835
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
Dolivery
Fenrir
18
5 / 2 / 17
11,600
580
15,604
22,928
12,141
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Kumbhakarna
ĐrecercK
Kumbhakarna
14
2 / 2 / 16
10,269
513
5,636
22,345
24,774
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Bans
KhepriNe ZhaLancelotCliodhna

VS

Bans
ThorAtlasKaliCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
KingKrabb
Ishtar
16
0 / 3 / 0
9,580
479
9,818
17,856
6,676
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Baron Samedi
PREDITA011
Baron Samedi
16
2 / 6 / 2
9,927
496
12,657
17,923
11,527
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Tiamat
ZenoPepper
Tiamat
14
1 / 5 / 2
9,027
451
10,644
13,530
9,495
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Aphrodite
iDumbledore
Aphrodite
12
0 / 5 / 3
7,769
388
6,587
17,731
15,924
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
4 / 8 / 1
9,642
482
12,973
23,037
8,628
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
15
27
Kills
7
7
Deaths
27
46
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
15
2
3
8.25
W
Sun Wukong
 
Sun Wukong
2
1
6
5
W
Cernunnos
Dakza
Cernunnos
3
0
4
5
W
Fenrir
Dolivery
Fenrir
5
2
17
6.75
L
Ishtar
KingKrabb
Ishtar
0
3
0
0
L
Baron Samedi
PREDITA011
Baron Samedi
2
6
2
0.5
L
Tiamat
ZenoPepper
Tiamat
1
5
2
0.4
L
Aphrodite
iDumbledore
Aphrodite
0
5
3
0.3
L
4
8
1
0.56
W
Kumbhakarna
ĐrecercK
Kumbhakarna
2
2
16
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,697
Damage
52,679
95,415
Taken
90,077
67,247
Mitigated
52,250
30,248
Healing
30,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
23,375
9,581
0
2,543
17,187
8,792
2,545
8,132
9,055
109,032
0
W
Sun Wukong
 
Sun Wukong
8,269
1,266
0
6,642
16,091
13,705
848
4,977
11,114
0
96,378
W
Cernunnos
Dakza
Cernunnos
13,813
7,374
0
11,992
16,864
7,835
2,754
2,077
14,787
0
121,447
W
Fenrir
Dolivery
Fenrir
15,604
3,915
0
6,646
22,928
12,141
193
4,761
18,167
0
100,449
L
Ishtar
KingKrabb
Ishtar
9,818
5,235
0
8,583
17,856
6,676
0
2,228
15,628
0
91,330
L
Baron Samedi
PREDITA011
Baron Samedi
12,657
754
275
4,975
17,923
11,527
0
4,329
13,594
81,439
0
L
Tiamat
ZenoPepper
Tiamat
10,644
466
0
2,160
13,530
9,495
0
6,396
7,134
80,950
0
L
Aphrodite
iDumbledore
Aphrodite
6,587
711
1,719
6,050
17,731
15,924
12
7,402
10,329
34,572
1,753
L
12,973
2,369
0
6,346
23,037
8,628
0
8,656
14,381
0
66,080
W
Kumbhakarna
ĐrecercK
Kumbhakarna
5,636
888
0
2,425
22,345
24,774
204
9,677
12,668
20,648
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,756
Gold Earned
45,945
707
Minions Killed
596
0
Camps Cleared
0
2,154,157
Distance Traveled
1,816,667
40
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
12,967
648
188
9
0
422,187
7
W
Sun Wukong
11,785
589
177
9
0
437,380
8
W
Cernunnos
12,135
607
204
10
0
375,466
8
W
Fenrir
11,600
580
117
6
0
478,738
7
L
Ishtar
9,580
479
166
8
0
377,339
4
L
Baron Samedi
9,927
496
142
7
0
321,758
6
L
Tiamat
9,027
451
142
7
0
380,619
2
L
Aphrodite
7,769
388
51
3
0
335,054
4
L
Susano
9,642
482
95
5
0
401,897
3
W
Kumbhakarna
10,269
513
21
1
0
440,386
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role