Player Matchup

Da Ji
Da Ji
ABC_Huxx
Da Ji
Level 68
God Stats
5W - 1L
1,500 SR
Queue Stats
60W - 106L
1,195 Elo+
Party 1
Mulan
Mulan
Milky_baAr
Mulan
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
13W - 22L
1,234 Elo+
Party 1
Zeus
Zeus
NzPaiin
Zeus
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 104L
1,195 Elo+
Party 1
Skadi
Skadi
SasukeUchiha06
Skadi
Level 43
God Stats
4W - 9L
1,459 SR
Queue Stats
42W - 81L
1,251 Elo+
Solo
Jormungandr
Jormungandr
snipr_pro_bro
Jormungandr
Level 38
God Stats
1W - 3L
1,182 SR
Queue Stats
34W - 62L
1,185 Elo+
Party 1
Team Averages
Level 46
1,428 SR
1,212 Elo+

VS

Team Averages
Level 98
1,406 SR
1,353 Elo+
Artio
Artio
Bhebert104
Artio
Level 126
God Stats
2W - 3L
1,486 SR
Queue Stats
346W - 453L
1,406 Elo+
Solo
Susano
Susano
K1LLSWITCH925
Susano
Level 119
God Stats
14W - 21L
1,288 SR
Queue Stats
768W - 814L
1,397 Elo+
Solo
Horus
Horus
WR8Azrael
Horus
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 75L
1,329 Elo+
Solo
Heimdallr
Heimdallr
barronjorn
Heimdallr
Level 81
God Stats
21W - 33L
1,343 SR
Queue Stats
285W - 329L
1,336 Elo+
Solo
Anubis
Anubis
francmg123
Anubis
Level 82
God Stats
21W - 25L
1,415 SR
Queue Stats
41W - 55L
1,295 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
ABC_Huxx
Da Ji
19
6 / 1 / 5
11,820
537
7,710
16,950
8,809
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mulan
19
3 / 3 / 1
12,184
554
16,134
18,903
16,978
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Zeus
NzPaiin
Zeus
18
3 / 2 / 0
10,888
495
9,961
9,334
3,891
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
6 / 6 / 3
11,134
506
19,840
19,356
8,516
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jormungandr
snipr_pro_bro
Jormungandr
18
3 / 1 / 10
11,744
534
17,770
19,233
22,415
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
13
1 / 4 / 5
9,053
412
4,573
21,798
25,655
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

18
6 / 3 / 2
11,166
508
14,358
21,321
9,800
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Horus
WR8Azrael
Horus
16
1 / 3 / 2
9,568
435
7,336
20,836
19,936
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heimdallr
barronjorn
Heimdallr
16
2 / 8 / 2
9,584
436
10,491
21,649
9,446
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Anubis
francmg123
Anubis
18
1 / 3 / 4
11,004
500
5,053
15,432
7,929
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
26
21
Kills
11
13
Deaths
21
19
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Da Ji
ABC_Huxx
Da Ji
6
1
5
8.5
L
Artio
1
4
5
0.88
L
6
3
2
2.33
W
Mulan
3
3
1
1.17
W
Zeus
NzPaiin
Zeus
3
2
0
1.5
W
6
6
3
1.25
L
Horus
WR8Azrael
Horus
1
3
2
0.67
L
Heimdallr
barronjorn
Heimdallr
2
8
2
0.38
L
Anubis
francmg123
Anubis
1
3
4
1
W
Jormungandr
snipr_pro_bro
Jormungandr
3
1
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,415
Damage
41,811
83,776
Taken
101,036
60,609
Mitigated
72,766
27,783
Healing
29,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
ABC_Huxx
Da Ji
7,710
1,273
0
11,623
16,950
8,809
2,108
1,310
15,640
0
84,973
L
Artio
4,573
685
840
4,198
21,798
25,655
114
7,815
13,983
34,701
0
L
14,358
2,714
0
500
21,321
9,800
0
3,274
18,047
0
101,292
W
Mulan
16,134
3,051
0
6,814
18,903
16,978
1,590
900
16,957
91
88,140
W
Zeus
NzPaiin
Zeus
9,961
1,132
0
256
9,334
3,891
770
2,097
7,237
74,107
0
W
19,840
10,696
219
4,545
19,356
8,516
2,799
2,212
17,144
0
95,856
L
Horus
WR8Azrael
Horus
7,336
3,024
1,736
8,346
20,836
19,936
245
1,222
19,614
0
52,722
L
Heimdallr
barronjorn
Heimdallr
10,491
5,617
0
6,312
21,649
9,446
1,276
6,742
14,907
0
78,872
L
Anubis
francmg123
Anubis
5,053
201
0
7,699
15,432
7,929
649
7,423
8,009
88,270
0
W
Jormungandr
snipr_pro_bro
Jormungandr
17,770
4,710
758
3,568
19,233
22,415
979
3,107
16,072
80,244
8,454

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,770
Gold Earned
50,375
637
Minions Killed
554
0
Camps Cleared
0
2,084,679
Distance Traveled
1,842,796
20
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
11,820
537
121
6
0
480,428
4
L
Artio
9,053
412
44
2
0
358,136
5
L
Susano
11,166
508
144
7
0
455,076
0
W
Mulan
12,184
554
161
7
0
381,014
1
W
Zeus
10,888
495
127
6
0
390,832
2
W
Skadi
11,134
506
110
5
0
400,805
4
L
Horus
9,568
435
99
5
0
402,100
6
L
Heimdallr
9,584
436
114
5
0
322,690
3
L
Anubis
11,004
500
153
7
0
304,794
2
W
Jormungandr
11,744
534
118
5
0
431,600
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role