Player Matchup

Janus
Janus
Platinum V
 
Janus
Platinum V
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Lancelot
Lancelot
Platinum V
PF Flyyers
Lancelot
Platinum V
Level 154
God Stats
24W - 12L
1,650 SR
Queue Stats
278W - 284L
1,649 MMR
Solo
Izanami
Izanami
Gold V
Zz_Junior__zZ
Izanami
Gold V
Level 149
God Stats
16W - 19L
1,525 SR
Queue Stats
266W - 271L
1,425 MMR
Party 2
Pele
Pele
Platinum III
devilfam4
Pele
Platinum III
Level 149
God Stats
10W - 11L
1,580 SR
Queue Stats
552W - 551L
1,608 MMR
Solo
Atlas
Atlas
Platinum III
wakichurro912
Atlas
Platinum III
Level 86
God Stats
12W - 7L
1,699 SR
Queue Stats
215W - 219L
1,649 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 139
1,591 SR
1,566 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 96
1,529 SR
1,628 MMR
Mulan
Mulan
Bronze III
ATG x IPOST
Mulan
Bronze III
Level 87
God Stats
0W - 1L
1,479 SR
Queue Stats
1W - 2L
1,600 MMR
Party 1
Neith
Neith
Bronze III
Babybalc3
Neith
Bronze III
Level 69
God Stats
1W - 1L
1,429 SR
Queue Stats
1W - 1L
1,600 MMR
Party 1
Aphrodite
Aphrodite
Gold II
Y-u-Soft
Aphrodite
Gold II
Level 121
God Stats
2W - 1L
1,828 SR
Queue Stats
76W - 75L
1,641 MMR
Solo
Arachne
Arachne
Gold I
elguajeavuelto
Arachne
Gold I
Level 160
God Stats
13W - 12L
1,585 SR
Queue Stats
503W - 500L
1,656 MMR
Solo
Shiva
Shiva
Silver I
jungleking2425
Shiva
Silver I
Level 42
God Stats
0W - 2L
1,327 SR
Queue Stats
23W - 13L
1,641 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
10
0 / 1 / 1
5,595
560
4,156
3,790
1,262
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Lancelot
PF Flyyers
Lancelot
11
2 / 0 / 2
6,243
624
2,086
6,702
2,628
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Izanami
10
0 / 0 / 0
5,814
581
2,869
6,048
1,837
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Pele
11
5 / 0 / 2
7,172
717
7,127
5,907
2,178
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 0 / 3
5,245
525
3,513
8,619
3,684
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
AthenaTyrKing ArthurCharybdis

VS

Bans
Yu HuangKaliGebAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 5 / 0
4,690
469
1,801
7,992
3,049
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Neith
Babybalc3
Neith
10
0 / 0 / 0
5,064
506
3,612
5,837
1,854
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Aphrodite
Y-u-Soft
Aphrodite
10
0 / 2 / 1
5,444
544
2,314
5,502
2,704
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
0 / 0 / 1
4,754
475
2,263
7,443
2,416
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
1 / 0 / 0
5,110
511
5,537
7,054
4,174
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
3
7
Kills
1
1
Deaths
7
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
0
1
1
0.5
L
0
5
0
0
L
Neith
Babybalc3
Neith
0
0
0
0
W
Lancelot
PF Flyyers
Lancelot
2
0
2
3
L
Aphrodite
Y-u-Soft
Aphrodite
0
2
1
0.25
W
Izanami
0
0
0
0
W
Pele
5
0
2
6
L
0
0
1
0.5
L
1
0
0
1
W
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,751
Damage
15,527
31,066
Taken
33,828
11,589
Mitigated
14,197
13,025
Healing
10,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
4,156
356
0
1,042
3,790
1,262
0
644
3,114
49,024
0
L
1,801
163
0
1,004
7,992
3,049
0
97
7,895
0
28,119
L
Neith
Babybalc3
Neith
3,612
1,442
0
2,151
5,837
1,854
0
717
5,120
0
38,591
W
Lancelot
PF Flyyers
Lancelot
2,086
361
0
1,646
6,702
2,628
0
216
6,448
0
47,053
L
Aphrodite
Y-u-Soft
Aphrodite
2,314
487
1,008
2,806
5,502
2,704
0
2,687
2,815
35,689
0
W
Izanami
2,869
1,698
0
2,568
6,048
1,837
23
206
5,816
0
52,752
W
Pele
7,127
2,078
0
2,781
5,907
2,178
0
147
5,758
0
45,989
L
2,263
1,924
0
1,411
7,443
2,416
0
819
6,624
0
26,663
L
5,537
944
0
2,131
7,054
4,174
0
2,975
4,079
0
20,833
W
3,513
1,364
1,575
3,413
8,619
3,684
0
953
7,616
11,054
1,554

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,069
Gold Earned
25,062
422
Minions Killed
282
0
Camps Cleared
0
1,064,682
Distance Traveled
959,637
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
5,595
560
102
10
0
206,891
5
L
Mulan
4,690
469
46
5
0
167,628
0
L
Neith
5,064
506
68
7
0
194,356
1
W
Lancelot
6,243
624
94
9
0
236,773
1
L
Aphrodite
5,444
544
83
8
0
168,131
2
W
Izanami
5,814
581
111
11
0
191,681
1
W
Pele
7,172
717
99
10
0
220,450
4
L
Arachne
4,754
475
55
6
0
218,284
2
L
Shiva
5,110
511
30
3
0
211,238
5
W
Atlas
5,245
525
16
2
0
208,887
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role