Player Matchup

Jormungandr
Jormungandr
Shisui_UchihaMS-
Jormungandr
Level 123
God Stats
4W - 3L
1,252 SR
Queue Stats
275W - 262L
1,489 Elo+
Party 2
Susano
Susano
XxNomakxPRX
Susano
Level 152
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 18L
1,598 Elo+
Party 2
Nu Wa
Nu Wa
iJose_PR
Nu Wa
Level 116
God Stats
4W - 6L
1,439 SR
Queue Stats
110W - 103L
1,535 Elo+
Party 2
Charybdis
Charybdis
ll-iMadaraKS-ll
Charybdis
Level 41
God Stats
3W - 0L
1,683 SR
Queue Stats
124W - 79L
1,581 Elo+
Party 2
Thor
Thor
ll-iRimuro-ll
Thor
Level 159
God Stats
14W - 7L
1,569 SR
Queue Stats
110W - 86L
1,583 Elo+
Party 2
Team Averages
Level 118
1,489 SR
1,557 Elo+

VS

Team Averages
Level 75
1,565 SR
1,476 Elo+
Bacchus
Bacchus
DrWigglesWorth
Bacchus
Level 89
God Stats
2W - 3L
1,608 SR
Queue Stats
113W - 102L
1,457 Elo+
Party 1
Hercules
Hercules
TK Kromo
Hercules
Level 85
God Stats
7W - 6L
1,562 SR
Queue Stats
121W - 127L
1,385 Elo+
Party 1
Thanatos
Thanatos
TK KrypticX
Thanatos
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 11L
1,641 Elo+
Party 1
Skadi
Skadi
Tk Pickle8247
Skadi
Level 36
God Stats
13W - 11L
1,502 SR
Queue Stats
109W - 107L
1,419 Elo+
Party 1
Zeus
Zeus
toon-the-army
Zeus
Level 160
God Stats
17W - 9L
1,652 SR
Queue Stats
281W - 310L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Shisui_UchihaMS-
Jormungandr
11
0 / 2 / 4
7,660
479
6,871
12,945
11,269
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Susano
15
5 / 1 / 2
8,916
557
6,786
12,664
5,262
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nu Wa
iJose_PR
Nu Wa
14
5 / 2 / 4
8,610
538
7,111
7,428
3,094
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charybdis
ll-iMadaraKS-ll
Charybdis
13
3 / 2 / 0
8,294
518
8,450
13,568
5,146
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
5 / 0 / 1
10,013
626
10,941
11,018
8,707
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 3 / 3
7,157
447
6,924
12,028
13,338
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hercules
TK Kromo
Hercules
12
0 / 4 / 1
6,439
402
5,681
15,590
14,318
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thanatos
TK KrypticX
Thanatos
8
0 / 5 / 1
5,586
349
1,452
8,967
3,814
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

11
2 / 4 / 1
6,989
437
8,977
12,146
3,708
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
2 / 2 / 4
7,605
475
9,726
6,955
2,978
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
17
18
Kills
7
7
Deaths
18
11
Assists
10
Player
Kills
Deaths
Assists
KDA
L
3
3
3
1.5
W
Jormungandr
Shisui_UchihaMS-
Jormungandr
0
2
4
1
L
Hercules
TK Kromo
Hercules
0
4
1
0.13
L
Thanatos
TK KrypticX
Thanatos
0
5
1
0.1
L
2
4
1
0.63
W
Susano
5
1
2
6
W
Nu Wa
iJose_PR
Nu Wa
5
2
4
3.5
W
Charybdis
ll-iMadaraKS-ll
Charybdis
3
2
0
1.5
W
5
0
1
5.5
L
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,159
Damage
32,760
57,623
Taken
55,686
33,478
Mitigated
38,156
16,400
Healing
9,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,924
1,871
306
1,092
12,028
13,338
0
4,384
7,603
20,736
0
W
Jormungandr
Shisui_UchihaMS-
Jormungandr
6,871
1,211
41
1,517
12,945
11,269
280
6,948
5,656
39,213
1,969
L
Hercules
TK Kromo
Hercules
5,681
2,558
0
2,192
15,590
14,318
0
1,333
13,360
0
35,974
L
Thanatos
TK KrypticX
Thanatos
1,452
490
0
3,094
8,967
3,814
0
3,517
5,450
0
24,730
L
8,977
4,438
0
2,456
12,146
3,708
1,092
1,451
10,695
0
45,860
W
Susano
6,786
1,016
0
6,506
12,664
5,262
0
1,603
11,014
0
77,913
W
Nu Wa
iJose_PR
Nu Wa
7,111
1,005
0
628
7,428
3,094
971
4,908
2,520
55,359
0
W
Charybdis
ll-iMadaraKS-ll
Charybdis
8,450
4,129
0
6,150
13,568
5,146
3,580
2,027
11,364
0
57,464
W
10,941
2,513
0
1,558
11,018
8,707
0
1,164
9,399
49
71,011
L
9,726
695
0
304
6,955
2,978
0
3,138
3,817
57,073
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,493
Gold Earned
33,776
517
Minions Killed
295
0
Camps Cleared
0
1,402,120
Distance Traveled
1,364,142
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,157
447
29
2
0
286,609
1
W
Jormungandr
7,660
479
63
4
0
269,759
0
L
Hercules
6,439
402
59
4
0
244,962
2
L
Thanatos
5,586
349
34
2
0
287,337
2
L
Skadi
6,989
437
65
4
0
257,656
1
W
Susano
8,916
557
121
8
0
353,344
3
W
Nu Wa
8,610
538
94
6
0
251,597
4
W
Charybdis
8,294
518
95
6
0
277,235
1
W
Thor
10,013
626
144
9
0
250,185
2
L
Zeus
7,605
475
108
7
0
287,578
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role