Player Matchup

Hercules
Hercules
CROSVER1
Hercules
Level 128
God Stats
1W - 0L
1,556 SR
Queue Stats
4W - 1L
1,279 Elo+
Solo
Ishtar
Ishtar
MasTa DaNieL
Ishtar
Level 107
God Stats
4W - 2L
1,541 SR
Queue Stats
110W - 97L
1,560 Elo+
Party 2
Lancelot
Lancelot
Sabadiefam
Lancelot
Level 124
God Stats
19W - 12L
1,681 SR
Queue Stats
100W - 89L
1,563 Elo+
Party 2
Agni
Agni
ShinyVirginia3
Agni
Level 82
God Stats
4W - 3L
1,638 SR
Queue Stats
106W - 88L
1,609 Elo+
Party 2
Cthulhu
Cthulhu
SmokiVsn
Cthulhu
Level 86
God Stats
10W - 5L
1,646 SR
Queue Stats
47W - 49L
1,541 Elo+
Party 2
Team Averages
Level 105
1,612 SR
1,510 Elo+

VS

Team Averages
Level 104
1,488 SR
1,460 Elo+
Athena
Athena
ABushyStraw
Athena
Level 160
God Stats
2W - 2L
1,433 SR
Queue Stats
249W - 251L
1,486 Elo+
Solo
Hades
Hades
Dexamphetamine4
Hades
Level 89
God Stats
2W - 6L
1,320 SR
Queue Stats
143W - 150L
1,432 Elo+
Solo
Ne Zha
Ne Zha
EccsDee
Ne Zha
Level 137
God Stats
18W - 15L
1,574 SR
Queue Stats
485W - 502L
1,436 Elo+
Solo
Medusa
Medusa
Jtpardy
Medusa
Level 66
God Stats
96W - 84L
1,566 SR
Queue Stats
131W - 118L
1,471 Elo+
Party 1
Sun Wukong
Sun Wukong
TheHeckShow
Sun Wukong
Level 67
God Stats
20W - 10L
1,548 SR
Queue Stats
143W - 165L
1,474 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
CROSVER1
Hercules
20
1 / 6 / 8
13,051
544
14,643
22,066
21,192
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Ishtar
20
4 / 1 / 9
13,990
583
13,889
17,450
9,202
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Lancelot
Sabadiefam
Lancelot
16
11 / 1 / 0
12,073
503
10,128
12,603
6,220
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
9 / 0 / 7
14,161
590
28,838
12,819
6,787
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cthulhu
SmokiVsn
Cthulhu
19
4 / 2 / 13
13,092
546
11,855
17,957
23,143
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
16
1 / 9 / 2
9,825
409
6,366
24,798
24,980
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
1 / 6 / 2
10,256
427
4,014
18,848
9,274
Ne Zha
EccsDee
Ne Zha
20
5 / 4 / 4
12,467
519
8,723
23,081
11,458
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Medusa
Jtpardy
Medusa
15
1 / 7 / 1
9,556
398
6,832
16,355
5,594
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sun Wukong
TheHeckShow
Sun Wukong
17
2 / 4 / 5
11,397
475
14,740
27,724
24,301
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
24
29
Kills
10
10
Deaths
30
37
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Athena
1
9
2
0.22
W
Hercules
CROSVER1
Hercules
1
6
8
0.83
L
1
6
2
0.33
L
Ne Zha
EccsDee
Ne Zha
5
4
4
1.75
L
Medusa
Jtpardy
Medusa
1
7
1
0.21
W
Ishtar
4
1
9
8.5
W
Lancelot
Sabadiefam
Lancelot
11
1
0
11
W
9
0
7
12.5
W
Cthulhu
SmokiVsn
Cthulhu
4
2
13
5.25
L
Sun Wukong
TheHeckShow
Sun Wukong
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,353
Damage
40,675
82,895
Taken
110,806
66,544
Mitigated
75,607
30,392
Healing
21,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
6,366
1,878
0
326
24,798
24,980
314
11,262
13,536
44,810
0
W
Hercules
CROSVER1
Hercules
14,643
4,086
0
4,333
22,066
21,192
878
569
21,497
16,619
89,195
L
4,014
386
118
3,289
18,848
9,274
0
11,744
7,104
52,560
0
L
Ne Zha
EccsDee
Ne Zha
8,723
3,367
0
5,834
23,081
11,458
0
5,085
17,996
0
131,050
L
Medusa
Jtpardy
Medusa
6,832
2,267
133
1,957
16,355
5,594
1,048
6,369
9,986
0
70,885
W
Ishtar
13,889
8,648
0
11,083
17,450
9,202
4,736
2,161
14,221
0
141,212
W
Lancelot
Sabadiefam
Lancelot
10,128
1,391
0
3,762
12,603
6,220
0
1,227
11,376
0
69,706
W
28,838
2,135
489
6,029
12,819
6,787
844
4,519
8,300
160,811
0
W
Cthulhu
SmokiVsn
Cthulhu
11,855
1,468
1,112
3,584
17,957
23,143
481
3,492
14,465
57,706
401
L
Sun Wukong
TheHeckShow
Sun Wukong
14,740
3,100
0
9,639
27,724
24,301
843
10,002
17,722
0
81,231

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,367
Gold Earned
53,501
731
Minions Killed
608
0
Camps Cleared
0
2,216,529
Distance Traveled
2,013,344
22
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
9,825
409
61
3
0
322,265
2
W
Hercules
13,051
544
159
7
0
432,412
4
L
Hades
10,256
427
105
4
0
367,822
5
L
Ne Zha
12,467
519
188
8
0
479,934
9
L
Medusa
9,556
398
110
5
0
457,597
6
W
Ishtar
13,990
583
221
9
0
433,680
4
W
Lancelot
12,073
503
98
4
0
363,768
5
W
Agni
14,161
590
198
8
0
491,595
4
W
Cthulhu
13,092
546
55
2
0
495,074
5
L
Sun Wukong
11,397
475
144
6
0
385,726
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role