Player Matchup

Thor
Thor
DeathSniperMu
Thor
Level 123
God Stats
5W - 7L
1,318 SR
Queue Stats
411W - 448L
1,323 Elo+
Party 4
Ra
Ra
DracoMine6
Ra
Level 108
God Stats
9W - 11L
1,314 SR
Queue Stats
304W - 343L
1,329 Elo+
Party 4
Ishtar
Ishtar
Redheadstepkid26
Ishtar
Level 64
God Stats
9W - 12L
1,473 SR
Queue Stats
10W - 17L
1,354 Elo+
Party 3
Jormungandr
Jormungandr
RobinDH27
Jormungandr
Level 66
God Stats
6W - 7L
1,446 SR
Queue Stats
252W - 296L
1,353 Elo+
Solo
Bellona
Bellona
charmedone123
Bellona
Level 41
God Stats
1W - 1L
1,208 SR
Queue Stats
16W - 35L
1,239 Elo+
Party 3
Team Averages
Level 80
1,352 SR
1,320 Elo+

VS

Team Averages
Level 53
1,455 SR
1,316 Elo+
Freya
Freya
BumpiStrangr
Freya
Level 129
God Stats
4W - 2L
1,598 SR
Queue Stats
610W - 670L
1,346 Elo+
Party 1
Neith
Neith
Clairebear92884
Neith
Level 75
God Stats
63W - 59L
1,383 SR
Queue Stats
383W - 436L
1,248 Elo+
Party 1
Kumbhakarna
Kumbhakarna
DerMythenBoss
Kumbhakarna
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,242 Elo+
Party 2
Arachne
Arachne
Naykion
Arachne
Level 48
God Stats
0W - 1L
1,534 SR
Queue Stats
1W - 6L
1,242 Elo+
Party 2
Chaac
Chaac
mne728
Chaac
Level 3
God Stats
0W - 1L
1,262 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 2
6,966
536
3,085
8,021
3,008
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
2 / 2 / 1
7,534
580
3,879
6,537
2,619
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
1 / 0 / 0
6,411
493
5,275
6,088
2,226
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jormungandr
RobinDH27
Jormungandr
13
7 / 1 / 0
8,415
647
11,068
7,763
4,444
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bellona
10
1 / 0 / 1
5,922
456
4,328
7,827
4,571
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 0
5,753
443
4,129
8,753
3,316
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
0 / 1 / 0
5,293
407
4,358
6,349
2,395
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Kumbhakarna
DerMythenBoss
Kumbhakarna
8
0 / 0 / 0
5,390
415
1,634
8,337
4,585
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Arachne
Naykion
Arachne
10
1 / 2 / 0
5,890
453
3,379
12,068
4,680
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chaac
mne728
Chaac
7
0 / 7 / 0
4,786
368
1,314
8,974
3,644
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
1
13
Kills
1
3
Deaths
13
4
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
L
0
1
0
0
W
2
0
2
3
L
Kumbhakarna
DerMythenBoss
Kumbhakarna
0
0
0
0
W
2
2
1
1.25
L
Arachne
Naykion
Arachne
1
2
0
0.5
W
1
0
0
1
W
Jormungandr
RobinDH27
Jormungandr
7
1
0
7
W
Bellona
1
0
1
1.5
L
Chaac
mne728
Chaac
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,635
Damage
14,814
36,236
Taken
44,481
16,868
Mitigated
18,620
14,305
Healing
8,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,129
1,117
0
2,427
8,753
3,316
0
2,174
6,579
34,927
0
L
4,358
2,265
132
2,043
6,349
2,395
182
1,519
4,830
0
38,761
W
3,085
394
0
3,616
8,021
3,008
88
253
7,738
0
45,168
L
Kumbhakarna
DerMythenBoss
Kumbhakarna
1,634
401
0
545
8,337
4,585
23
0
8,337
10,331
0
W
3,879
187
96
1,493
6,537
2,619
387
2,766
3,431
54,203
0
L
Arachne
Naykion
Arachne
3,379
2,691
55
3,155
12,068
4,680
0
6,068
6,000
0
31,590
W
5,275
2,737
116
2,874
6,088
2,226
699
749
5,339
0
39,235
W
Jormungandr
RobinDH27
Jormungandr
11,068
5,729
0
868
7,763
4,444
235
0
7,763
59,939
0
W
Bellona
4,328
1,210
285
4,957
7,827
4,571
400
1,579
6,202
0
31,229
L
Chaac
mne728
Chaac
1,314
139
0
0
8,974
3,644
0
5,186
3,788
0
18,261

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,248
Gold Earned
27,112
412
Minions Killed
224
0
Camps Cleared
0
1,200,422
Distance Traveled
1,211,493
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
5,753
443
73
6
0
216,156
2
L
Neith
5,293
407
51
4
0
213,713
1
W
Thor
6,966
536
78
6
0
272,712
0
L
Kumbhakarna
5,390
415
16
1
0
257,691
1
W
Ra
7,534
580
103
8
0
237,907
3
L
Arachne
5,890
453
58
4
0
270,275
1
W
Ishtar
6,411
493
72
6
0
230,702
6
W
Jormungandr
8,415
647
123
9
0
205,382
1
W
Bellona
5,922
456
36
3
0
253,719
0
L
Chaac
4,786
368
26
2
0
253,658
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role