Player Matchup

Tiamat
Tiamat
DreadedLergy
Tiamat
Level 147
God Stats
0W - 1L
1,428 SR
Queue Stats
21W - 17L
1,554 Elo+
Party 1
Fenrir
Fenrir
OliverSkeew
Fenrir
Level 131
God Stats
0W - 1L
1,516 SR
Queue Stats
37W - 33L
1,535 Elo+
Party 1
Erlang Shen
Erlang Shen
Skadith
Erlang Shen
Level 117
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 9L
1,533 Elo+
Party 1
Team Averages
Level 132
1,481 SR
1,541 Elo+

VS

Team Averages
Level 77
1,452 SR
1,419 Elo+
Horus
Horus
Normalbrok
Horus
Level 68
God Stats
11W - 7L
1,551 SR
Queue Stats
138W - 159L
1,529 Elo+
Party 2
Xbalanque
Xbalanque
TheP4nther
Xbalanque
Level 103
God Stats
2W - 1L
1,305 SR
Queue Stats
65W - 79L
1,486 Elo+
Party 2
Discordia
Discordia
choppamobile
Discordia
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 11L
1,244 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
12
0 / 0 / 3
7,009
701
7,911
6,020
4,082
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fenrir
11
2 / 6 / 1
6,785
679
4,952
10,344
4,719
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Erlang Shen
Skadith
Erlang Shen
12
1 / 3 / 2
7,294
729
6,603
10,885
12,915
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
13
2 / 0 / 7
8,483
848
5,415
9,080
8,986
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Xbalanque
TheP4nther
Xbalanque
13
6 / 1 / 3
8,551
855
13,025
7,352
2,995
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Discordia
choppamobile
Discordia
11
1 / 2 / 5
6,894
689
4,873
6,744
2,591
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
24
3
Kills
9
9
Deaths
3
6
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Tiamat
0
0
3
1.5
W
Horus
2
0
7
5.5
L
Fenrir
2
6
1
0.42
L
Erlang Shen
Skadith
Erlang Shen
1
3
2
0.67
W
Xbalanque
TheP4nther
Xbalanque
6
1
3
7.5
W
Discordia
choppamobile
Discordia
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,466
Damage
23,313
27,249
Taken
23,176
21,716
Mitigated
14,572
5,730
Healing
8,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
7,911
502
85
1,800
6,020
4,082
0
1,266
4,754
31,267
0
W
Horus
5,415
2,676
2,947
3,936
9,080
8,986
0
3,623
5,457
0
17,850
L
Fenrir
4,952
1,070
0
838
10,344
4,719
0
1,899
8,445
0
12,295
L
Erlang Shen
Skadith
Erlang Shen
6,603
2,145
0
3,007
10,885
12,915
0
1,792
9,093
0
20,705
W
Xbalanque
TheP4nther
Xbalanque
13,025
7,031
0
1,090
7,352
2,995
1,330
1,932
5,420
0
41,854
W
Discordia
choppamobile
Discordia
4,873
892
0
340
6,744
2,591
126
2,410
4,334
14,885
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,088
Gold Earned
23,928
102
Minions Killed
110
0
Camps Cleared
0
586,437
Distance Traveled
551,363
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,009
701
63
6
0
219,798
1
W
Horus
8,483
848
24
2
0
206,166
4
L
Fenrir
6,785
679
22
2
0
190,549
2
L
Erlang Shen
7,294
729
17
2
0
176,090
2
W
Xbalanque
8,551
855
65
7
0
172,210
2
W
Discordia
6,894
689
21
2
0
172,987
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role