Player Matchup

King Arthur
King Arthur
AldoCop
King Arthur
Level 47
God Stats
5W - 5L
1,394 SR
Queue Stats
140W - 135L
1,354 Elo+
Party 3
Chang'e
Chang'e
AssassinX800X
Chang'e
Level 129
God Stats
14W - 8L
1,590 SR
Queue Stats
169W - 166L
1,443 Elo+
Party 4
Mercury
Mercury
CHILAKILLER8515
Mercury
Level 89
God Stats
27W - 23L
1,463 SR
Queue Stats
399W - 418L
1,310 Elo+
Party 3
Neith
Neith
Elchapo182979
Neith
Level 4
God Stats
2W - 4L
1,500 SR
Queue Stats
3W - 5L
1,654 Elo+
Party 4
Cthulhu
Cthulhu
Wacko75
Cthulhu
Level 110
God Stats
7W - 8L
1,480 SR
Queue Stats
163W - 158L
1,453 Elo+
Party 4
Team Averages
Level 76
1,485 SR
1,443 Elo+

VS

Team Averages
Level 45
1,410 SR
1,429 Elo+
Susano
Susano
B1G Dab Daddy
Susano
Level 47
God Stats
0W - 4L
1,194 SR
Queue Stats
57W - 66L
1,384 Elo+
Solo
Gilgamesh
Gilgamesh
BertotheBrave
Gilgamesh
Level 17
God Stats
0W - 1L
1,486 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 1
Ishtar
Ishtar
F1REM4N45
Ishtar
Level 33
God Stats
0W - 4L
1,215 SR
Queue Stats
48W - 57L
1,381 Elo+
Party 2
Nu Wa
Nu Wa
PilotAverage54
Nu Wa
Level 4
God Stats
6W - 8L
1,350 SR
Queue Stats
10W - 13L
1,300 Elo+
Party 2
Bellona
Bellona
TheEffinBear
Bellona
Level 123
God Stats
1W - 3L
1,806 SR
Queue Stats
13W - 13L
1,580 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AldoCop
King Arthur
18
4 / 3 / 2
10,295
490
11,106
14,556
11,088
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chang'e
16
9 / 1 / 8
11,002
524
21,481
18,148
7,979
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
3 / 2 / 6
11,170
532
8,756
21,222
9,721
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

11
2 / 3 / 6
8,034
383
3,400
10,760
6,156
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

Cthulhu
Wacko75
Cthulhu
17
7 / 0 / 10
10,904
519
16,861
19,271
18,118
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 4 / 1
9,470
451
7,618
16,769
7,043
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
BertotheBrave
Gilgamesh
11
0 / 9 / 0
7,577
361
3,953
24,171
16,261
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ishtar
F1REM4N45
Ishtar
14
0 / 5 / 2
8,716
415
11,889
15,905
6,558
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
3 / 4 / 2
9,906
472
13,489
11,313
4,712
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bellona
TheEffinBear
Bellona
16
3 / 3 / 3
10,460
498
14,960
21,516
23,438
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
17
25
Kills
9
9
Deaths
25
32
Assists
8
Player
Kills
Deaths
Assists
KDA
W
King Arthur
AldoCop
King Arthur
4
3
2
1.67
W
Chang'e
9
1
8
13
L
3
4
1
0.88
L
Gilgamesh
BertotheBrave
Gilgamesh
0
9
0
0
W
3
2
6
3
W
2
3
6
1.67
L
Ishtar
F1REM4N45
Ishtar
0
5
2
0.2
L
3
4
2
1
L
Bellona
TheEffinBear
Bellona
3
3
3
1.5
W
Cthulhu
Wacko75
Cthulhu
7
0
10
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,604
Damage
51,909
83,957
Taken
89,674
53,062
Mitigated
58,012
43,436
Healing
20,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
AldoCop
King Arthur
11,106
1,207
0
5,915
14,556
11,088
727
2,149
12,407
0
73,942
W
Chang'e
21,481
2,406
4,530
10,535
18,148
7,979
1,533
3,257
14,891
79,358
0
L
7,618
1,557
0
5,832
16,769
7,043
0
5,637
11,031
0
66,848
L
Gilgamesh
BertotheBrave
Gilgamesh
3,953
977
29
2,131
24,171
16,261
0
11,031
12,596
0
21,501
W
8,756
5,510
0
12,196
21,222
9,721
0
3,446
17,776
0
111,461
W
3,400
1,259
0
797
10,760
6,156
2,495
1,964
8,796
0
22,849
L
Ishtar
F1REM4N45
Ishtar
11,889
7,210
0
5,518
15,905
6,558
0
6,946
8,463
0
66,011
L
13,489
3,791
0
3,120
11,313
4,712
508
4,661
6,556
68,565
0
L
Bellona
TheEffinBear
Bellona
14,960
4,821
0
3,711
21,516
23,438
170
8,417
12,686
0
82,524
W
Cthulhu
Wacko75
Cthulhu
16,861
1,620
771
8,692
19,271
18,118
800
2,673
16,598
58,295
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,405
Gold Earned
46,129
525
Minions Killed
452
0
Camps Cleared
0
2,059,555
Distance Traveled
1,908,732
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
10,295
490
119
6
0
369,529
2
W
Chang'e
11,002
524
122
6
0
410,973
0
L
Susano
9,470
451
98
5
0
433,424
5
L
Gilgamesh
7,577
361
19
1
0
393,453
0
W
Mercury
11,170
532
176
8
0
506,015
0
W
Neith
8,034
383
27
1
0
336,270
2
L
Ishtar
8,716
415
103
5
0
343,185
3
L
Nu Wa
9,906
472
101
5
0
349,880
6
L
Bellona
10,460
498
131
6
0
388,790
2
W
Cthulhu
10,904
519
81
4
0
436,768
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role