Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
Kaldrs-Wrath
Aphrodite
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 28L
1,465 Elo+
Solo
Ravana
Ravana
Magnón
Ravana
Level 114
God Stats
0W - 2L
1,444 SR
Queue Stats
53W - 59L
1,500 Elo+
Solo
Shiva
Shiva
Panzeot
Shiva
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
39W - 48L
1,497 Elo+
Solo
Tiamat
Tiamat
SHHH sorbei
Tiamat
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,285 Elo+
Solo
Team Averages
Level 57
1,489 SR
1,449 Elo+

VS

Team Averages
Level 88
1,438 SR
1,524 Elo+
King Arthur
King Arthur
Arde1eanu
King Arthur
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 10L
1,420 Elo+
Solo
Janus
Janus
Mizuyami
Janus
Level 159
God Stats
17W - 22L
1,474 SR
Queue Stats
212W - 175L
1,494 Elo+
Solo
Set
Set
Romy997â
Set
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,722 Elo+
Solo
Kumbhakarna
Kumbhakarna
TG217
Kumbhakarna
Level 138
God Stats
1W - 1L
1,215 SR
Queue Stats
53W - 58L
1,513 Elo+
Solo
Cupid
Cupid
erijasiqi2003
Cupid
Level 113
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 42L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
16
4 / 3 / 4
9,666
744
13,850
13,026
6,126
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
Kaldrs-Wrath
Aphrodite
17
0 / 1 / 5
9,259
712
10,846
11,677
6,820
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ravana
Magnón
Ravana
15
2 / 2 / 4
8,702
669
11,287
12,577
6,722
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Shiva
Panzeot
Shiva
17
5 / 1 / 5
10,150
781
19,595
17,451
19,692
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Tiamat
13
0 / 11 / 3
8,037
618
4,584
16,450
9,194
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Arde1eanu
King Arthur
16
2 / 1 / 7
9,444
726
11,647
16,362
20,609
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Janus
Mizuyami
Janus
18
6 / 3 / 6
10,815
832
14,189
14,447
7,137
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
3 / 5 / 3
8,834
680
5,868
9,493
5,391
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Kumbhakarna
TG217
Kumbhakarna
17
2 / 0 / 11
10,367
797
7,846
17,191
23,857
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
5 / 2 / 7
10,116
778
15,058
15,786
8,218
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
52
11
Kills
18
18
Deaths
11
21
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
4
3
4
2
W
King Arthur
Arde1eanu
King Arthur
2
1
7
5.5
L
Aphrodite
Kaldrs-Wrath
Aphrodite
0
1
5
2.5
L
Ravana
Magnón
Ravana
2
2
4
2
W
Janus
Mizuyami
Janus
6
3
6
3
L
Shiva
Panzeot
Shiva
5
1
5
7.5
W
3
5
3
0.9
L
Tiamat
0
11
3
0.14
W
Kumbhakarna
TG217
Kumbhakarna
2
0
11
7.5
W
5
2
7
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,162
Damage
54,608
71,181
Taken
73,279
48,554
Mitigated
65,212
21,424
Healing
17,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
13,850
8,252
0
3,465
13,026
6,126
370
4,658
8,368
0
36,003
W
King Arthur
Arde1eanu
King Arthur
11,647
652
0
480
16,362
20,609
0
3,748
12,364
0
28,186
L
Aphrodite
Kaldrs-Wrath
Aphrodite
10,846
526
3,960
7,645
11,677
6,820
156
4,440
7,237
40,088
0
L
Ravana
Magnón
Ravana
11,287
1,294
0
2,617
12,577
6,722
190
4,296
8,281
0
24,196
W
Janus
Mizuyami
Janus
14,189
967
0
1,250
14,447
7,137
1,019
1,984
12,339
48,412
0
L
Shiva
Panzeot
Shiva
19,595
1,488
1,235
1,518
17,451
19,692
323
4,022
13,429
0
42,829
W
5,868
2,555
0
1,022
9,493
5,391
387
1,662
7,706
0
13,451
L
Tiamat
4,584
487
136
848
16,450
9,194
54
4,619
11,831
13,683
0
W
Kumbhakarna
TG217
Kumbhakarna
7,846
402
0
2,583
17,191
23,857
299
3,920
13,005
19,308
0
W
15,058
9,054
3,577
8,973
15,786
8,218
1,602
3,217
12,435
0
45,651

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,814
Gold Earned
49,576
240
Minions Killed
249
0
Camps Cleared
0
1,292,596
Distance Traveled
1,372,789
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
9,666
744
66
5
0
239,931
1
W
King Arthur
9,444
726
33
3
0
253,795
1
L
Aphrodite
9,259
712
87
7
0
266,408
1
L
Ravana
8,702
669
27
2
0
277,531
2
W
Janus
10,815
832
88
7
0
287,974
2
L
Shiva
10,150
781
47
4
0
292,387
2
W
Set
8,834
680
16
1
0
275,246
0
L
Tiamat
8,037
618
13
1
0
216,339
1
W
Kumbhakarna
10,367
797
26
2
0
292,161
4
W
Cupid
10,116
778
86
7
0
263,613
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role