Player Matchup

Baba Yaga
Baba Yaga
pink firearm
Baba Yaga
Level 29
God Stats
2W - 5L
1,348 SR
Queue Stats
32W - 67L
1,268 Elo+
Party 1
Loki
Loki
zlxCxntrol
Loki
Level 45
God Stats
4W - 9L
1,424 SR
Queue Stats
38W - 76L
1,256 Elo+
Party 1
Cthulhu
Cthulhu
zxl Rain lxz
Cthulhu
Level 43
God Stats
1W - 1L
1,743 SR
Queue Stats
47W - 87L
1,265 Elo+
Party 1
Team Averages
Level 39
1,505 SR
1,263 Elo+

VS

Team Averages
Level 104
1,483 SR
1,426 Elo+
Ra
Ra
DREWSHBAG 23
Ra
Level 87
God Stats
76W - 91L
1,491 SR
Queue Stats
96W - 131L
1,384 Elo+
Solo
Gilgamesh
Gilgamesh
InvincibleQ
Gilgamesh
Level 132
God Stats
1W - 1L
1,230 SR
Queue Stats
164W - 233L
1,433 Elo+
Solo
Tsukuyomi
Tsukuyomi
Kabal-I
Tsukuyomi
Level 94
God Stats
13W - 5L
1,726 SR
Queue Stats
111W - 172L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
pink firearm
Baba Yaga
16
3 / 7 / 4
11,260
626
13,679
19,675
8,060
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

18
3 / 1 / 4
11,616
645
10,194
19,255
8,583
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
zxl Rain lxz
Cthulhu
15
2 / 3 / 6
11,594
644
14,128
25,969
32,614
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 0 / 4
14,478
804
27,235
11,598
6,490
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gilgamesh
InvincibleQ
Gilgamesh
16
3 / 3 / 8
12,409
689
11,553
22,906
21,504
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tsukuyomi
Kabal-I
Tsukuyomi
15
1 / 5 / 6
11,063
615
14,592
19,040
9,577
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
29
8
Kills
11
11
Deaths
8
14
Assists
18
Player
Kills
Deaths
Assists
KDA
W
7
0
4
9
W
Gilgamesh
InvincibleQ
Gilgamesh
3
3
8
2.33
W
Tsukuyomi
Kabal-I
Tsukuyomi
1
5
6
0.8
L
Baba Yaga
pink firearm
Baba Yaga
3
7
4
0.71
L
3
1
4
5
L
Cthulhu
zxl Rain lxz
Cthulhu
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,001
Damage
53,380
64,899
Taken
53,544
49,257
Mitigated
37,571
10,909
Healing
23,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
27,235
1,394
6,007
7,848
11,598
6,490
1,695
7,923
3,675
91,692
0
W
Gilgamesh
InvincibleQ
Gilgamesh
11,553
3,237
477
4,209
22,906
21,504
579
11,588
11,318
0
43,953
W
Tsukuyomi
Kabal-I
Tsukuyomi
14,592
4,333
0
4,549
19,040
9,577
133
8,578
10,462
0
43,779
L
Baba Yaga
pink firearm
Baba Yaga
13,679
566
0
5,408
19,675
8,060
478
9,043
10,632
42,472
0
L
10,194
1,907
0
2,240
19,255
8,583
1,150
5,128
14,127
0
53,587
L
Cthulhu
zxl Rain lxz
Cthulhu
14,128
1,359
717
2,544
25,969
32,614
176
13,121
12,848
34,293
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,470
Gold Earned
37,950
171
Minions Killed
222
0
Camps Cleared
0
998,386
Distance Traveled
1,015,140
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
14,478
804
146
8
0
372,052
5
W
Gilgamesh
12,409
689
34
2
0
319,708
4
W
Tsukuyomi
11,063
615
42
2
0
323,380
0
L
Baba Yaga
11,260
626
51
3
0
302,328
3
L
Loki
11,616
645
79
4
0
361,800
1
L
Cthulhu
11,594
644
41
2
0
334,258
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role