Player Matchup

Danzaburou
Danzaburou
DeforesterPingu
Danzaburou
Level 63
God Stats
2W - 0L
1,381 SR
Queue Stats
9W - 5L
1,554 Elo+
Party 2
Ravana
Ravana
DwarvenDaw
Ravana
Level 148
God Stats
1W - 0L
1,607 SR
Queue Stats
20W - 8L
1,645 Elo+
Party 2
Mulan
Mulan
EliteDynamite01
Mulan
Level 127
God Stats
1W - 0L
1,534 SR
Queue Stats
11W - 5L
1,633 Elo+
Party 2
Chiron
Chiron
Raaav3n
Chiron
Level 147
God Stats
2W - 0L
1,646 SR
Queue Stats
41W - 40L
1,460 Elo+
Party 1
Zeus
Zeus
Zayne79
Zeus
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 20L
1,459 Elo+
Party 1
Team Averages
Level 102
1,533 SR
1,550 Elo+

VS

Team Averages
Level 79
1,597 SR
1,392 Elo+
Sobek
Sobek
Roy8888888888
Sobek
Level 89
God Stats
10W - 8L
1,681 SR
Queue Stats
482W - 504L
1,417 Elo+
Solo
Awilix
Awilix
Thorin200
Awilix
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,274 Elo+
Party 3
Fenrir
Fenrir
Vicliuc
Fenrir
Level 27
God Stats
0W - 1L
1,715 SR
Queue Stats
25W - 32L
1,286 Elo+
Solo
Ishtar
Ishtar
XptoBoSS
Ishtar
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 19L
1,493 Elo+
Party 3
Ah Puch
Ah Puch
turicchiu
Ah Puch
Level 124
God Stats
24W - 19L
1,587 SR
Queue Stats
961W - 992L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DeforesterPingu
Danzaburou
19
9 / 4 / 11
12,487
961
18,647
14,567
6,390
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ravana
DwarvenDaw
Ravana
17
3 / 5 / 17
11,002
846
13,659
13,920
15,870
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

17
5 / 7 / 11
10,758
828
14,448
20,246
15,786
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Chiron
Raaav3n
Chiron
19
5 / 2 / 16
11,192
861
16,814
9,846
4,261
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Zeus
Zayne79
Zeus
19
7 / 3 / 10
11,228
864
16,836
9,448
3,511
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 6 / 8
9,445
727
6,913
32,689
33,968
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Awilix
Thorin200
Awilix
12
0 / 8 / 3
7,700
592
1,638
13,100
5,115
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
Vicliuc
Fenrir
15
7 / 7 / 6
9,873
759
13,056
16,718
10,591
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ishtar
XptoBoSS
Ishtar
19
8 / 6 / 6
11,034
849
15,536
14,576
7,585
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
turicchiu
Ah Puch
19
4 / 3 / 13
10,808
831
17,005
13,366
6,921
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
56
29
Kills
20
21
Deaths
30
65
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
DeforesterPingu
Danzaburou
9
4
11
3.63
W
Ravana
DwarvenDaw
Ravana
3
5
17
2.3
W
5
7
11
1.5
W
Chiron
Raaav3n
Chiron
5
2
16
6.5
L
1
6
8
0.83
L
Awilix
Thorin200
Awilix
0
8
3
0.19
L
Fenrir
Vicliuc
Fenrir
7
7
6
1.43
L
Ishtar
XptoBoSS
Ishtar
8
6
6
1.83
W
Zeus
Zayne79
Zeus
7
3
10
4
L
Ah Puch
turicchiu
Ah Puch
4
3
13
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,404
Damage
54,148
68,027
Taken
90,449
45,818
Mitigated
64,180
22,881
Healing
27,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
DeforesterPingu
Danzaburou
18,647
5,309
808
6,332
14,567
6,390
3,019
6,831
7,736
0
32,555
W
Ravana
DwarvenDaw
Ravana
13,659
4,457
597
1,413
13,920
15,870
426
4,711
9,209
0
19,390
W
14,448
846
797
4,672
20,246
15,786
255
4,656
15,590
0
22,682
W
Chiron
Raaav3n
Chiron
16,814
5,216
1,780
4,060
9,846
4,261
2,387
4,533
5,313
0
33,489
L
6,913
330
1,029
11,966
32,689
33,968
162
6,158
26,531
13,312
0
L
Awilix
Thorin200
Awilix
1,638
715
546
496
13,100
5,115
264
2,087
11,013
0
5,124
L
Fenrir
Vicliuc
Fenrir
13,056
2,433
1,206
3,848
16,718
10,591
207
3,908
12,810
0
15,107
L
Ishtar
XptoBoSS
Ishtar
15,536
7,449
941
2,290
14,576
7,585
272
3,051
11,525
0
36,988
W
Zeus
Zayne79
Zeus
16,836
2,214
373
2,049
9,448
3,511
1,828
3,187
6,261
37,798
0
L
Ah Puch
turicchiu
Ah Puch
17,005
117
544
4,767
13,366
6,921
392
1,632
11,734
36,216
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,667
Gold Earned
48,860
172
Minions Killed
119
0
Camps Cleared
0
1,221,558
Distance Traveled
1,214,681
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
12,487
961
35
3
0
241,596
1
W
Ravana
11,002
846
18
1
0
218,594
4
W
Mulan
10,758
828
17
1
0
261,441
2
W
Chiron
11,192
861
56
4
0
275,321
0
L
Sobek
9,445
727
9
1
0
228,346
0
L
Awilix
7,700
592
8
1
0
236,842
1
L
Fenrir
9,873
759
7
1
0
271,999
0
L
Ishtar
11,034
849
52
4
0
222,811
0
W
Zeus
11,228
864
46
4
0
224,606
1
L
Ah Puch
10,808
831
43
3
0
254,683
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role