Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
Gigama10
Chaac
Level 98
God Stats
3W - 4L
1,420 SR
Queue Stats
200W - 190L
1,521 Elo+
Party 3
Cthulhu
Cthulhu
HEAN27
Cthulhu
Level 148
God Stats
19W - 7L
1,671 SR
Queue Stats
616W - 608L
1,430 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
PunctualSteak13
Ah Muzen Cab
Level 123
God Stats
0W - 3L
1,284 SR
Queue Stats
39W - 40L
1,493 Elo+
Party 2
Vulcan
Vulcan
RinginginmyEars
Vulcan
Level 145
God Stats
8W - 11L
1,502 SR
Queue Stats
533W - 542L
1,486 Elo+
Solo
Team Averages
Level 132
1,475 SR
1,486 Elo+

VS

Team Averages
Level 113
1,463 SR
1,486 Elo+
Ah Puch
Ah Puch
BatGabe2G
Ah Puch
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 9L
1,502 Elo+
Solo
Athena
Athena
CPT Bakshotz
Athena
Level 109
God Stats
4W - 3L
1,486 SR
Queue Stats
67W - 60L
1,520 Elo+
Party 1
Amaterasu
Amaterasu
LostProphet415
Amaterasu
Level 123
God Stats
4W - 6L
1,327 SR
Queue Stats
462W - 477L
1,515 Elo+
Solo
Kuzenbo
Kuzenbo
Monjir0
Kuzenbo
Level 142
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 37L
1,486 Elo+
Party 1
Cerberus
Cerberus
nano360
Cerberus
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 48L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
15
4 / 8 / 6
9,536
636
18,834
17,355
8,239
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
Gigama10
Chaac
16
2 / 7 / 5
9,470
631
19,221
27,658
24,768
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cthulhu
HEAN27
Cthulhu
18
2 / 5 / 9
10,724
715
20,239
27,410
26,075
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ah Muzen Cab
PunctualSteak13
Ah Muzen Cab
17
5 / 8 / 4
10,382
692
23,551
16,277
7,645
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
2 / 8 / 5
10,072
671
17,042
14,275
6,300
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
BatGabe2G
Ah Puch
19
9 / 4 / 14
11,947
796
28,026
17,266
10,824
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Athena
19
2 / 0 / 27
10,923
728
7,298
16,397
20,261
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Amaterasu
LostProphet415
Amaterasu
19
12 / 4 / 16
12,249
817
19,370
18,903
14,900
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kuzenbo
Monjir0
Kuzenbo
20
11 / 3 / 18
13,348
890
23,917
33,588
52,443
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
nano360
Cerberus
17
2 / 4 / 24
11,201
747
14,514
32,266
37,350
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
135
15
Kills
36
36
Deaths
15
29
Assists
99
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
4
8
6
0.88
W
Ah Puch
BatGabe2G
Ah Puch
9
4
14
4
W
Athena
2
0
27
15.5
L
Chaac
Gigama10
Chaac
2
7
5
0.64
L
Cthulhu
HEAN27
Cthulhu
2
5
9
1.3
W
Amaterasu
LostProphet415
Amaterasu
12
4
16
5
W
Kuzenbo
Monjir0
Kuzenbo
11
3
18
6.67
L
Ah Muzen Cab
PunctualSteak13
Ah Muzen Cab
5
8
4
0.88
L
2
8
5
0.56
W
Cerberus
nano360
Cerberus
2
4
24
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,887
Damage
93,125
102,975
Taken
118,420
73,027
Mitigated
135,778
27,068
Healing
60,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
18,834
7,294
585
2,251
17,355
8,239
48
14,057
3,298
187
30,007
W
Ah Puch
BatGabe2G
Ah Puch
28,026
1,182
2,903
6,469
17,266
10,824
1,024
6,022
10,579
51,404
0
W
Athena
7,298
2,340
5,718
4,127
16,397
20,261
1,307
5,046
10,954
11,665
0
L
Chaac
Gigama10
Chaac
19,221
2,228
948
7,889
27,658
24,768
0
16,650
10,093
0
30,246
L
Cthulhu
HEAN27
Cthulhu
20,239
1,798
1,373
9,473
27,410
26,075
0
18,863
7,950
34,060
0
W
Amaterasu
LostProphet415
Amaterasu
19,370
8,436
5,009
4,827
18,903
14,900
3,101
4,959
13,539
0
42,319
W
Kuzenbo
Monjir0
Kuzenbo
23,917
7,257
1,834
13,884
33,588
52,443
714
10,121
22,821
44,795
0
L
Ah Muzen Cab
PunctualSteak13
Ah Muzen Cab
23,551
8,626
0
2,131
16,277
7,645
0
12,150
4,061
0
38,540
L
17,042
3,157
1,174
1,244
14,275
6,300
34
10,040
3,818
33,382
0
W
Cerberus
nano360
Cerberus
14,514
1,393
2,368
12,875
32,266
37,350
547
9,729
21,630
20,438
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,184
Gold Earned
59,668
181
Minions Killed
202
0
Camps Cleared
0
1,154,442
Distance Traveled
1,459,107
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
9,536
636
37
2
0
229,894
0
W
Ah Puch
11,947
796
73
5
0
282,586
1
W
Athena
10,923
728
11
1
0
331,658
0
L
Chaac
9,470
631
12
1
0
244,436
1
L
Cthulhu
10,724
715
48
3
0
217,421
0
W
Amaterasu
12,249
817
50
3
0
296,928
2
W
Kuzenbo
13,348
890
37
2
0
295,306
0
L
Ah Muzen Cab
10,382
692
37
2
0
221,947
1
L
Vulcan
10,072
671
47
3
0
240,744
1
W
Cerberus
11,201
747
31
2
0
252,629
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role