Player Matchup

Anhur
Anhur
AmericanPolack
Anhur
Level 68
God Stats
1W - 1L
1,190 SR
Queue Stats
208W - 297L
1,423 Elo+
Party 3
Sylvanus
Sylvanus
ArgoCrusader
Sylvanus
Level 64
God Stats
14W - 14L
1,545 SR
Queue Stats
168W - 242L
1,416 Elo+
Party 3
Poseidon
Poseidon
PapaSalazar
Poseidon
Level 28
God Stats
5W - 15L
1,264 SR
Queue Stats
56W - 70L
1,380 Elo+
Party 3
Thanatos
Thanatos
Robertelee1861
Thanatos
Level 67
God Stats
17W - 36L
1,304 SR
Queue Stats
179W - 264L
1,455 Elo+
Party 3
Jormungandr
Jormungandr
frordo
Jormungandr
Level 106
God Stats
164W - 147L
1,597 SR
Queue Stats
588W - 660L
1,501 Elo+
Party 3
Team Averages
Level 67
1,380 SR
1,435 Elo+

VS

Team Averages
Level 71
1,487 SR
1,480 Elo+
Lancelot
Lancelot
Arentex
Lancelot
Level 74
God Stats
1W - 2L
1,604 SR
Queue Stats
104W - 85L
1,496 Elo+
Party 1
Vamana
Vamana
ElmoWrld
Vamana
Level 49
God Stats
1W - 1L
1,755 SR
Queue Stats
84W - 68L
1,502 Elo+
Party 1
Kukulkan
Kukulkan
Locomotive23
Kukulkan
Level 41
God Stats
3W - 4L
1,332 SR
Queue Stats
110W - 122L
1,493 Elo+
Solo
Neith
Neith
Rezullince
Neith
Level 142
God Stats
3W - 5L
1,429 SR
Queue Stats
242W - 223L
1,442 Elo+
Party 2
Terra
Terra
TheZoshi
Terra
Level 48
God Stats
0W - 1L
1,314 SR
Queue Stats
69W - 74L
1,466 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 3 / 3
10,240
512
10,562
15,823
6,255
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sylvanus
ArgoCrusader
Sylvanus
15
1 / 2 / 7
8,854
443
10,297
18,717
22,530
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Poseidon
PapaSalazar
Poseidon
16
1 / 3 / 5
9,958
498
11,805
13,299
6,582
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thanatos
16
6 / 3 / 3
10,467
523
7,924
16,329
8,775
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Jormungandr
frordo
Jormungandr
17
4 / 2 / 9
11,484
574
26,989
16,468
13,791
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Arentex
Lancelot
17
7 / 5 / 1
10,046
502
11,682
19,285
8,401
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vamana
ElmoWrld
Vamana
15
0 / 4 / 5
9,128
456
6,172
22,064
16,751
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Kukulkan
Locomotive23
Kukulkan
16
2 / 2 / 5
9,856
493
15,748
9,529
4,243
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Neith
17
2 / 2 / 6
10,339
517
12,871
15,093
6,523
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Terra
TheZoshi
Terra
12
2 / 2 / 4
9,120
456
5,405
21,199
19,659
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
34
15
Kills
13
13
Deaths
15
27
Assists
21
Player
Kills
Deaths
Assists
KDA
W
3
3
3
1.5
L
Lancelot
Arentex
Lancelot
7
5
1
1.5
W
Sylvanus
ArgoCrusader
Sylvanus
1
2
7
2.25
L
Vamana
ElmoWrld
Vamana
0
4
5
0.63
L
Kukulkan
Locomotive23
Kukulkan
2
2
5
2.25
W
Poseidon
PapaSalazar
Poseidon
1
3
5
1.17
L
Neith
2
2
6
2.5
W
Thanatos
6
3
3
2.5
L
Terra
TheZoshi
Terra
2
2
4
2
W
Jormungandr
frordo
Jormungandr
4
2
9
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,577
Damage
51,878
80,636
Taken
87,170
57,933
Mitigated
55,577
34,338
Healing
29,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,562
5,574
0
6,586
15,823
6,255
1,195
2,476
13,347
0
70,675
L
Lancelot
Arentex
Lancelot
11,682
1,788
0
4,373
19,285
8,401
0
8,864
10,421
0
80,598
W
Sylvanus
ArgoCrusader
Sylvanus
10,297
3,963
2,641
4,955
18,717
22,530
174
8,171
10,546
42,451
10,561
L
Vamana
ElmoWrld
Vamana
6,172
2,930
0
7,624
22,064
16,751
0
16,341
5,723
0
58,925
L
Kukulkan
Locomotive23
Kukulkan
15,748
2,287
0
1,684
9,529
4,243
0
6,068
3,461
89,514
0
W
Poseidon
PapaSalazar
Poseidon
11,805
1,434
0
3,312
13,299
6,582
726
6,001
7,298
91,277
0
L
Neith
12,871
3,932
0
5,620
15,093
6,523
1,344
5,553
9,540
0
93,934
W
Thanatos
7,924
1,511
0
11,502
16,329
8,775
0
1,773
14,556
0
66,562
L
Terra
TheZoshi
Terra
5,405
1,509
4,672
5,987
21,199
19,659
0
11,823
9,376
14,282
0
W
Jormungandr
frordo
Jormungandr
26,989
6,337
0
5,342
16,468
13,791
830
2,732
13,736
106,653
387

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,003
Gold Earned
48,489
623
Minions Killed
556
0
Camps Cleared
0
1,863,108
Distance Traveled
1,891,174
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
10,240
512
109
5
0
354,696
4
L
Lancelot
10,046
502
106
5
0
418,377
0
W
Sylvanus
8,854
443
87
4
0
337,776
1
L
Vamana
9,128
456
103
5
0
368,231
2
L
Kukulkan
9,856
493
153
8
0
375,027
7
W
Poseidon
9,958
498
147
7
0
405,999
3
L
Neith
10,339
517
164
8
0
339,368
5
W
Thanatos
10,467
523
96
5
0
413,722
4
L
Terra
9,120
456
30
2
0
390,171
0
W
Jormungandr
11,484
574
184
9
0
350,915
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role