Player Matchup

Ne Zha
Ne Zha
ManyFaceDemon
Ne Zha
Level 109
God Stats
7W - 7L
1,619 SR
Queue Stats
50W - 58L
1,438 Elo+
Party 1
Maui
Maui
ViolentNick
Maui
Level 22
God Stats
2W - 5L
1,405 SR
Queue Stats
2W - 8L
1,271 Elo+
Party 1
Mulan
Mulan
icit
Mulan
Level 68
God Stats
2W - 2L
1,621 SR
Queue Stats
156W - 143L
1,512 Elo+
Party 1
Neith
Neith
jbulla
Neith
Level 46
God Stats
0W - 2L
1,575 SR
Queue Stats
47W - 64L
1,445 Elo+
Solo
Janus
Janus
poolsidefx
Janus
Level 80
God Stats
2W - 9L
1,183 SR
Queue Stats
5W - 17L
1,303 Elo+
Party 1
Team Averages
Level 65
1,481 SR
1,394 Elo+

VS

Team Averages
Level 55
1,547 SR
1,565 Elo+
Sobek
Sobek
BaldAndBad
Sobek
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,491 Elo+
Party 2
Kukulkan
Kukulkan
DrTurtleMD
Kukulkan
Level 102
God Stats
1W - 0L
1,429 SR
Queue Stats
9W - 4L
1,557 Elo+
Party 3
Osiris
Osiris
Etarts
Osiris
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,727 Elo+
Party 3
Lancelot
Lancelot
Player112422
Lancelot
Level 28
God Stats
3W - 1L
1,576 SR
Queue Stats
10W - 7L
1,557 Elo+
Party 3
Neith
Neith
RetchWorthyG
Neith
Level 29
God Stats
2W - 0L
1,729 SR
Queue Stats
7W - 8L
1,491 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 1
5,915
538
2,945
10,335
3,750
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

7
0 / 1 / 0
4,337
394
1,883
6,282
4,832
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman

Talisman

+75
Health
+15
Magical Protection

Mulan
icit
Mulan
9
1 / 5 / 0
5,732
521
5,044
11,698
5,567
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
jbulla
Neith
10
1 / 1 / 0
5,519
502
5,113
6,963
2,209
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Janus
10
0 / 2 / 1
5,547
504
3,011
4,544
2,169
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
9
0 / 0 / 3
5,818
529
3,305
6,259
4,206
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kukulkan
DrTurtleMD
Kukulkan
12
3 / 1 / 0
6,828
621
6,198
3,606
1,642
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Osiris
Etarts
Osiris
12
6 / 1 / 0
7,382
671
7,972
9,453
8,762
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Lancelot
Player112422
Lancelot
9
3 / 0 / 1
5,891
536
4,559
7,343
2,794
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
0 / 1 / 1
5,518
502
2,850
5,680
1,741
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
17
3
Kills
12
12
Deaths
3
2
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Sobek
0
0
3
1.5
W
Kukulkan
DrTurtleMD
Kukulkan
3
1
0
3
W
Osiris
Etarts
Osiris
6
1
0
6
L
1
3
1
0.5
W
Lancelot
Player112422
Lancelot
3
0
1
3.5
W
0
1
1
0.5
L
0
1
0
0
L
Mulan
icit
Mulan
1
5
0
0.2
L
Neith
jbulla
Neith
1
1
0
1
L
Janus
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,996
Damage
24,884
39,822
Taken
32,341
18,527
Mitigated
19,145
12,365
Healing
10,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
3,305
510
314
3,762
6,259
4,206
0
1,617
4,642
13,230
3,608
W
Kukulkan
DrTurtleMD
Kukulkan
6,198
473
0
34
3,606
1,642
990
1,578
2,028
51,620
0
W
Osiris
Etarts
Osiris
7,972
4,243
0
3,957
9,453
8,762
480
278
9,175
0
42,139
L
2,945
697
0
4,424
10,335
3,750
0
1,087
9,248
0
35,049
W
Lancelot
Player112422
Lancelot
4,559
909
0
500
7,343
2,794
0
1,235
6,108
0
32,283
W
2,850
1,155
0
1,711
5,680
1,741
0
186
5,494
0
38,713
L
1,883
428
255
1,298
6,282
4,832
0
2,927
3,355
8,798
0
L
Mulan
icit
Mulan
5,044
1,205
0
4,001
11,698
5,567
0
0
11,698
0
30,362
L
Neith
jbulla
Neith
5,113
1,779
0
2,100
6,963
2,209
0
1,449
5,514
0
48,608
L
Janus
3,011
174
0
287
4,544
2,169
0
3,691
853
38,202
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,050
Gold Earned
31,437
279
Minions Killed
325
0
Camps Cleared
0
1,052,643
Distance Traveled
1,084,450
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
5,818
529
24
2
0
217,134
3
W
Kukulkan
6,828
621
99
9
0
212,914
0
W
Osiris
7,382
671
74
7
0
216,078
1
L
Ne Zha
5,915
538
62
6
0
234,192
1
W
Lancelot
5,891
536
59
5
0
258,834
1
W
Neith
5,518
502
69
6
0
179,490
0
L
Maui
4,337
394
10
1
0
207,067
0
L
Mulan
5,732
521
52
5
0
190,314
4
L
Neith
5,519
502
82
7
0
199,120
2
L
Janus
5,547
504
73
7
0
221,950
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role