Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Gold V
 
Ah Muzen Cab
Gold V
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Bronze III
EDscargot
Ymir
Bronze III
Level 58
God Stats
1W - 1L
1,764 SR
Queue Stats
13W - 20L
1,308 MMR
Solo
Lancelot
Lancelot
Silver I
GodsAre2Op
Lancelot
Silver I
Level 105
God Stats
3W - 0L
1,698 SR
Queue Stats
36W - 40L
1,250 MMR
Solo
Achilles
Achilles
Silver II
MistHerSir420
Achilles
Silver II
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 53L
1,090 MMR
Solo
Ra
Ra
Gold IV
NerfBiden
Ra
Gold IV
Level 67
God Stats
3W - 1L
1,391 SR
Queue Stats
84W - 85L
1,308 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 95
1,571 SR
1,291 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 139
1,571 SR
1,366 MMR
Baron Samedi
Baron Samedi
Bronze V
 
Baron Samedi
Bronze V
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mercury
Mercury
Silver III
 
Mercury
Silver III
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Silver I
MVORTEX
Geb
Silver I
Level 158
God Stats
8W - 4L
1,726 SR
Queue Stats
293W - 291L
1,269 MMR
Solo
Loki
Loki
Gold V
XXRAIXERXXGYT
Loki
Gold V
Level 160
God Stats
36W - 38L
1,507 SR
Queue Stats
498W - 488L
1,283 MMR
Solo
Artemis
Artemis
Silver I
Zencron
Artemis
Silver I
Level 118
God Stats
0W - 3L
1,624 SR
Queue Stats
155W - 171L
1,276 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
16
5 / 0 / 1
9,555
637
11,208
15,147
6,430
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
12
0 / 2 / 5
7,871
525
5,579
12,763
12,154
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Lancelot
GodsAre2Op
Lancelot
15
4 / 0 / 4
9,459
631
8,527
8,878
4,448
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Achilles
MistHerSir420
Achilles
13
2 / 5 / 2
8,936
596
5,064
12,315
6,648
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

14
3 / 0 / 5
9,074
605
6,626
7,785
3,831
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
VulcanHadesAresThothCabrakan

VS

Bans
HorusDa JiCernunnosAtlasThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
11
1 / 4 / 0
6,467
431
7,832
9,339
4,359
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Mercury
 
Mercury
9
0 / 1 / 1
5,987
399
2,797
6,653
2,275
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Geb
9
1 / 2 / 1
6,258
417
3,372
13,562
7,025
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
4 / 3 / 1
8,424
562
6,105
11,521
4,307
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
Zencron
Artemis
10
0 / 4 / 1
6,089
406
7,816
11,189
3,174
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
10
14
Kills
6
7
Deaths
14
17
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
5
0
1
5.5
L
Baron Samedi
 
Baron Samedi
1
4
0
0.25
L
Mercury
 
Mercury
0
1
1
0.5
W
Ymir
0
2
5
1.25
W
Lancelot
GodsAre2Op
Lancelot
4
0
4
6
L
Geb
1
2
1
0.75
W
Achilles
MistHerSir420
Achilles
2
5
2
0.6
W
3
0
5
5.5
L
4
3
1
1.5
L
Artemis
Zencron
Artemis
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,004
Damage
27,922
56,888
Taken
52,264
33,511
Mitigated
21,140
28,196
Healing
12,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
11,208
6,447
0
11,883
15,147
6,430
2,884
952
14,195
0
91,611
L
Baron Samedi
 
Baron Samedi
7,832
1,067
782
2,209
9,339
4,359
0
3,585
5,706
54,898
0
L
Mercury
 
Mercury
2,797
1,271
0
500
6,653
2,275
0
660
5,960
0
28,507
W
Ymir
5,579
1,102
0
2,259
12,763
12,154
37
4,517
8,246
22,706
2,358
W
Lancelot
GodsAre2Op
Lancelot
8,527
1,590
0
4,601
8,878
4,448
0
1,514
7,364
0
75,129
L
Geb
3,372
264
0
3,318
13,562
7,025
0
5,277
8,285
14,233
0
W
Achilles
MistHerSir420
Achilles
5,064
2,190
0
2,694
12,315
6,648
176
627
11,688
0
46,094
W
6,626
1,229
2,506
4,253
7,785
3,831
460
3,774
4,011
78,004
0
L
6,105
1,401
0
1,888
11,521
4,307
0
892
9,977
0
67,832
L
Artemis
Zencron
Artemis
7,816
3,313
0
3,845
11,189
3,174
0
1,304
9,885
0
39,916

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,895
Gold Earned
33,225
512
Minions Killed
368
0
Camps Cleared
0
1,578,159
Distance Traveled
1,400,116
16
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
9,555
637
133
9
0
306,113
2
L
Baron Samedi
6,467
431
86
6
0
271,686
5
L
Mercury
5,987
399
64
4
0
276,897
1
W
Ymir
7,871
525
36
2
0
290,898
5
W
Lancelot
9,459
631
123
8
0
368,785
5
L
Geb
6,258
417
36
2
0
283,187
3
W
Achilles
8,936
596
79
5
0
275,298
2
W
Ra
9,074
605
141
9
0
337,065
2
L
Loki
8,424
562
113
8
0
320,972
3
L
Artemis
6,089
406
69
5
0
247,374
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role