Player Matchup

Janus
Janus
Ann D1605
Janus
Level 103
God Stats
25W - 35L
1,409 SR
Queue Stats
525W - 529L
1,489 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Coleras
Ah Muzen Cab
Level 106
God Stats
0W - 2L
1,482 SR
Queue Stats
16W - 20L
1,463 Elo+
Party 2
Loki
Loki
JhinStone
Loki
Level 133
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,714 Elo+
Party 2
Set
Set
lodidodi713
Set
Level 128
God Stats
16W - 10L
1,529 SR
Queue Stats
217W - 235L
1,391 Elo+
Solo
Cabrakan
Cabrakan
ms post
Cabrakan
Level 89
God Stats
17W - 18L
1,433 SR
Queue Stats
539W - 555L
1,468 Elo+
Party 1
Team Averages
Level 112
1,471 SR
1,505 Elo+

VS

Team Averages
Level 100
1,521 SR
1,500 Elo+
Arachne
Arachne
LEZLETHAL
Arachne
Level 86
God Stats
36W - 45L
1,414 SR
Queue Stats
112W - 128L
1,417 Elo+
Solo
Cu Chulainn
Cu Chulainn
PROTIA
Cu Chulainn
Level 147
God Stats
33W - 36L
1,571 SR
Queue Stats
1,379W - 1,344L
1,622 Elo+
Solo
Nu Wa
Nu Wa
Signedbos2
Nu Wa
Level 81
God Stats
16W - 8L
1,676 SR
Queue Stats
87W - 101L
1,488 Elo+
Party 3
Khepri
Khepri
WiCk3d DaRkNeSs
Khepri
Level 58
God Stats
22W - 21L
1,521 SR
Queue Stats
82W - 92L
1,488 Elo+
Party 3
Hachiman
Hachiman
f1nalb3ast
Hachiman
Level 129
God Stats
2W - 1L
1,423 SR
Queue Stats
330W - 345L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Ann D1605
Janus
14
0 / 3 / 0
9,056
906
5,870
6,343
2,997
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
Coleras
Ah Muzen Cab
15
0 / 3 / 0
9,261
926
7,761
11,252
5,790
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Loki
14
0 / 2 / 0
9,004
900
2,368
9,708
4,719
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
1 / 4 / 0
9,512
951
6,347
13,827
10,556
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Cabrakan
ms post
Cabrakan
14
0 / 3 / 0
9,736
974
2,522
18,564
28,026
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

183

VS

Team 2 Tickets

316

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
LEZLETHAL
Arachne
16
3 / 0 / 2
10,156
1,016
5,346
1,477
964
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cu Chulainn
PROTIA
Cu Chulainn
17
6 / 0 / 9
12,701
1,270
19,175
13,219
16,289
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nu Wa
16
0 / 0 / 13
9,941
994
11,318
3,752
2,216
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
0 / 0 / 12
10,986
1,099
2,645
3,441
5,230
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hachiman
f1nalb3ast
Hachiman
16
6 / 1 / 8
11,337
1,134
18,314
7,027
3,431
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
59
1
Kills
15
15
Deaths
1
0
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Janus
Ann D1605
Janus
0
3
0
0
L
Ah Muzen Cab
Coleras
Ah Muzen Cab
0
3
0
0
L
Loki
0
2
0
0
W
Arachne
LEZLETHAL
Arachne
3
0
2
4
W
Cu Chulainn
PROTIA
Cu Chulainn
6
0
9
10.5
W
Nu Wa
0
0
13
6.5
W
0
0
12
6
W
Hachiman
f1nalb3ast
Hachiman
6
1
8
10
L
1
4
0
0.25
L
Cabrakan
ms post
Cabrakan
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,868
Damage
56,798
59,694
Taken
28,916
52,088
Mitigated
28,130
5,733
Healing
6,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
Ann D1605
Janus
5,870
492
0
0
6,343
2,997
0
1,144
5,199
19,581
0
L
Ah Muzen Cab
Coleras
Ah Muzen Cab
7,761
1,893
0
1,989
11,252
5,790
0
1,548
9,704
0
41,052
L
Loki
2,368
491
0
0
9,708
4,719
0
2,878
6,830
14
16,682
W
Arachne
LEZLETHAL
Arachne
5,346
3,518
0
437
1,477
964
0
0
1,429
0
17,168
W
Cu Chulainn
PROTIA
Cu Chulainn
19,175
3,661
1,223
2,920
13,219
16,289
0
3,579
9,366
680
47,570
W
Nu Wa
11,318
3,760
0
6
3,752
2,216
0
1,901
1,851
24,796
0
W
2,645
73
0
894
3,441
5,230
0
780
2,574
9,878
0
W
Hachiman
f1nalb3ast
Hachiman
18,314
8,367
0
964
7,027
3,431
0
2,164
4,652
0
40,612
L
6,347
2,303
0
1,468
13,827
10,556
0
2,283
11,544
18
28,002
L
Cabrakan
ms post
Cabrakan
2,522
494
0
2,276
18,564
28,026
0
6,554
12,010
8,507
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,569
Gold Earned
55,121
202
Minions Killed
201
4
Camps Cleared
10
961,211
Distance Traveled
1,113,343
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
9,056
906
43
4
0
133,289
0
L
Ah Muzen Cab
9,261
926
54
5
0
205,663
0
L
Loki
9,004
900
25
3
0
236,862
0
W
Arachne
10,156
1,016
29
3
3
235,587
0
W
Cu Chulainn
12,701
1,270
80
8
1
246,271
0
W
Nu Wa
9,941
994
32
3
0
201,399
0
W
Khepri
10,986
1,099
15
2
0
225,522
1
W
Hachiman
11,337
1,134
45
5
6
204,564
2
L
Set
9,512
951
68
7
0
205,666
1
L
Cabrakan
9,736
974
12
1
4
179,731
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role