Player Matchup

Ares
Ares
CallMeNewman
Ares
Level 147
God Stats
9W - 2L
1,787 SR
Queue Stats
184W - 68L
1,844 Elo+
Party 2
Izanami
Izanami
DoggyIsHerHobby
Izanami
Level 28
God Stats
4W - 0L
1,912 SR
Queue Stats
131W - 32L
1,889 Elo+
Party 2
Ra
Ra
IMDouc
Ra
Level 109
God Stats
16W - 18L
1,560 SR
Queue Stats
324W - 307L
1,486 Elo+
Solo
Sun Wukong
Sun Wukong
PowerOfNow
Sun Wukong
Level 149
God Stats
18W - 22L
1,478 SR
Queue Stats
654W - 680L
1,507 Elo+
Solo
Thanatos
Thanatos
ogzib
Thanatos
Level 47
God Stats
2W - 0L
1,500 SR
Queue Stats
82W - 42L
1,689 Elo+
Party 2
Team Averages
Level 96
1,647 SR
1,683 Elo+

VS

Team Averages
Level 87
1,585 SR
1,562 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
Bobduke1992
Anhur
Level 48
God Stats
0W - 2L
1,589 SR
Queue Stats
114W - 109L
1,571 Elo+
Party 3
Sol
Sol
iArtain
Sol
Level 41
God Stats
46W - 36L
1,593 SR
Queue Stats
139W - 128L
1,573 Elo+
Solo
Terra
Terra
littleswitz
Terra
Level 157
God Stats
5W - 4L
1,742 SR
Queue Stats
302W - 291L
1,575 Elo+
Party 3
Fenrir
Fenrir
Кiŋg
Fenrir
Level 42
God Stats
2W - 1L
1,500 SR
Queue Stats
20W - 12L
1,591 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 5
6,588
599
5,844
9,916
9,938
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
7 / 0 / 0
8,199
745
10,459
7,274
2,671
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ra
11
2 / 1 / 2
6,478
589
4,242
8,460
3,314
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
PowerOfNow
Sun Wukong
11
1 / 0 / 0
5,831
530
4,452
9,022
9,829
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thanatos
ogzib
Thanatos
13
2 / 3 / 3
6,987
635
6,015
11,948
4,772
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
10
0 / 4 / 2
6,010
546
5,488
7,537
2,348
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 5 / 0
4,863
442
2,783
9,632
1,918
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sol
12
0 / 1 / 0
7,039
640
9,403
9,047
3,174
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

9
2 / 1 / 0
5,814
529
2,814
10,370
5,722
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Fenrir
Кiŋg
Fenrir
10
2 / 3 / 1
6,154
559
5,549
10,594
4,214
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
7
14
Kills
4
4
Deaths
14
10
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
4
2
0.25
L
0
5
0
0
W
2
0
5
4.5
W
7
0
0
7
W
Ra
2
1
2
3
W
Sun Wukong
PowerOfNow
Sun Wukong
1
0
0
1
L
Sol
0
1
0
0
L
2
1
0
2
W
Thanatos
ogzib
Thanatos
2
3
3
1.17
L
Fenrir
Кiŋg
Fenrir
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,012
Damage
26,037
46,620
Taken
47,180
30,524
Mitigated
17,376
23,382
Healing
16,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
5,488
1,096
0
1,000
7,537
2,348
0
2,521
5,016
44,987
0
L
2,783
1,777
0
2,157
9,632
1,918
0
1,233
8,399
0
27,577
W
5,844
740
468
1,558
9,916
9,938
0
2,584
7,332
23,428
6,036
W
10,459
7,059
0
4,188
7,274
2,671
600
2,302
4,972
0
84,093
W
Ra
4,242
546
346
4,651
8,460
3,314
0
2,858
5,602
47,940
0
W
Sun Wukong
PowerOfNow
Sun Wukong
4,452
1,035
0
3,465
9,022
9,829
0
7,167
1,855
0
35,318
L
Sol
9,403
3,744
0
6,796
9,047
3,174
449
743
8,304
61,908
0
L
2,814
366
103
4,287
10,370
5,722
0
2,358
8,012
19,854
0
W
Thanatos
ogzib
Thanatos
6,015
2,710
0
8,706
11,948
4,772
0
2,794
9,154
0
58,925
L
Fenrir
Кiŋg
Fenrir
5,549
2,061
0
2,075
10,594
4,214
0
2,715
7,879
0
43,454

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,083
Gold Earned
29,880
445
Minions Killed
350
0
Camps Cleared
0
1,187,344
Distance Traveled
1,069,334
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,010
546
86
8
0
196,873
5
L
Anhur
4,863
442
32
3
0
183,059
4
W
Ares
6,588
599
42
4
0
237,593
3
W
Izanami
8,199
745
156
14
0
217,556
0
W
Ra
6,478
589
96
9
0
245,761
5
W
Sun Wukong
5,831
530
52
5
0
233,584
3
L
Sol
7,039
640
119
11
0
206,425
4
L
Terra
5,814
529
36
3
0
228,946
1
W
Thanatos
6,987
635
99
9
0
252,850
0
L
Fenrir
6,154
559
77
7
0
254,031
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role