Player Matchup

Bacchus
Bacchus
Derrodd
Bacchus
Level 86
God Stats
0W - 1L
1,289 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Anubis
Anubis
GalenGam
Anubis
Level 57
God Stats
0W - 1L
1,710 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Chaac
Chaac
Puggy Jn
Chaac
Level 65
God Stats
3W - 5L
1,525 SR
Queue Stats
32W - 36L
1,457 Elo+
Solo
Bastet
Bastet
Shaymer
Bastet
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Rama
Rama
lillsnabeln
Rama
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 62
1,505 SR
1,491 Elo+

VS

Team Averages
Level 73
1,627 SR
1,610 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
DreamRael
Thor
Level 28
God Stats
1W - 0L
1,733 SR
Queue Stats
29W - 10L
1,724 Elo+
Party 1
Izanami
Izanami
Seloskii
Izanami
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 6L
1,638 Elo+
Party 1
Sol
Sol
WarDoxizs
Sol
Level 109
God Stats
2W - 1L
1,596 SR
Queue Stats
74W - 38L
1,674 Elo+
Party 1
Mulan
Mulan
veneus
Mulan
Level 105
God Stats
3W - 0L
1,809 SR
Queue Stats
125W - 125L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Derrodd
Bacchus
17
0 / 5 / 7
10,102
673
9,877
21,377
34,107
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Anubis
GalenGam
Anubis
16
1 / 11 / 5
9,687
646
11,460
20,038
12,104
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chaac
Puggy Jn
Chaac
16
1 / 5 / 6
10,076
672
14,761
19,149
18,315
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bastet
Shaymer
Bastet
18
9 / 10 / 1
11,664
778
22,235
23,795
13,017
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
0 / 10 / 1
8,654
577
6,818
18,366
9,097
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
18
4 / 2 / 22
11,549
770
10,785
18,873
13,360
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thor
19
11 / 1 / 17
12,631
842
20,316
20,439
22,249
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Izanami
Seloskii
Izanami
19
8 / 4 / 16
12,239
816
14,883
15,206
7,204
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
13 / 1 / 16
12,972
865
30,591
17,171
8,948
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mulan
veneus
Mulan
19
5 / 3 / 19
11,848
790
16,339
17,970
15,739
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
131
11
Kills
41
41
Deaths
11
20
Assists
90
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
4
2
22
7.5
L
Bacchus
Derrodd
Bacchus
0
5
7
0.7
W
Thor
11
1
17
19.5
L
Anubis
GalenGam
Anubis
1
11
5
0.32
L
Chaac
Puggy Jn
Chaac
1
5
6
0.8
W
Izanami
Seloskii
Izanami
8
4
16
4
L
Bastet
Shaymer
Bastet
9
10
1
0.95
W
13
1
16
21
L
0
10
1
0.05
W
Mulan
veneus
Mulan
5
3
19
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,151
Damage
92,914
102,725
Taken
89,659
86,640
Mitigated
67,500
13,750
Healing
44,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
10,785
1,450
8,342
12,669
18,873
13,360
706
5,309
13,564
23,203
0
L
Bacchus
Derrodd
Bacchus
9,877
1,191
0
1,698
21,377
34,107
0
7,088
13,513
21,272
0
W
Thor
20,316
3,155
0
6,414
20,439
22,249
1,663
3,454
16,985
647
38,413
L
Anubis
GalenGam
Anubis
11,460
407
421
3,023
20,038
12,104
139
8,241
11,232
26,269
0
L
Chaac
Puggy Jn
Chaac
14,761
2,252
0
3,597
19,149
18,315
0
7,424
11,486
0
43,507
W
Izanami
Seloskii
Izanami
14,883
12,293
0
2,986
15,206
7,204
3,870
4,374
10,832
0
43,319
L
Bastet
Shaymer
Bastet
22,235
5,947
0
3,137
23,795
13,017
0
8,433
14,598
0
34,156
W
30,591
12,811
0
8,818
17,171
8,948
3,667
4,340
12,831
80,043
4,653
L
6,818
5,688
0
1,874
18,366
9,097
0
8,989
9,026
0
19,629
W
Mulan
veneus
Mulan
16,339
2,775
0
5,546
17,970
15,739
1,323
3,860
14,110
25
40,887

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,183
Gold Earned
61,239
166
Minions Killed
309
0
Camps Cleared
0
1,309,320
Distance Traveled
1,485,512
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
11,549
770
34
2
0
308,990
1
L
Bacchus
10,102
673
19
1
0
310,676
2
W
Thor
12,631
842
49
3
0
295,971
2
L
Anubis
9,687
646
40
3
0
206,582
0
L
Chaac
10,076
672
59
4
0
314,767
1
W
Izanami
12,239
816
84
6
0
280,329
0
L
Bastet
11,664
778
25
2
0
287,335
0
W
Sol
12,972
865
89
6
0
302,970
3
L
Rama
8,654
577
23
2
0
189,960
3
W
Mulan
11,848
790
53
4
0
297,252
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role