Player Matchup

Gilgamesh
Gilgamesh
CabrakanGaming
Gilgamesh
Level 125
God Stats
0W - 1L
1,813 SR
Queue Stats
44W - 33L
1,548 Elo+
Party 1
Hades
Hades
IvanGej
Hades
Level 88
God Stats
0W - 1L
1,693 SR
Queue Stats
8W - 3L
1,678 Elo+
Party 1
Rama
Rama
Patches2
Rama
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 31L
1,557 Elo+
Party 1
Ah Puch
Ah Puch
gamefreak7070
Ah Puch
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
112W - 128L
1,496 Elo+
Solo
Sun Wukong
Sun Wukong
kirkos02
Sun Wukong
Level 42
God Stats
1W - 1L
1,812 SR
Queue Stats
41W - 27L
1,555 Elo+
Party 1
Team Averages
Level 69
1,664 SR
1,567 Elo+

VS

Team Averages
Level 69
1,481 SR
1,485 Elo+
Ares
Ares
 
Ares
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
Sirrahj
Discordia
Level 131
God Stats
3W - 1L
1,422 SR
Queue Stats
218W - 213L
1,478 Elo+
Party 3
Hun Batz
Hun Batz
ThePurpleCarpet
Hun Batz
Level 27
God Stats
3W - 1L
1,500 SR
Queue Stats
81W - 69L
1,515 Elo+
Party 3
King Arthur
King Arthur
pepere7
King Arthur
Level 29
God Stats
3W - 1L
1,500 SR
Queue Stats
24W - 19L
1,486 Elo+
Party 2
Anhur
Anhur
watu10
Anhur
Level 58
God Stats
15W - 23L
1,481 SR
Queue Stats
105W - 137L
1,445 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CabrakanGaming
Gilgamesh
15
2 / 6 / 4
9,800
467
13,737
24,100
11,653
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hades
IvanGej
Hades
14
2 / 3 / 3
8,974
427
7,934
22,119
30,688
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Rama
14
3 / 2 / 2
9,089
433
7,502
14,069
5,787
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ah Puch
14
1 / 8 / 1
8,834
421
7,268
18,090
8,075
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sun Wukong
kirkos02
Sun Wukong
16
0 / 2 / 0
9,363
446
12,892
21,085
19,414
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
16
4 / 0 / 11
10,870
518
12,439
17,736
22,357
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Discordia
Sirrahj
Discordia
19
6 / 3 / 9
12,006
572
18,922
12,844
6,041
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hun Batz
20
10 / 1 / 6
12,055
574
20,680
20,461
11,085
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

King Arthur
pepere7
King Arthur
18
1 / 0 / 5
11,539
549
15,672
21,278
22,325
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anhur
watu10
Anhur
15
0 / 4 / 7
9,325
444
6,787
14,913
6,600
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
59
8
Kills
21
21
Deaths
8
10
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
4
0
11
9.5
L
Gilgamesh
CabrakanGaming
Gilgamesh
2
6
4
0.67
L
Hades
IvanGej
Hades
2
3
3
1.17
L
Rama
3
2
2
2
W
Discordia
Sirrahj
Discordia
6
3
9
3.5
W
Hun Batz
10
1
6
13
L
Ah Puch
1
8
1
0.19
L
Sun Wukong
kirkos02
Sun Wukong
0
2
0
0
W
King Arthur
pepere7
King Arthur
1
0
5
3.5
W
Anhur
watu10
Anhur
0
4
7
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,333
Damage
74,500
99,463
Taken
87,232
75,617
Mitigated
68,408
24,277
Healing
27,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
12,439
214
0
3,328
17,736
22,357
0
4,455
13,281
33,605
5,915
L
Gilgamesh
CabrakanGaming
Gilgamesh
13,737
4,969
0
3,786
24,100
11,653
0
9,315
14,785
0
76,985
L
Hades
IvanGej
Hades
7,934
791
1,135
6,355
22,119
30,688
0
7,065
15,054
40,518
0
L
Rama
7,502
5,464
0
3,675
14,069
5,787
0
7,372
6,697
0
60,004
W
Discordia
Sirrahj
Discordia
18,922
1,104
306
4,629
12,844
6,041
201
2,145
10,699
104,213
0
W
Hun Batz
20,680
7,120
0
10,922
20,461
11,085
1,191
4,739
15,722
0
127,985
L
Ah Puch
7,268
660
0
2,465
18,090
8,075
344
4,970
13,120
62,859
0
L
Sun Wukong
kirkos02
Sun Wukong
12,892
2,709
0
6,861
21,085
19,414
0
2,185
18,900
0
76,314
W
King Arthur
pepere7
King Arthur
15,672
1,601
0
4,346
21,278
22,325
0
1,714
19,564
336
100,957
W
Anhur
watu10
Anhur
6,787
3,135
0
4,289
14,913
6,600
637
2,149
12,764
0
75,920

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,060
Gold Earned
55,795
515
Minions Killed
696
0
Camps Cleared
0
1,990,605
Distance Traveled
2,064,316
16
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
10,870
518
52
2
0
437,420
7
L
Gilgamesh
9,800
467
106
5
0
440,280
0
L
Hades
8,974
427
53
3
0
411,300
6
L
Rama
9,089
433
113
5
0
379,835
2
W
Discordia
12,006
572
178
8
0
407,652
4
W
Hun Batz
12,055
574
167
8
0
451,129
9
L
Ah Puch
8,834
421
108
5
0
339,160
2
L
Sun Wukong
9,363
446
135
6
0
420,030
6
W
King Arthur
11,539
549
185
9
0
417,854
9
W
Anhur
9,325
444
114
5
0
350,261
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role