Player Matchup

Neith
Neith
BIGPAPAMVP
Neith
Level 24
God Stats
5W - 10L
1,355 SR
Queue Stats
10W - 31L
1,174 Elo+
Party 1
Thanatos
Thanatos
Mcsnipes2
Thanatos
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 21L
1,182 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
NotAbsurdity
Morgan Le Fay
Level 56
God Stats
1W - 5L
1,295 SR
Queue Stats
9W - 22L
1,266 Elo+
Party 1
Team Averages
Level 66
1,383 SR
1,208 Elo+

VS

Team Averages
Level 70
1,427 SR
1,264 Elo+
Sylvanus
Sylvanus
Bos1san
Sylvanus
Level 55
God Stats
3W - 2L
1,498 SR
Queue Stats
19W - 23L
1,246 Elo+
Party 2
Scylla
Scylla
Terlikosiu
Scylla
Level 87
God Stats
3W - 1L
1,281 SR
Queue Stats
11W - 20L
1,085 Elo+
Party 2
Medusa
Medusa
deandodgersjr
Medusa
Level 68
God Stats
43W - 53L
1,502 SR
Queue Stats
46W - 59L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
17
2 / 4 / 0
11,502
719
8,689
18,283
7,535
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
Mcsnipes2
Thanatos
14
1 / 8 / 0
10,110
632
4,531
15,438
5,293
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morgan Le Fay
NotAbsurdity
Morgan Le Fay
16
0 / 5 / 2
10,152
635
15,824
13,667
5,096
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Bos1san
Sylvanus
17
1 / 0 / 16
11,387
712
6,991
12,217
13,068
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Scylla
Terlikosiu
Scylla
19
10 / 1 / 6
12,841
803
17,142
11,398
6,198
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
6 / 2 / 10
12,150
759
17,034
15,678
7,960
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
49
3
Kills
17
17
Deaths
3
2
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Neith
2
4
0
0.5
W
Sylvanus
Bos1san
Sylvanus
1
0
16
9
L
Thanatos
Mcsnipes2
Thanatos
1
8
0
0.13
L
Morgan Le Fay
NotAbsurdity
Morgan Le Fay
0
5
2
0.2
W
Scylla
Terlikosiu
Scylla
10
1
6
13
W
6
2
10
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,044
Damage
41,167
47,388
Taken
39,293
17,924
Mitigated
27,226
9,871
Healing
18,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
8,689
4,189
0
3,574
18,283
7,535
0
8,476
9,807
0
49,292
W
Sylvanus
Bos1san
Sylvanus
6,991
1,660
3,284
5,866
12,217
13,068
1,064
6,643
4,894
25,536
3,738
L
Thanatos
Mcsnipes2
Thanatos
4,531
707
0
5,309
15,438
5,293
0
7,932
7,506
0
36,431
L
Morgan Le Fay
NotAbsurdity
Morgan Le Fay
15,824
2,288
0
988
13,667
5,096
0
7,535
6,132
36,899
0
W
Scylla
Terlikosiu
Scylla
17,142
2,327
292
3,285
11,398
6,198
1,101
3,829
7,261
67,433
0
W
17,034
7,726
158
6,103
15,678
7,960
1,247
4,328
11,000
0
75,836

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,764
Gold Earned
36,378
185
Minions Killed
227
0
Camps Cleared
0
850,526
Distance Traveled
865,056
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
11,502
719
78
5
0
287,720
6
W
Sylvanus
11,387
712
30
2
0
294,193
3
L
Thanatos
10,110
632
64
4
0
270,836
3
L
Morgan Le Fay
10,152
635
43
3
0
291,970
3
W
Scylla
12,841
803
109
7
0
283,689
0
W
Medusa
12,150
759
88
6
0
287,174
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role