Player Matchup

Guan Yu
Guan Yu
Crociato00
Guan Yu
Level 147
God Stats
1W - 1L
1,741 SR
Queue Stats
25W - 30L
1,505 Elo+
Party 2
Heimdallr
Heimdallr
LateForFishing
Heimdallr
Level 158
God Stats
2W - 1L
1,704 SR
Queue Stats
69W - 60L
1,566 Elo+
Party 2
Vamana
Vamana
PycLAN
Vamana
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 42L
1,426 Elo+
Solo
Discordia
Discordia
kingaxel96
Discordia
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 59L
1,517 Elo+
Solo
Neith
Neith
o0WorldWide0
Neith
Level 122
God Stats
1W - 3L
1,722 SR
Queue Stats
126W - 133L
1,458 Elo+
Solo
Team Averages
Level 144
1,634 SR
1,494 Elo+

VS

Team Averages
Level 92
1,570 SR
1,441 Elo+
Nox
Nox
Antoninho9715
Nox
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 30L
1,447 Elo+
Party 1
Horus
Horus
MrShanks88
Horus
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 43L
1,487 Elo+
Solo
Nike
Nike
NATlNHO
Nike
Level 86
God Stats
1W - 0L
1,494 SR
Queue Stats
26W - 31L
1,440 Elo+
Party 1
Zeus
Zeus
Nupik339
Zeus
Level 126
God Stats
3W - 0L
1,601 SR
Queue Stats
48W - 49L
1,450 Elo+
Solo
Athena
Athena
OmelhorDimoco
Athena
Level 90
God Stats
2W - 0L
1,756 SR
Queue Stats
35W - 57L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Crociato00
Guan Yu
18
2 / 11 / 12
11,921
542
12,084
37,323
47,839
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Heimdallr
LateForFishing
Heimdallr
20
8 / 6 / 15
14,601
664
44,225
28,394
15,370
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Vamana
PycLAN
Vamana
20
6 / 6 / 17
13,952
634
17,127
30,979
24,726
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
kingaxel96
Discordia
20
4 / 7 / 14
12,933
588
36,797
17,889
7,097
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
5 / 6 / 18
13,847
629
30,373
22,149
11,205
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 4 / 22
14,894
677
15,419
21,137
12,756
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Horus
20
5 / 4 / 24
15,268
694
13,947
38,069
62,436
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nike
NATlNHO
Nike
20
11 / 5 / 18
14,890
677
24,613
36,658
42,272
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Zeus
20
13 / 6 / 18
16,125
733
51,312
26,094
15,509
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
2 / 6 / 29
14,278
649
14,757
42,710
78,390
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
147
25
Kills
36
36
Deaths
25
76
Assists
111
Player
Kills
Deaths
Assists
KDA
W
5
4
22
4
L
Guan Yu
Crociato00
Guan Yu
2
11
12
0.73
L
Heimdallr
LateForFishing
Heimdallr
8
6
15
2.58
W
Horus
5
4
24
4.25
W
Nike
NATlNHO
Nike
11
5
18
4
W
Zeus
13
6
18
3.67
W
2
6
29
2.75
L
Vamana
PycLAN
Vamana
6
6
17
2.42
L
Discordia
kingaxel96
Discordia
4
7
14
1.57
L
5
6
18
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

140,606
Damage
120,048
136,734
Taken
164,668
106,237
Mitigated
211,363
51,321
Healing
69,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,419
2,864
2,268
2,735
21,137
12,756
2,772
7,538
13,599
55,214
0
L
Guan Yu
Crociato00
Guan Yu
12,084
1,346
8,223
10,553
37,323
47,839
0
18,915
18,408
0
20,512
L
Heimdallr
LateForFishing
Heimdallr
44,225
23,869
2,181
8,305
28,394
15,370
1,405
16,893
11,501
0
76,012
W
Horus
13,947
7,114
17,788
13,789
38,069
62,436
1,241
7,399
30,670
0
22,266
W
Nike
NATlNHO
Nike
24,613
1,360
5,774
6,982
36,658
42,272
1,338
7,255
29,381
0
51,651
W
Zeus
51,312
6,073
3,205
2,798
26,094
15,509
2,623
5,929
20,165
80,341
0
W
14,757
3,448
6,418
8,016
42,710
78,390
191
8,676
34,034
24,490
0
L
Vamana
PycLAN
Vamana
17,127
8,621
2,829
6,894
30,979
24,726
930
19,648
11,331
0
34,923
L
Discordia
kingaxel96
Discordia
36,797
1,725
1,932
3,356
17,889
7,097
240
11,881
6,008
51,908
0
L
30,373
11,271
153
6,895
22,149
11,205
1,893
14,151
7,998
0
61,139

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,254
Gold Earned
75,455
208
Minions Killed
210
0
Camps Cleared
0
1,756,433
Distance Traveled
2,096,850
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
14,894
677
83
4
0
407,469
1
L
Guan Yu
11,921
542
15
1
0
352,362
0
L
Heimdallr
14,601
664
63
3
0
351,280
0
W
Horus
15,268
694
16
1
0
417,842
1
W
Nike
14,890
677
47
2
0
449,938
0
W
Zeus
16,125
733
52
2
0
405,007
0
W
Athena
14,278
649
12
1
0
416,594
0
L
Vamana
13,952
634
44
2
0
419,727
0
L
Discordia
12,933
588
26
1
0
344,135
0
L
Neith
13,847
629
60
3
0
288,929
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role