Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Cu Chulainn
Cu Chulainn
ALEJOSPINA25
Cu Chulainn
Level 87
God Stats
0W - 2L
1,730 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Fafnir
Fafnir
BurntToast726
Fafnir
Level 26
God Stats
1W - 1L
1,754 SR
Queue Stats
13W - 14L
1,497 Elo+
Party 4
Thanatos
Thanatos
Rezullince
Thanatos
Level 142
God Stats
0W - 2L
1,370 SR
Queue Stats
242W - 223L
1,451 Elo+
Party 1
Thoth
Thoth
TheZoshi
Thoth
Level 48
God Stats
3W - 7L
1,423 SR
Queue Stats
69W - 74L
1,476 Elo+
Party 1
Team Averages
Level 74
1,555 SR
1,485 Elo+

VS

Team Averages
Level 59
1,534 SR
1,470 Elo+
Atlas
Atlas
 
Atlas
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Lancelot
Lancelot
Arentex
Lancelot
Level 74
God Stats
1W - 2L
1,550 SR
Queue Stats
104W - 85L
1,487 Elo+
Party 3
Freya
Freya
ArgoseGaming
Freya
Level 79
God Stats
48W - 47L
1,497 SR
Queue Stats
219W - 215L
1,443 Elo+
Solo
Vamana
Vamana
ElmoWrld
Vamana
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
84W - 68L
1,492 Elo+
Party 3
Neith
Neith
FernieG2413
Neith
Level 68
God Stats
3W - 1L
1,621 SR
Queue Stats
143W - 157L
1,427 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
10
2 / 0 / 1
5,744
522
5,699
8,174
2,775
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cu Chulainn
ALEJOSPINA25
Cu Chulainn
9
1 / 3 / 1
5,759
524
7,898
10,483
7,418
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
0 / 0 / 4
5,705
519
4,235
6,533
5,916
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Thanatos
Rezullince
Thanatos
8
1 / 6 / 2
4,952
450
3,820
10,873
5,047
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thoth
TheZoshi
Thoth
9
2 / 1 / 1
5,265
479
2,308
4,281
1,454
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
9
2 / 1 / 0
5,339
485
3,393
7,054
3,597
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lancelot
Arentex
Lancelot
11
4 / 0 / 4
6,422
584
6,212
5,974
2,192
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
1 / 1 / 3
6,083
553
4,418
6,409
2,483
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Vamana
ElmoWrld
Vamana
9
3 / 2 / 0
5,968
543
6,898
11,405
7,787
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

9
0 / 2 / 2
5,112
465
4,173
6,883
2,636
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
19
6
Kills
10
10
Deaths
6
9
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
 
Ah Muzen Cab
2
0
1
2.5
W
Atlas
 
Atlas
2
1
0
2
L
Cu Chulainn
ALEJOSPINA25
Cu Chulainn
1
3
1
0.5
W
Lancelot
Arentex
Lancelot
4
0
4
6
W
1
1
3
2.5
L
0
0
4
2
W
Vamana
ElmoWrld
Vamana
3
2
0
1.5
W
0
2
2
0.5
L
Thanatos
Rezullince
Thanatos
1
6
2
0.33
L
Thoth
TheZoshi
Thoth
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,960
Damage
25,094
40,344
Taken
37,725
22,610
Mitigated
18,695
18,266
Healing
15,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
 
Ah Muzen Cab
5,699
2,357
0
5,495
8,174
2,775
336
1,308
6,844
0
49,292
W
Atlas
 
Atlas
3,393
1,576
0
2,189
7,054
3,597
0
902
6,108
15,680
1,784
L
Cu Chulainn
ALEJOSPINA25
Cu Chulainn
7,898
1,596
0
3,510
10,483
7,418
0
1,388
9,039
130
40,152
W
Lancelot
Arentex
Lancelot
6,212
1,756
0
2,808
5,974
2,192
0
547
5,386
0
35,077
W
4,418
1,554
0
2,629
6,409
2,483
0
1,479
4,842
39,671
0
L
4,235
1,038
0
2,676
6,533
5,916
0
1,764
4,691
13,762
0
W
Vamana
ElmoWrld
Vamana
6,898
3,521
0
5,577
11,405
7,787
0
1,948
8,717
0
36,089
W
4,173
1,204
0
2,230
6,883
2,636
0
1,797
5,086
0
35,453
L
Thanatos
Rezullince
Thanatos
3,820
1,580
0
5,957
10,873
5,047
0
1,524
9,257
0
26,259
L
Thoth
TheZoshi
Thoth
2,308
72
0
628
4,281
1,454
0
1,118
2,973
26,137
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,425
Gold Earned
28,924
272
Minions Killed
316
0
Camps Cleared
0
962,616
Distance Traveled
1,023,859
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
5,744
522
93
8
0
189,995
1
W
Atlas
5,339
485
32
3
0
202,324
0
L
Cu Chulainn
5,759
524
67
6
0
184,016
0
W
Lancelot
6,422
584
76
7
0
247,289
0
W
Freya
6,083
553
87
8
0
184,592
4
L
Fafnir
5,705
519
13
1
0
200,693
3
W
Vamana
5,968
543
57
5
0
197,075
0
W
Neith
5,112
465
64
6
0
192,579
2
L
Thanatos
4,952
450
53
5
0
204,087
1
L
Thoth
5,265
479
46
4
0
183,825
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role