Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Freya
Freya
C-u-n4311
Freya
Level 156
God Stats
2W - 2L
1,436 SR
Queue Stats
239W - 235L
1,489 Elo+
Party 1
Osiris
Osiris
Ivac
Osiris
Level 107
God Stats
2W - 0L
1,721 SR
Queue Stats
225W - 184L
1,540 Elo+
Party 2
Cu Chulainn
Cu Chulainn
SmokeDoggLoKi
Cu Chulainn
Level 57
God Stats
2W - 3L
1,469 SR
Queue Stats
500W - 498L
1,569 Elo+
Party 1
Fenrir
Fenrir
Unicorn Wizard8
Fenrir
Level 88
God Stats
1W - 0L
1,715 SR
Queue Stats
50W - 52L
1,499 Elo+
Solo
Team Averages
Level 106
1,568 SR
1,519 Elo+

VS

Team Averages
Level 137
1,462 SR
1,483 Elo+
Hel
Hel
 
Hel
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
 
Nox
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
CaBiiLLeX_PR
Tsukuyomi
Level 139
God Stats
2W - 4L
1,454 SR
Queue Stats
25W - 24L
1,463 Elo+
Solo
Mercury
Mercury
TET03000
Mercury
Level 148
God Stats
0W - 2L
1,500 SR
Queue Stats
300W - 310L
1,504 Elo+
Solo
Rama
Rama
XP8China
Rama
Level 142
God Stats
2W - 5L
1,354 SR
Queue Stats
187W - 209L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
17
2 / 2 / 12
9,807
701
5,688
10,647
10,815
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Earring

Mystical Earring

+15
Mp 5

Freya
C-u-n4311
Freya
17
2 / 5 / 13
9,823
702
12,513
17,692
9,170
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Osiris
Ivac
Osiris
18
2 / 2 / 13
10,658
761
10,962
27,255
26,238
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cu Chulainn
SmokeDoggLoKi
Cu Chulainn
18
5 / 6 / 9
10,452
747
17,390
26,209
29,571
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

17
5 / 4 / 10
10,725
766
10,246
22,272
22,730
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
17
5 / 4 / 10
10,517
751
16,604
13,961
11,449
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nox
 
Nox
17
2 / 3 / 9
10,140
724
18,390
9,478
5,030
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tsukuyomi
CaBiiLLeX_PR
Tsukuyomi
17
7 / 4 / 8
10,483
749
18,772
14,914
8,228
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mercury
TET03000
Mercury
16
1 / 3 / 13
9,269
662
9,569
18,658
10,856
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Rama
16
3 / 4 / 7
9,749
696
11,290
10,232
5,581
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
65
16
Kills
18
19
Deaths
18
57
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
2
2
12
4
L
Hel
 
Hel
5
4
10
2.5
L
Nox
 
Nox
2
3
9
2.17
W
Freya
C-u-n4311
Freya
2
5
13
1.7
L
Tsukuyomi
CaBiiLLeX_PR
Tsukuyomi
7
4
8
2.75
W
Osiris
Ivac
Osiris
2
2
13
4.25
W
Cu Chulainn
SmokeDoggLoKi
Cu Chulainn
5
6
9
1.58
L
Mercury
TET03000
Mercury
1
3
13
2.5
W
5
4
10
2.5
L
Rama
3
4
7
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,799
Damage
74,625
104,075
Taken
67,243
98,524
Mitigated
41,144
39,823
Healing
27,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
5,688
1,325
15,144
2,946
10,647
10,815
1,403
4,711
5,885
13,161
0
L
Hel
 
Hel
16,604
957
6,555
5,897
13,961
11,449
729
4,757
9,204
20,952
0
L
Nox
 
Nox
18,390
1,893
122
1,409
9,478
5,030
1,216
1,930
7,548
36,260
0
W
Freya
C-u-n4311
Freya
12,513
4,395
1,439
2,067
17,692
9,170
2,565
7,869
9,600
31,955
0
L
Tsukuyomi
CaBiiLLeX_PR
Tsukuyomi
18,772
4,110
1,162
1,628
14,914
8,228
60
3,646
11,268
0
34,047
W
Osiris
Ivac
Osiris
10,962
2,257
3,191
8,971
27,255
26,238
1,559
10,077
16,868
4,139
22,711
W
Cu Chulainn
SmokeDoggLoKi
Cu Chulainn
17,390
1,731
1,128
1,038
26,209
29,571
646
6,727
19,087
0
35,134
L
Mercury
TET03000
Mercury
9,569
3,025
2,194
7,366
18,658
10,856
687
6,611
12,047
0
14,869
W
10,246
2,377
1,929
1,970
22,272
22,730
1,616
5,610
16,181
499
22,251
L
Rama
11,290
7,998
257
1,331
10,232
5,581
2,306
2,330
7,902
0
21,604

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,465
Gold Earned
50,158
148
Minions Killed
120
0
Camps Cleared
0
1,283,136
Distance Traveled
1,385,518
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
9,807
701
16
1
0
235,596
0
L
Hel
10,517
751
16
1
0
264,994
1
L
Nox
10,140
724
45
3
0
276,563
3
W
Freya
9,823
702
42
3
0
256,838
0
L
Tsukuyomi
10,483
749
14
1
0
291,040
0
W
Osiris
10,658
761
27
2
0
277,084
0
W
Cu Chulainn
10,452
747
36
3
0
249,196
0
L
Mercury
9,269
662
10
1
0
306,267
0
W
Fenrir
10,725
766
27
2
0
264,422
0
L
Rama
9,749
696
35
3
0
246,654
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role