Player Matchup

Hercules
Hercules
 
Hercules
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
Mr furax7192
Ah Puch
Level 104
God Stats
11W - 12L
1,270 SR
Queue Stats
48W - 59L
1,436 Elo+
Solo
Hel
Hel
Noxordia
Hel
Level 146
God Stats
8W - 7L
1,379 SR
Queue Stats
126W - 101L
1,512 Elo+
Party 1
Kuzenbo
Kuzenbo
iKraynter
Kuzenbo
Level 160
God Stats
252W - 48L
2,006 SR
Queue Stats
1,152W - 264L
1,938 Elo+
Party 1
Team Averages
Level 123
1,531 SR
1,577 Elo+

VS

Team Averages
Level 113
1,680 SR
1,542 Elo+
Chiron
Chiron
JtheGIANTkiller
Chiron
Level 119
God Stats
22W - 26L
1,493 SR
Queue Stats
399W - 442L
1,447 Elo+
Solo
Poseidon
Poseidon
M-1gd
Poseidon
Level 26
God Stats
0W - 1L
1,654 SR
Queue Stats
1W - 2L
1,535 Elo+
Party 2
Ares
Ares
MFDDR
Ares
Level 148
God Stats
0W - 1L
2,028 SR
Queue Stats
7W - 5L
1,616 Elo+
Party 2
Amaterasu
Amaterasu
OMAR_1234R
Amaterasu
Level 143
God Stats
0W - 1L
1,676 SR
Queue Stats
10W - 9L
1,567 Elo+
Party 2
Susano
Susano
a9gh__
Susano
Level 129
God Stats
1W - 2L
1,549 SR
Queue Stats
17W - 15L
1,543 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
16
8 / 0 / 8
11,279
1,128
15,617
14,298
17,016
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tsukuyomi
 
Tsukuyomi
16
2 / 1 / 13
10,066
1,007
15,945
9,332
4,595
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Puch
Mr furax7192
Ah Puch
16
1 / 0 / 13
9,885
989
12,693
1,726
837
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

16
0 / 1 / 12
9,433
943
8,762
9,021
5,510
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kuzenbo
iKraynter
Kuzenbo
16
6 / 0 / 9
11,830
1,183
7,756
11,987
16,122
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Team 1 Tickets

303

VS

Team 2 Tickets

200

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 1 / 1
9,072
907
8,510
4,512
1,892
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Poseidon
M-1gd
Poseidon
14
1 / 5 / 0
9,363
936
8,813
10,835
5,845
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ares
MFDDR
Ares
14
0 / 2 / 1
8,697
870
7,127
14,535
19,408
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Amaterasu
OMAR_1234R
Amaterasu
14
0 / 4 / 1
8,754
875
6,480
17,832
17,337
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Susano
a9gh__
Susano
14
1 / 5 / 1
9,208
921
9,929
16,333
8,309
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
6
17
Kills
2
2
Deaths
17
55
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
8
0
8
12
W
Tsukuyomi
 
Tsukuyomi
2
1
13
8.5
L
0
1
1
0.5
L
Poseidon
M-1gd
Poseidon
1
5
0
0.2
L
Ares
MFDDR
Ares
0
2
1
0.25
W
Ah Puch
Mr furax7192
Ah Puch
1
0
13
7.5
W
0
1
12
6
L
Amaterasu
OMAR_1234R
Amaterasu
0
4
1
0.13
L
Susano
a9gh__
Susano
1
5
1
0.3
W
Kuzenbo
iKraynter
Kuzenbo
6
0
9
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,773
Damage
40,859
46,364
Taken
64,047
44,080
Mitigated
52,791
23,065
Healing
5,866
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
15,617
5,129
0
5,596
14,298
17,016
0
4,651
8,924
0
22,731
W
Tsukuyomi
 
Tsukuyomi
15,945
4,078
0
1,763
9,332
4,595
0
2,481
6,470
0
26,033
L
8,510
1,842
937
921
4,512
1,892
0
1,210
3,183
0
26,775
L
Poseidon
M-1gd
Poseidon
8,813
753
0
300
10,835
5,845
0
5,047
5,685
37,835
0
L
Ares
MFDDR
Ares
7,127
592
0
0
14,535
19,408
0
6,856
7,324
9,972
0
W
Ah Puch
Mr furax7192
Ah Puch
12,693
470
0
22
1,726
837
0
1,035
611
38,013
0
W
8,762
143
8,195
5,943
9,021
5,510
0
2,645
6,026
20,923
0
L
Amaterasu
OMAR_1234R
Amaterasu
6,480
2,051
0
3,505
17,832
17,337
0
9,391
8,245
0
12,791
L
Susano
a9gh__
Susano
9,929
1,617
0
203
16,333
8,309
0
6,707
9,308
0
25,691
W
Kuzenbo
iKraynter
Kuzenbo
7,756
3,345
0
1,546
11,987
16,122
0
3,942
7,448
22,948
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,493
Gold Earned
45,094
174
Minions Killed
178
5
Camps Cleared
6
1,033,619
Distance Traveled
935,036
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
11,279
1,128
19
2
1
209,211
0
W
Tsukuyomi
10,066
1,007
19
2
1
212,148
1
L
Chiron
9,072
907
44
4
1
170,161
1
L
Poseidon
9,363
936
69
7
4
180,782
1
L
Ares
8,697
870
6
1
0
184,428
0
W
Ah Puch
9,885
989
72
7
1
195,258
0
W
Hel
9,433
943
31
3
1
205,635
0
L
Amaterasu
8,754
875
16
2
0
203,439
1
L
Susano
9,208
921
43
4
1
196,226
0
W
Kuzenbo
11,830
1,183
33
3
1
211,367
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role