Player Matchup

Ne Zha
Ne Zha
BelovedGamer
Ne Zha
Level 127
God Stats
2W - 0L
1,580 SR
Queue Stats
10W - 6L
1,601 Elo+
Party 2
Cabrakan
Cabrakan
Seraphel--
Cabrakan
Level 102
God Stats
25W - 16L
1,570 SR
Queue Stats
56W - 58L
1,469 Elo+
Party 2
Poseidon
Poseidon
ZsolracX
Poseidon
Level 109
God Stats
3W - 1L
1,493 SR
Queue Stats
62W - 83L
1,441 Elo+
Party 2
Team Averages
Level 113
1,548 SR
1,504 Elo+

VS

Team Averages
Level 134
1,459 SR
1,527 Elo+
Ne Zha
Ne Zha
Minimalistiga198
Ne Zha
Level 160
God Stats
1W - 2L
1,471 SR
Queue Stats
178W - 126L
1,602 Elo+
Party 1
Odin
Odin
Redghosthunter77
Odin
Level 160
God Stats
4W - 2L
1,623 SR
Queue Stats
114W - 79L
1,618 Elo+
Party 1
Ah Puch
Ah Puch
ThiagoToDoLoKo
Ah Puch
Level 82
God Stats
2W - 7L
1,284 SR
Queue Stats
5W - 20L
1,360 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
19
2 / 7 / 10
13,230
696
12,233
21,839
16,451
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cabrakan
Seraphel--
Cabrakan
20
11 / 4 / 6
16,128
849
23,853
17,161
13,382
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Poseidon
ZsolracX
Poseidon
20
3 / 3 / 11
14,191
747
11,555
12,400
4,263
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 8 / 8
13,187
694
17,344
21,290
12,258
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
4 / 4 / 9
12,639
665
14,823
24,505
29,515
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

19
5 / 5 / 6
12,936
681
12,991
13,214
6,594
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
37
16
Kills
14
14
Deaths
17
27
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
2
7
10
1
L
5
8
8
1.13
L
4
4
9
2.13
W
Cabrakan
Seraphel--
Cabrakan
11
4
6
3.5
L
5
5
6
1.6
W
Poseidon
ZsolracX
Poseidon
3
3
11
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,641
Damage
45,158
51,400
Taken
59,009
34,096
Mitigated
48,367
11,486
Healing
7,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
12,233
2,753
629
5,094
21,839
16,451
525
2,885
18,364
0
54,139
L
17,344
2,041
0
2,999
21,290
12,258
756
12,426
8,171
0
64,561
L
14,823
3,352
0
2,735
24,505
29,515
310
11,203
12,512
0
46,355
W
Cabrakan
Seraphel--
Cabrakan
23,853
3,030
0
5,263
17,161
13,382
1,215
7,360
9,451
66,995
0
L
12,991
169
0
1,703
13,214
6,594
698
9,874
2,842
41,727
0
W
Poseidon
ZsolracX
Poseidon
11,555
512
0
500
12,400
4,263
806
2,802
9,292
53,294
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,549
Gold Earned
38,762
259
Minions Killed
188
0
Camps Cleared
0
1,037,422
Distance Traveled
911,056
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
13,230
696
54
3
0
325,860
2
L
Ne Zha
13,187
694
70
4
0
310,685
1
L
Odin
12,639
665
55
3
0
349,427
4
W
Cabrakan
16,128
849
97
5
0
346,521
3
L
Ah Puch
12,936
681
63
3
0
250,944
0
W
Poseidon
14,191
747
108
6
0
365,041
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role