Player Matchup

Ah Puch
Ah Puch
SickSymbols
Ah Puch
Level 121
God Stats
7W - 6L
1,636 SR
Queue Stats
276W - 252L
1,508 Elo+
Party 2
Serqet
Serqet
TheKingsKlown
Serqet
Level 62
God Stats
10W - 9L
1,676 SR
Queue Stats
92W - 64L
1,555 Elo+
Party 2
Jing Wei
Jing Wei
TsD Iron2NE1
Jing Wei
Level 87
God Stats
6W - 14L
1,284 SR
Queue Stats
482W - 476L
1,483 Elo+
Solo
Chaac
Chaac
ethan_fuf
Chaac
Level 59
God Stats
0W - 1L
1,262 SR
Queue Stats
85W - 80L
1,535 Elo+
Party 3
Zhong Kui
Zhong Kui
zVident-
Zhong Kui
Level 81
God Stats
5W - 7L
1,529 SR
Queue Stats
216W - 226L
1,480 Elo+
Party 3
Team Averages
Level 82
1,477 SR
1,512 Elo+

VS

Team Averages
Level 108
1,601 SR
1,491 Elo+
Danzaburou
Danzaburou
GraysonVIII
Danzaburou
Level 93
God Stats
8W - 2L
1,824 SR
Queue Stats
133W - 118L
1,550 Elo+
Party 1
Chang'e
Chang'e
Gris 59
Chang'e
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
102W - 88L
1,524 Elo+
Party 1
Osiris
Osiris
Junkmunky03
Osiris
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
279W - 281L
1,497 Elo+
Solo
Jormungandr
Jormungandr
Lol Amgay
Jormungandr
Level 38
God Stats
2W - 0L
1,689 SR
Queue Stats
88W - 53L
1,535 Elo+
Solo
Tiamat
Tiamat
xXPAIDxJAGERXx
Tiamat
Level 155
God Stats
6W - 8L
1,494 SR
Queue Stats
208W - 239L
1,349 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
SickSymbols
Ah Puch
17
1 / 7 / 6
11,025
459
18,914
21,826
10,449
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magic Focus

Magic Focus

+20
Magical Power

17
4 / 4 / 5
11,130
464
8,842
22,558
10,372
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jing Wei
TsD Iron2NE1
Jing Wei
18
4 / 7 / 1
11,945
498
20,377
25,624
10,669
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chaac
ethan_fuf
Chaac
19
4 / 5 / 3
12,011
500
17,140
27,848
27,379
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
zVident-
Zhong Kui
16
2 / 6 / 6
9,649
402
11,592
21,261
20,093
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
GraysonVIII
Danzaburou
20
10 / 2 / 5
14,838
618
31,377
29,934
14,622
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Short Bow

Short Bow

+15%
Attack Speed

Chang'e
Gris 59
Chang'e
19
6 / 3 / 6
12,986
541
15,139
19,075
17,670
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Osiris
19
1 / 1 / 10
11,885
495
7,095
17,739
21,107
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Breastplate

Breastplate

+20
Physical Protection

Jormungandr
Lol Amgay
Jormungandr
18
8 / 5 / 10
12,149
506
21,896
27,775
14,448
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

19
3 / 4 / 7
11,868
495
16,048
16,484
11,546
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
66
15
Kills
28
29
Deaths
15
21
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
GraysonVIII
Danzaburou
10
2
5
6.25
W
Chang'e
Gris 59
Chang'e
6
3
6
3
W
Osiris
1
1
10
6
W
Jormungandr
Lol Amgay
Jormungandr
8
5
10
2.6
L
Ah Puch
SickSymbols
Ah Puch
1
7
6
0.57
L
4
4
5
1.63
L
Jing Wei
TsD Iron2NE1
Jing Wei
4
7
1
0.64
L
Chaac
ethan_fuf
Chaac
4
5
3
1.1
W
3
4
7
1.63
L
Zhong Kui
zVident-
Zhong Kui
2
6
6
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,865
Damage
91,555
119,117
Taken
111,007
78,962
Mitigated
79,393
37,890
Healing
43,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
GraysonVIII
Danzaburou
31,377
19,448
0
19,711
29,934
14,622
942
3,483
26,091
0
143,060
W
Chang'e
Gris 59
Chang'e
15,139
1,988
2,670
8,963
19,075
17,670
656
2,033
16,502
98,967
1,187
W
Osiris
7,095
3,937
0
536
17,739
21,107
550
3,444
13,931
0
109,373
W
Jormungandr
Lol Amgay
Jormungandr
21,896
4,842
166
6,770
27,775
14,448
0
14,104
13,353
85,757
3,073
L
Ah Puch
SickSymbols
Ah Puch
18,914
318
0
8,489
21,826
10,449
0
16,511
5,315
108,306
0
L
8,842
971
0
7,634
22,558
10,372
0
5,956
16,453
0
96,991
L
Jing Wei
TsD Iron2NE1
Jing Wei
20,377
15,604
0
5,459
25,624
10,669
0
5,310
20,260
0
95,847
L
Chaac
ethan_fuf
Chaac
17,140
3,706
0
11,185
27,848
27,379
187
13,076
13,944
414
106,097
W
16,048
1,423
282
4,533
16,484
11,546
0
9,568
6,658
99,582
0
L
Zhong Kui
zVident-
Zhong Kui
11,592
1,822
0
5,123
21,261
20,093
0
10,399
10,645
49,973
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,760
Gold Earned
63,726
694
Minions Killed
759
0
Camps Cleared
0
2,240,149
Distance Traveled
2,185,965
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
14,838
618
166
7
0
410,274
8
W
Chang'e
12,986
541
164
7
0
412,262
3
W
Osiris
11,885
495
150
6
0
499,704
0
W
Jormungandr
12,149
506
97
4
0
432,326
1
L
Ah Puch
11,025
459
156
7
0
421,610
0
L
Serqet
11,130
464
125
5
0
504,204
11
L
Jing Wei
11,945
498
145
6
0
370,441
1
L
Chaac
12,011
500
195
8
0
463,952
0
W
Tiamat
11,868
495
182
8
0
431,399
0
L
Zhong Kui
9,649
402
73
3
0
479,942
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role