Player Matchup

Mercury
Mercury
 
Mercury
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
AmblerAlert
Vulcan
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 10L
1,541 Elo+
Solo
Odin
Odin
LockeKosta
Odin
Level 89
God Stats
2W - 0L
1,694 SR
Queue Stats
3W - 3L
1,455 Elo+
Solo
Mulan
Mulan
PriorMagician96
Mulan
Level 160
God Stats
16W - 12L
1,534 SR
Queue Stats
2,042W - 1,936L
1,561 Elo+
Solo
Hou Yi
Hou Yi
nbkuma
Hou Yi
Level 127
God Stats
6W - 10L
1,380 SR
Queue Stats
728W - 735L
1,538 Elo+
Solo
Team Averages
Level 85
1,522 SR
1,519 Elo+

VS

Team Averages
Level 60
1,474 SR
1,547 Elo+
Ao Kuang
Ao Kuang
BallFlap
Ao Kuang
Level 25
God Stats
0W - 2L
1,514 SR
Queue Stats
93W - 49L
1,714 Elo+
Party 1
Apollo
Apollo
Geaser66
Apollo
Level 24
God Stats
2W - 1L
1,500 SR
Queue Stats
83W - 118L
1,301 Elo+
Solo
Kuzenbo
Kuzenbo
SpaceActual
Kuzenbo
Level 125
God Stats
3W - 3L
1,610 SR
Queue Stats
487W - 325L
1,676 Elo+
Party 1
Poseidon
Poseidon
TooToxicFor1Acct
Poseidon
Level 29
God Stats
0W - 2L
1,246 SR
Queue Stats
180W - 108L
1,699 Elo+
Party 1
Gilgamesh
Gilgamesh
WaredJilliams
Gilgamesh
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
119W - 128L
1,345 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
17
2 / 6 / 15
10,509
701
12,868
15,191
7,731
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vulcan
20
7 / 2 / 14
11,885
792
40,754
12,900
6,985
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
5 / 3 / 14
11,195
746
9,444
17,251
20,418
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
5 / 3 / 12
11,117
741
13,143
19,321
25,124
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hou Yi
nbkuma
Hou Yi
18
4 / 3 / 13
11,020
735
19,236
16,905
8,634
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
BallFlap
Ao Kuang
19
8 / 3 / 5
11,331
755
15,101
26,566
21,288
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Apollo
Geaser66
Apollo
16
1 / 6 / 11
9,784
652
9,942
18,207
9,729
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kuzenbo
SpaceActual
Kuzenbo
16
2 / 4 / 9
9,107
607
12,278
25,520
33,738
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

18
4 / 5 / 7
10,322
688
14,722
15,179
8,134
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
WaredJilliams
Gilgamesh
15
1 / 5 / 9
8,901
593
10,679
16,996
10,087
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
57
23
Kills
16
17
Deaths
23
68
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
2
6
15
1.58
W
Vulcan
7
2
14
7
L
Ao Kuang
BallFlap
Ao Kuang
8
3
5
3.5
L
Apollo
Geaser66
Apollo
1
6
11
1.08
W
5
3
14
4
W
5
3
12
3.67
L
Kuzenbo
SpaceActual
Kuzenbo
2
4
9
1.63
L
4
5
7
1.5
L
Gilgamesh
WaredJilliams
Gilgamesh
1
5
9
1.1
W
Hou Yi
nbkuma
Hou Yi
4
3
13
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,445
Damage
62,722
81,568
Taken
102,468
68,892
Mitigated
82,976
27,341
Healing
35,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
12,868
4,697
200
763
15,191
7,731
1,743
6,842
8,349
0
26,443
W
Vulcan
40,754
9,155
2,193
3,350
12,900
6,985
876
7,886
5,014
75,366
0
L
Ao Kuang
BallFlap
Ao Kuang
15,101
3,655
6,019
11,730
26,566
21,288
415
7,286
19,280
21,635
0
L
Apollo
Geaser66
Apollo
9,942
4,823
1,904
2,739
18,207
9,729
196
8,696
9,511
0
28,991
W
9,444
1,681
3,074
1,162
17,251
20,418
596
8,352
8,899
0
13,377
W
13,143
2,397
4,887
5,856
19,321
25,124
495
9,487
9,834
0
27,961
L
Kuzenbo
SpaceActual
Kuzenbo
12,278
3,476
1,266
4,968
25,520
33,738
90
11,549
13,971
27,171
0
L
14,722
4,674
1,350
2,534
15,179
8,134
0
6,591
8,588
40,733
0
L
Gilgamesh
WaredJilliams
Gilgamesh
10,679
2,123
628
2,474
16,996
10,087
0
6,632
10,364
0
15,214
W
Hou Yi
nbkuma
Hou Yi
19,236
8,063
1,320
4,536
16,905
8,634
2,809
9,534
7,371
0
36,050

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,726
Gold Earned
49,445
194
Minions Killed
178
0
Camps Cleared
0
1,583,952
Distance Traveled
1,325,849
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
10,509
701
42
3
0
320,577
1
W
Vulcan
11,885
792
75
5
0
341,083
0
L
Ao Kuang
11,331
755
13
1
0
286,618
0
L
Apollo
9,784
652
59
4
0
250,401
0
W
Odin
11,195
746
12
1
0
326,770
1
W
Mulan
11,117
741
25
2
0
316,756
2
L
Kuzenbo
9,107
607
27
2
0
303,580
0
L
Poseidon
10,322
688
63
4
0
244,135
0
L
Gilgamesh
8,901
593
16
1
0
241,115
0
W
Hou Yi
11,020
735
40
3
0
278,766
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role