Player Matchup

Fenrir
Fenrir
Jordan16794
Fenrir
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 44L
1,498 Elo+
Party 2
Scylla
Scylla
MattSLG
Scylla
Level 126
God Stats
4W - 1L
1,570 SR
Queue Stats
16W - 12L
1,598 Elo+
Party 2
Ne Zha
Ne Zha
vapingmexican
Ne Zha
Level 157
God Stats
1W - 0L
1,309 SR
Queue Stats
16W - 15L
1,578 Elo+
Party 2
Team Averages
Level 136
1,460 SR
1,558 Elo+

VS

Team Averages
Level 145
1,610 SR
1,509 Elo+
Gilgamesh
Gilgamesh
Faalc0n
Gilgamesh
Level 140
God Stats
1W - 4L
1,646 SR
Queue Stats
32W - 22L
1,452 Elo+
Party 1
Discordia
Discordia
Ori rayan
Discordia
Level 135
God Stats
0W - 1L
1,684 SR
Queue Stats
47W - 27L
1,562 Elo+
Party 1
Cliodhna
Cliodhna
Satyyre
Cliodhna
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 22L
1,514 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
19
4 / 1 / 11
12,563
739
7,881
18,119
16,394
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Scylla
MattSLG
Scylla
20
13 / 2 / 5
13,731
808
24,766
11,217
4,695
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
4 / 4 / 12
12,709
748
15,361
25,777
26,847
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Faalc0n
Gilgamesh
16
1 / 7 / 6
10,672
628
13,746
21,043
17,351
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Discordia
Ori rayan
Discordia
17
2 / 5 / 3
11,458
674
12,274
15,834
6,512
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cliodhna
Satyyre
Cliodhna
15
4 / 9 / 3
11,600
682
15,630
16,452
6,834
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
19
21
Kills
7
7
Deaths
21
28
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Faalc0n
Gilgamesh
1
7
6
0.57
W
Fenrir
4
1
11
9.5
W
Scylla
MattSLG
Scylla
13
2
5
7.75
L
Discordia
Ori rayan
Discordia
2
5
3
0.7
L
Cliodhna
Satyyre
Cliodhna
4
9
3
0.61
W
4
4
12
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,008
Damage
41,650
55,113
Taken
53,329
47,936
Mitigated
30,697
15,286
Healing
4,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Faalc0n
Gilgamesh
13,746
3,322
0
1,738
21,043
17,351
0
10,293
9,662
0
33,133
W
Fenrir
7,881
871
0
3,702
18,119
16,394
636
3,647
14,472
0
26,383
W
Scylla
MattSLG
Scylla
24,766
2,352
0
3,382
11,217
4,695
699
2,740
8,477
82,584
0
L
Discordia
Ori rayan
Discordia
12,274
880
129
1,636
15,834
6,512
0
6,679
8,467
63,194
0
L
Cliodhna
Satyyre
Cliodhna
15,630
2,938
0
1,258
16,452
6,834
0
7,844
7,938
0
37,828
W
15,361
2,898
0
8,202
25,777
26,847
942
6,243
19,534
0
61,853

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,003
Gold Earned
33,730
215
Minions Killed
168
0
Camps Cleared
0
922,881
Distance Traveled
855,937
3
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
10,672
628
32
2
0
283,938
2
W
Fenrir
12,563
739
36
2
0
302,671
0
W
Scylla
13,731
808
98
6
0
295,707
1
L
Discordia
11,458
674
97
6
0
276,288
2
L
Cliodhna
11,600
682
39
2
0
295,711
9
W
Ne Zha
12,709
748
81
5
0
324,503
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role