Player Matchup

Sun Wukong
Sun Wukong
CapetinhaSapeca
Sun Wukong
Level 130
God Stats
1W - 0L
1,506 SR
Queue Stats
50W - 50L
1,525 Elo+
Party 3
Xbalanque
Xbalanque
DANBR95
Xbalanque
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,536 Elo+
Party 3
Ah Puch
Ah Puch
DON MCK212
Ah Puch
Level 89
God Stats
11W - 4L
1,655 SR
Queue Stats
233W - 232L
1,442 Elo+
Party 2
Vamana
Vamana
Marky McK5
Vamana
Level 120
God Stats
7W - 6L
1,499 SR
Queue Stats
295W - 334L
1,421 Elo+
Party 2
He Bo
He Bo
VnQsH EXiLEz
He Bo
Level 61
God Stats
4W - 2L
1,431 SR
Queue Stats
78W - 100L
1,435 Elo+
Solo
Team Averages
Level 96
1,518 SR
1,472 Elo+

VS

Team Averages
Level 119
1,578 SR
1,526 Elo+
Amaterasu
Amaterasu
Victhor33
Amaterasu
Level 129
God Stats
0W - 2L
1,826 SR
Queue Stats
8W - 7L
1,601 Elo+
Party 1
Tiamat
Tiamat
XaserCronos
Tiamat
Level 123
God Stats
4W - 4L
1,562 SR
Queue Stats
239W - 255L
1,514 Elo+
Solo
Kuzenbo
Kuzenbo
Yamin38
Kuzenbo
Level 69
God Stats
2W - 1L
1,500 SR
Queue Stats
497W - 554L
1,445 Elo+
Solo
Atlas
Atlas
fahd20143
Atlas
Level 143
God Stats
1W - 2L
1,501 SR
Queue Stats
281W - 289L
1,466 Elo+
Solo
Camazotz
Camazotz
lait2vaches
Camazotz
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,601 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CapetinhaSapeca
Sun Wukong
18
2 / 4 / 21
12,002
750
12,104
24,103
35,531
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Xbalanque
DANBR95
Xbalanque
20
15 / 3 / 12
13,793
862
39,059
16,941
9,666
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ah Puch
DON MCK212
Ah Puch
20
7 / 2 / 20
12,524
783
21,847
12,235
6,537
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 3s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Vamana
Marky McK5
Vamana
18
2 / 4 / 20
11,140
696
17,168
32,390
30,726
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

18
3 / 10 / 17
11,055
691
16,695
19,808
8,938
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Victhor33
Amaterasu
18
6 / 6 / 12
11,163
698
16,135
26,934
34,964
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

Tiamat
19
3 / 3 / 10
11,023
689
19,960
15,935
15,129
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kuzenbo
Yamin38
Kuzenbo
19
2 / 6 / 15
11,000
688
10,255
25,012
37,864
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Atlas
fahd20143
Atlas
15
1 / 7 / 12
10,194
637
8,630
24,469
30,724
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Camazotz
lait2vaches
Camazotz
19
11 / 7 / 7
12,535
783
25,529
31,193
18,704
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
79
29
Kills
23
23
Deaths
29
90
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
CapetinhaSapeca
Sun Wukong
2
4
21
3.13
W
Xbalanque
DANBR95
Xbalanque
15
3
12
7
W
Ah Puch
DON MCK212
Ah Puch
7
2
20
8.5
W
Vamana
Marky McK5
Vamana
2
4
20
3
L
Amaterasu
Victhor33
Amaterasu
6
6
12
2
W
3
10
17
1.15
L
Tiamat
3
3
10
2.67
L
Kuzenbo
Yamin38
Kuzenbo
2
6
15
1.58
L
Atlas
fahd20143
Atlas
1
7
12
1
L
Camazotz
lait2vaches
Camazotz
11
7
7
2.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,873
Damage
80,509
105,477
Taken
123,543
91,398
Mitigated
137,385
46,698
Healing
39,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
CapetinhaSapeca
Sun Wukong
12,104
2,371
7,136
6,220
24,103
35,531
250
8,000
16,103
0
23,240
W
Xbalanque
DANBR95
Xbalanque
39,059
20,512
2,125
3,574
16,941
9,666
4,732
7,083
9,858
0
71,215
W
Ah Puch
DON MCK212
Ah Puch
21,847
1,732
2,832
3,878
12,235
6,537
1,470
4,379
7,856
45,803
0
W
Vamana
Marky McK5
Vamana
17,168
8,500
2,822
13,869
32,390
30,726
1,496
11,950
20,440
0
32,048
L
Amaterasu
Victhor33
Amaterasu
16,135
4,649
2,323
6,850
26,934
34,964
1,602
10,230
16,704
0
26,812
W
16,695
1,376
1,656
2,586
19,808
8,938
755
7,433
12,375
26,567
0
L
Tiamat
19,960
582
1,438
5,332
15,935
15,129
1,539
5,428
10,507
38,195
0
L
Kuzenbo
Yamin38
Kuzenbo
10,255
3,352
863
1,227
25,012
37,864
1,040
5,453
19,559
20,846
0
L
Atlas
fahd20143
Atlas
8,630
2,993
2,819
2,984
24,469
30,724
480
7,295
17,174
20,251
0
L
Camazotz
lait2vaches
Camazotz
25,529
7,457
1,124
14,250
31,193
18,704
801
10,136
21,057
0
41,690

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,514
Gold Earned
55,915
194
Minions Killed
159
0
Camps Cleared
0
1,439,200
Distance Traveled
1,384,232
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
12,002
750
23
1
0
281,970
0
W
Xbalanque
13,793
862
52
3
0
277,266
0
W
Ah Puch
12,524
783
71
4
0
301,105
0
W
Vamana
11,140
696
25
2
0
292,361
0
L
Amaterasu
11,163
698
25
2
0
303,673
1
W
He Bo
11,055
691
23
1
0
286,498
0
L
Tiamat
11,023
689
60
4
0
282,199
0
L
Kuzenbo
11,000
688
24
2
0
273,587
0
L
Atlas
10,194
637
19
1
0
248,960
0
L
Camazotz
12,535
783
31
2
0
275,813
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role