Player Matchup

Vulcan
Vulcan
Coach Crass
Vulcan
Level 153
God Stats
17W - 17L
1,582 SR
Queue Stats
213W - 204L
1,598 Elo+
Party 2
Jormungandr
Jormungandr
I_KING_BEAR_1
Jormungandr
Level 49
God Stats
33W - 34L
1,496 SR
Queue Stats
190W - 210L
1,433 Elo+
Solo
Cernunnos
Cernunnos
TSwift13
Cernunnos
Level 150
God Stats
17W - 12L
1,599 SR
Queue Stats
240W - 207L
1,610 Elo+
Party 2
Awilix
Awilix
Thetipclip
Awilix
Level 15
God Stats
2W - 1L
1,500 SR
Queue Stats
20W - 7L
1,744 Elo+
Party 2
Fenrir
Fenrir
pfeiff17
Fenrir
Level 160
God Stats
19W - 20L
1,529 SR
Queue Stats
1,931W - 1,921L
1,556 Elo+
Party 2
Team Averages
Level 105
1,541 SR
1,588 Elo+

VS

Team Averages
Level 76
1,563 SR
1,502 Elo+
Susano
Susano
GunnarVingren03
Susano
Level 21
God Stats
1W - 2L
1,773 SR
Queue Stats
56W - 40L
1,608 Elo+
Party 1
Sylvanus
Sylvanus
ShierFoRsAkEn
Sylvanus
Level 129
God Stats
21W - 14L
1,620 SR
Queue Stats
136W - 125L
1,516 Elo+
Party 3
Ao Kuang
Ao Kuang
WorstBugsBunny-_
Ao Kuang
Level 132
God Stats
6W - 3L
1,565 SR
Queue Stats
157W - 154L
1,535 Elo+
Party 1
Lancelot
Lancelot
deborah_downer
Lancelot
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
161W - 107L
1,562 Elo+
Solo
Xbalanque
Xbalanque
xKr0nicOM3GAx
Xbalanque
Level 48
God Stats
1W - 3L
1,356 SR
Queue Stats
2W - 9L
1,290 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
17
7 / 2 / 2
11,827
622
11,271
6,382
2,976
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jormungandr
I_KING_BEAR_1
Jormungandr
17
1 / 1 / 7
11,794
621
6,747
15,285
16,775
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cernunnos
TSwift13
Cernunnos
17
5 / 0 / 16
11,736
618
18,592
20,139
8,306
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Awilix
Thetipclip
Awilix
18
14 / 1 / 9
12,669
667
21,036
15,528
7,257
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fenrir
pfeiff17
Fenrir
13
2 / 3 / 17
10,548
555
4,223
21,029
17,932
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 6 / 1
9,715
511
8,377
19,508
7,393
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
ShierFoRsAkEn
Sylvanus
10
0 / 8 / 4
6,701
353
5,246
16,683
14,431
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

15
2 / 3 / 1
8,808
464
7,057
16,871
6,692
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lancelot
14
0 / 4 / 1
8,611
453
5,450
17,511
13,151
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Xbalanque
xKr0nicOM3GAx
Xbalanque
8
0 / 8 / 0
6,043
318
9,059
12,864
3,335
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
13
29
Kills
6
7
Deaths
29
51
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Vulcan
7
2
2
4
L
4
6
1
0.75
W
Jormungandr
I_KING_BEAR_1
Jormungandr
1
1
7
4.5
L
Sylvanus
ShierFoRsAkEn
Sylvanus
0
8
4
0.25
W
Cernunnos
TSwift13
Cernunnos
5
0
16
13
W
Awilix
Thetipclip
Awilix
14
1
9
18.5
L
2
3
1
0.83
L
Lancelot
0
4
1
0.13
W
Fenrir
pfeiff17
Fenrir
2
3
17
3.5
L
Xbalanque
xKr0nicOM3GAx
Xbalanque
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,869
Damage
35,189
78,363
Taken
83,437
53,246
Mitigated
45,002
30,967
Healing
20,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
11,271
5,700
0
1,186
6,382
2,976
3,803
3,230
3,152
105,220
0
L
8,377
1,598
0
5,703
19,508
7,393
0
1,984
17,524
0
67,026
W
Jormungandr
I_KING_BEAR_1
Jormungandr
6,747
3,432
0
4,653
15,285
16,775
2,469
1,066
14,219
72,244
0
L
Sylvanus
ShierFoRsAkEn
Sylvanus
5,246
1,038
769
2,611
16,683
14,431
0
3,601
13,082
25,283
0
W
Cernunnos
TSwift13
Cernunnos
18,592
11,159
0
11,804
20,139
8,306
12,130
2,198
17,941
0
103,798
W
Awilix
Thetipclip
Awilix
21,036
9,661
0
3,893
15,528
7,257
876
2,722
12,806
41
100,969
L
7,057
1,201
0
7,850
16,871
6,692
0
4,699
12,172
72,000
0
L
Lancelot
5,450
1,133
0
2,334
17,511
13,151
0
5,002
12,509
0
72,836
W
Fenrir
pfeiff17
Fenrir
4,223
1,810
2,391
7,040
21,029
17,932
1,340
5,756
15,273
0
17,862
L
Xbalanque
xKr0nicOM3GAx
Xbalanque
9,059
3,933
0
1,125
12,864
3,335
0
2,999
9,865
0
27,432

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,574
Gold Earned
39,878
567
Minions Killed
455
0
Camps Cleared
0
1,909,643
Distance Traveled
1,556,685
21
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
11,827
622
150
8
0
375,657
1
L
Susano
9,715
511
119
6
0
385,811
3
W
Jormungandr
11,794
621
131
7
0
370,765
0
L
Sylvanus
6,701
353
34
2
0
258,977
1
W
Cernunnos
11,736
618
140
7
0
352,307
5
W
Awilix
12,669
667
120
6
0
446,748
7
L
Ao Kuang
8,808
464
118
6
0
344,619
2
L
Lancelot
8,611
453
140
7
0
346,677
7
W
Fenrir
10,548
555
26
1
0
364,166
8
L
Xbalanque
6,043
318
44
2
0
220,601
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role