Player Matchup

Fenrir
Fenrir
Arch2078
Fenrir
Level 160
God Stats
6W - 9L
1,372 SR
Queue Stats
498W - 551L
1,371 Elo+
Solo
Baron Samedi
Baron Samedi
NaStY_NazZy1212
Baron Samedi
Level 112
God Stats
28W - 26L
1,532 SR
Queue Stats
100W - 96L
1,412 Elo+
Solo
Athena
Athena
Razeur-Stealth
Athena
Level 26
God Stats
2W - 3L
1,692 SR
Queue Stats
25W - 38L
1,288 Elo+
Party 1
Anhur
Anhur
XxWolfsamaxX
Anhur
Level 45
God Stats
1W - 4L
1,500 SR
Queue Stats
35W - 60L
1,288 Elo+
Party 1
Nu Wa
Nu Wa
megayuman
Nu Wa
Level 109
God Stats
184W - 192L
1,469 SR
Queue Stats
184W - 192L
1,405 Elo+
Solo
Team Averages
Level 90
1,513 SR
1,353 Elo+

VS

Team Averages
Level 67
1,425 SR
1,394 Elo+
Danzaburou
Danzaburou
SlowMotion2017
Danzaburou
Level 88
God Stats
3W - 2L
1,425 SR
Queue Stats
92W - 82L
1,378 Elo+
Solo
Gilgamesh
Gilgamesh
Snakes-Duck
Gilgamesh
Level 65
God Stats
4W - 3L
1,620 SR
Queue Stats
135W - 148L
1,439 Elo+
Party 2
Geb
Geb
jistman20
Geb
Level 49
God Stats
14W - 6L
1,583 SR
Queue Stats
48W - 55L
1,380 Elo+
Party 2
Thanatos
Thanatos
vlm-k
Thanatos
Level 65
God Stats
1W - 5L
994 SR
Queue Stats
98W - 120L
1,390 Elo+
Party 2
Chronos
Chronos
zzsszz521
Chronos
Level 66
God Stats
16W - 11L
1,502 SR
Queue Stats
120W - 157L
1,385 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Arch2078
Fenrir
8
1 / 2 / 0
4,677
520
2,582
6,637
4,541
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Baron Samedi
NaStY_NazZy1212
Baron Samedi
6
0 / 4 / 1
4,109
457
2,081
5,490
2,321
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

8
3 / 0 / 0
5,128
570
2,616
6,513
3,459
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

6
0 / 3 / 2
3,985
443
3,710
7,364
2,047
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Nu Wa
megayuman
Nu Wa
7
0 / 2 / 1
4,290
477
3,915
4,059
1,106
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
SlowMotion2017
Danzaburou
8
2 / 0 / 0
4,997
555
5,688
5,026
1,463
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Gilgamesh
Snakes-Duck
Gilgamesh
10
3 / 0 / 1
5,801
645
4,387
6,216
2,480
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
0 / 2 / 2
4,806
534
1,949
7,296
3,308
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thanatos
vlm-k
Thanatos
9
4 / 1 / 0
5,444
605
2,271
7,407
2,664
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Chronos
zzsszz521
Chronos
9
2 / 1 / 5
5,908
656
4,893
5,437
2,048
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
19
4
Kills
11
11
Deaths
4
4
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Arch2078
Fenrir
1
2
0
0.5
L
Baron Samedi
NaStY_NazZy1212
Baron Samedi
0
4
1
0.13
L
3
0
0
3
W
Danzaburou
SlowMotion2017
Danzaburou
2
0
0
2
W
Gilgamesh
Snakes-Duck
Gilgamesh
3
0
1
3.5
L
0
3
2
0.33
W
0
2
2
0.5
L
Nu Wa
megayuman
Nu Wa
0
2
1
0.25
W
Thanatos
vlm-k
Thanatos
4
1
0
4
W
Chronos
zzsszz521
Chronos
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,904
Damage
19,188
30,063
Taken
31,382
13,474
Mitigated
11,963
7,861
Healing
16,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Arch2078
Fenrir
2,582
618
0
1,011
6,637
4,541
20
0
6,637
0
18,239
L
Baron Samedi
NaStY_NazZy1212
Baron Samedi
2,081
108
0
1,267
5,490
2,321
0
2,459
2,707
15,655
0
L
2,616
937
0
1,987
6,513
3,459
0
984
5,497
11,984
0
W
Danzaburou
SlowMotion2017
Danzaburou
5,688
2,788
218
3,805
5,026
1,463
168
2,102
2,924
0
33,447
W
Gilgamesh
Snakes-Duck
Gilgamesh
4,387
1,672
0
1,514
6,216
2,480
0
826
5,171
0
32,850
L
3,710
2,264
0
2,291
7,364
2,047
0
1,846
5,480
0
18,433
W
1,949
112
87
2,176
7,296
3,308
276
1,711
5,585
10,421
873
L
Nu Wa
megayuman
Nu Wa
3,915
1,702
280
1,025
4,059
1,106
0
1,009
3,010
20,324
0
W
Thanatos
vlm-k
Thanatos
2,271
471
0
6,436
7,407
2,664
0
1,097
6,272
0
26,966
W
Chronos
zzsszz521
Chronos
4,893
1,490
0
1,941
5,437
2,048
0
2,876
2,561
29,215
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,189
Gold Earned
26,956
140
Minions Killed
247
0
Camps Cleared
0
806,651
Distance Traveled
915,223
0
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
4,677
520
36
4
0
173,618
0
L
Baron Samedi
4,109
457
20
2
0
113,185
0
L
Athena
5,128
570
12
1
0
181,042
0
W
Danzaburou
4,997
555
54
6
0
151,066
1
W
Gilgamesh
5,801
645
56
6
0
209,482
1
L
Anhur
3,985
443
39
4
0
152,100
0
W
Geb
4,806
534
13
1
0
193,203
4
L
Nu Wa
4,290
477
33
4
0
186,706
0
W
Thanatos
5,444
605
58
6
0
187,766
1
W
Chronos
5,908
656
66
7
0
173,706
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role