Player Matchup

Cupid
Cupid
Bartholoboi
Cupid
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,288 Elo+
Party 3
Ne Zha
Ne Zha
OwenWaffles
Ne Zha
Level 154
God Stats
44W - 38L
1,579 SR
Queue Stats
141W - 136L
1,620 Elo+
Party 3
Bacchus
Bacchus
Shigglz99
Bacchus
Level 44
God Stats
4W - 1L
1,500 SR
Queue Stats
34W - 32L
1,527 Elo+
Party 3
Bellona
Bellona
bigtone51
Bellona
Level 144
God Stats
2W - 1L
1,582 SR
Queue Stats
65W - 63L
1,443 Elo+
Party 2
Tiamat
Tiamat
warcrimemami
Tiamat
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 22L
1,498 Elo+
Party 2
Team Averages
Level 80
1,532 SR
1,475 Elo+

VS

Team Averages
Level 57
1,424 SR
1,440 Elo+
Mercury
Mercury
MainAccountPerm
Mercury
Level 34
God Stats
15W - 18L
1,488 SR
Queue Stats
91W - 86L
1,581 Elo+
Solo
Nemesis
Nemesis
ManyFaceDemon
Nemesis
Level 109
God Stats
0W - 3L
1,298 SR
Queue Stats
50W - 58L
1,457 Elo+
Party 1
Heimdallr
Heimdallr
SirTrevaSki
Heimdallr
Level 39
God Stats
1W - 2L
1,285 SR
Queue Stats
21W - 34L
1,407 Elo+
Solo
Maui
Maui
ViolentNick
Maui
Level 22
God Stats
2W - 5L
1,723 SR
Queue Stats
2W - 8L
1,380 Elo+
Party 1
Janus
Janus
poolsidefx
Janus
Level 80
God Stats
2W - 9L
1,328 SR
Queue Stats
5W - 17L
1,375 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 0 / 1
4,872
487
2,007
2,094
625
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ne Zha
10
2 / 0 / 1
5,602
560
4,093
6,840
2,190
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
Shigglz99
Bacchus
8
0 / 1 / 2
5,172
517
1,513
6,110
3,837
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bellona
bigtone51
Bellona
11
4 / 0 / 1
6,413
641
3,983
6,273
5,027
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tiamat
9
1 / 1 / 0
5,314
531
3,361
5,066
2,856
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 0
5,728
573
1,256
4,567
1,467
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Nemesis
9
0 / 3 / 1
5,081
508
3,175
9,363
2,817
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Heimdallr
SirTrevaSki
Heimdallr
8
0 / 3 / 0
4,642
464
1,941
5,027
2,342
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

7
0 / 1 / 1
4,719
472
1,601
5,218
2,948
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Janus
9
1 / 0 / 0
5,034
503
2,681
2,251
686
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
4
7
Kills
2
2
Deaths
7
5
Assists
2
Player
Kills
Deaths
Assists
KDA
W
0
0
1
0.5
L
1
0
0
1
L
Nemesis
0
3
1
0.17
W
Ne Zha
2
0
1
2.5
W
Bacchus
Shigglz99
Bacchus
0
1
2
1
L
Heimdallr
SirTrevaSki
Heimdallr
0
3
0
0
L
0
1
1
0.5
W
Bellona
bigtone51
Bellona
4
0
1
4.5
L
Janus
1
0
0
1
W
Tiamat
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,957
Damage
10,654
26,383
Taken
26,426
14,535
Mitigated
10,260
9,803
Healing
5,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,007
1,398
92
1,347
2,094
625
387
267
1,827
0
25,636
L
1,256
402
0
1,317
4,567
1,467
0
357
4,210
0
40,837
L
Nemesis
3,175
2,049
0
958
9,363
2,817
0
1,503
7,860
0
31,103
W
Ne Zha
4,093
1,625
0
1,364
6,840
2,190
0
256
6,584
0
44,511
W
Bacchus
Shigglz99
Bacchus
1,513
300
35
2,176
6,110
3,837
0
591
5,519
18,218
1,447
L
Heimdallr
SirTrevaSki
Heimdallr
1,941
658
0
784
5,027
2,342
0
0
5,027
0
25,794
L
1,601
704
0
1,404
5,218
2,948
0
2,221
2,997
10,131
0
W
Bellona
bigtone51
Bellona
3,983
907
0
3,457
6,273
5,027
0
624
5,649
0
40,906
L
Janus
2,681
143
40
626
2,251
686
0
711
1,540
29,244
0
W
Tiamat
3,361
425
0
1,332
5,066
2,856
286
2,544
2,522
28,263
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,373
Gold Earned
25,204
298
Minions Killed
249
0
Camps Cleared
0
1,059,208
Distance Traveled
992,874
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
4,872
487
55
6
0
177,866
0
L
Mercury
5,728
573
76
8
0
209,675
3
L
Nemesis
5,081
508
62
6
0
209,237
3
W
Ne Zha
5,602
560
76
8
0
250,317
0
W
Bacchus
5,172
517
30
3
0
198,834
0
L
Heimdallr
4,642
464
36
4
0
171,531
4
L
Maui
4,719
472
22
2
0
194,186
0
W
Bellona
6,413
641
81
8
0
253,418
2
L
Janus
5,034
503
53
5
0
208,245
2
W
Tiamat
5,314
531
56
6
0
178,773
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role