Player Matchup

Danzaburou
Danzaburou
ARTYGRI
Danzaburou
Level 127
God Stats
4W - 9L
1,391 SR
Queue Stats
447W - 428L
1,422 Elo+
Party 2
Sun Wukong
Sun Wukong
Mazarica
Sun Wukong
Level 92
God Stats
4W - 3L
1,500 SR
Queue Stats
15W - 19L
1,343 Elo+
Party 1
Nemesis
Nemesis
TheTears
Nemesis
Level 128
God Stats
3W - 1L
1,661 SR
Queue Stats
74W - 71L
1,482 Elo+
Party 1
Jormungandr
Jormungandr
deltax777
Jormungandr
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,233 Elo+
Party 2
Yu Huang
Yu Huang
raulrauls1
Yu Huang
Level 26
God Stats
4W - 1L
1,840 SR
Queue Stats
37W - 30L
1,509 Elo+
Party 1
Team Averages
Level 76
1,578 SR
1,398 Elo+

VS

Team Averages
Level 85
1,557 SR
1,558 Elo+
Sol
Sol
 
Sol
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
CabrakanGaming
Chaac
Level 125
God Stats
3W - 1L
1,664 SR
Queue Stats
44W - 33L
1,540 Elo+
Party 3
Ullr
Ullr
IvanGej
Ullr
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 3L
1,656 Elo+
Party 3
Da Ji
Da Ji
Patches2
Da Ji
Level 41
God Stats
2W - 1L
1,620 SR
Queue Stats
44W - 31L
1,549 Elo+
Party 3
Maui
Maui
kirkos02
Maui
Level 42
God Stats
3W - 3L
1,501 SR
Queue Stats
41W - 27L
1,547 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ARTYGRI
Danzaburou
19
2 / 7 / 9
12,816
493
18,312
31,546
16,071
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sun Wukong
Mazarica
Sun Wukong
16
4 / 5 / 6
10,962
422
14,552
28,037
26,531
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nemesis
TheTears
Nemesis
20
11 / 6 / 1
13,440
517
28,749
34,023
18,112
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jormungandr
deltax777
Jormungandr
15
0 / 4 / 9
10,867
418
14,197
27,508
42,581
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Yu Huang
raulrauls1
Yu Huang
17
3 / 8 / 7
11,375
438
16,967
20,567
10,316
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
18
3 / 5 / 11
13,105
504
18,536
21,235
9,433
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

20
13 / 2 / 14
15,082
580
43,517
43,297
55,598
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ullr
IvanGej
Ullr
20
6 / 5 / 8
13,958
537
22,726
20,717
10,684
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Da Ji
Patches2
Da Ji
20
7 / 3 / 10
13,672
526
14,471
30,101
16,916
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Maui
17
1 / 5 / 17
12,352
475
10,392
33,453
48,776
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
90
20
Kills
30
30
Deaths
20
32
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
3
5
11
1.7
L
Danzaburou
ARTYGRI
Danzaburou
2
7
9
0.93
W
13
2
14
10
W
Ullr
IvanGej
Ullr
6
5
8
2
L
Sun Wukong
Mazarica
Sun Wukong
4
5
6
1.4
W
Da Ji
Patches2
Da Ji
7
3
10
4
L
Nemesis
TheTears
Nemesis
11
6
1
1.92
L
Jormungandr
deltax777
Jormungandr
0
4
9
1.13
W
Maui
1
5
17
1.9
L
Yu Huang
raulrauls1
Yu Huang
3
8
7
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,777
Damage
109,642
141,681
Taken
148,803
113,611
Mitigated
141,407
26,813
Healing
57,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
18,536
3,685
432
9,750
21,235
9,433
4,355
6,555
14,680
93,843
0
L
Danzaburou
ARTYGRI
Danzaburou
18,312
8,904
0
13,254
31,546
16,071
658
3,529
28,017
0
121,601
W
43,517
8,359
0
27,857
43,297
55,598
328
11,340
31,957
0
135,117
W
Ullr
IvanGej
Ullr
22,726
11,177
796
2,272
20,717
10,684
5,409
3,462
17,255
0
123,823
L
Sun Wukong
Mazarica
Sun Wukong
14,552
2,407
0
4,750
28,037
26,531
98
4,392
23,479
75
59,556
W
Da Ji
Patches2
Da Ji
14,471
3,476
0
9,325
30,101
16,916
0
4,800
25,301
0
121,077
L
Nemesis
TheTears
Nemesis
28,749
13,782
0
3,718
34,023
18,112
0
5,093
28,698
0
127,523
L
Jormungandr
deltax777
Jormungandr
14,197
5,027
88
2,454
27,508
42,581
392
9,134
17,882
48,560
0
W
Maui
10,392
1,912
547
6,632
33,453
48,776
205
8,809
24,644
34,433
0
L
Yu Huang
raulrauls1
Yu Huang
16,967
956
591
1,958
20,567
10,316
0
5,804
14,277
71,393
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,460
Gold Earned
68,169
512
Minions Killed
633
0
Camps Cleared
0
2,379,661
Distance Traveled
2,493,185
10
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
13,105
504
131
5
0
414,769
7
L
Danzaburou
12,816
493
161
6
0
406,878
6
W
Chaac
15,082
580
161
6
0
547,876
2
W
Ullr
13,958
537
173
7
0
482,853
2
L
Sun Wukong
10,962
422
78
3
0
518,436
0
W
Da Ji
13,672
526
143
6
0
560,042
6
L
Nemesis
13,440
517
118
5
0
561,534
2
L
Jormungandr
10,867
418
50
2
0
441,403
0
W
Maui
12,352
475
25
1
0
487,645
4
L
Yu Huang
11,375
438
105
4
0
451,410
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role