Player Matchup

Danzaburou
Danzaburou
Deemon13
Danzaburou
Level 118
God Stats
6W - 7L
1,595 SR
Queue Stats
64W - 68L
1,465 Elo+
Party 2
Tsukuyomi
Tsukuyomi
DriftyRichy
Tsukuyomi
Level 139
God Stats
1W - 1L
1,670 SR
Queue Stats
14W - 21L
1,447 Elo+
Party 2
Tyr
Tyr
Kryonyx123
Tyr
Level 156
God Stats
3W - 0L
1,697 SR
Queue Stats
109W - 110L
1,547 Elo+
Party 2
Ares
Ares
N7harvester92
Ares
Level 123
God Stats
6W - 17L
1,476 SR
Queue Stats
118W - 122L
1,553 Elo+
Party 2
Baron Samedi
Baron Samedi
quevespto69
Baron Samedi
Level 49
God Stats
4W - 2L
1,749 SR
Queue Stats
73W - 70L
1,524 Elo+
Solo
Team Averages
Level 117
1,637 SR
1,507 Elo+

VS

Team Averages
Level 59
1,587 SR
1,479 Elo+
Cthulhu
Cthulhu
BlizzedBoyCodayy
Cthulhu
Level 48
God Stats
1W - 3L
1,590 SR
Queue Stats
8W - 17L
1,286 Elo+
Party 1
Osiris
Osiris
ClapACLam
Osiris
Level 61
God Stats
0W - 1L
1,285 SR
Queue Stats
108W - 96L
1,543 Elo+
Solo
Apollo
Apollo
DomXS
Apollo
Level 152
God Stats
3W - 2L
1,560 SR
Queue Stats
113W - 131L
1,477 Elo+
Party 1
Poseidon
Poseidon
JustHirotsuguJr
Poseidon
Level 19
God Stats
23W - 12L
1,806 SR
Queue Stats
142W - 106L
1,579 Elo+
Solo
Arachne
Arachne
Qckracken
Arachne
Level 15
God Stats
2W - 4L
1,692 SR
Queue Stats
4W - 16L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Deemon13
Danzaburou
17
5 / 3 / 5
10,148
781
11,965
12,060
6,356
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tsukuyomi
DriftyRichy
Tsukuyomi
16
0 / 1 / 9
9,230
710
10,485
7,891
3,848
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

16
4 / 2 / 8
9,441
726
11,690
15,211
17,229
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

16
2 / 1 / 9
10,146
780
7,379
12,671
14,992
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Baron Samedi
quevespto69
Baron Samedi
19
6 / 2 / 5
10,635
818
18,316
16,292
10,423
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 3
9,489
730
12,716
17,757
20,816
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Osiris
ClapACLam
Osiris
16
1 / 4 / 4
8,840
680
9,460
16,149
16,226
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Apollo
DomXS
Apollo
18
1 / 1 / 3
9,863
759
9,039
12,271
6,642
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Poseidon
18
4 / 3 / 3
10,181
783
14,763
9,395
4,660
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Arachne
Qckracken
Arachne
13
0 / 7 / 1
7,864
605
2,210
15,604
8,002
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
22
17
Kills
8
9
Deaths
17
36
Assists
14
Player
Kills
Deaths
Assists
KDA
L
2
2
3
1.75
L
Osiris
ClapACLam
Osiris
1
4
4
0.75
W
Danzaburou
Deemon13
Danzaburou
5
3
5
2.5
L
Apollo
DomXS
Apollo
1
1
3
2.5
W
Tsukuyomi
DriftyRichy
Tsukuyomi
0
1
9
4.5
L
Poseidon
4
3
3
1.83
W
4
2
8
4
W
2
1
9
6.5
L
Arachne
Qckracken
Arachne
0
7
1
0.07
W
Baron Samedi
quevespto69
Baron Samedi
6
2
5
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,835
Damage
48,188
64,125
Taken
71,176
52,848
Mitigated
56,346
23,163
Healing
10,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,716
487
816
1,884
17,757
20,816
0
6,141
11,403
26,240
0
L
Osiris
ClapACLam
Osiris
9,460
3,707
0
1,479
16,149
16,226
0
5,453
10,467
0
20,362
W
Danzaburou
Deemon13
Danzaburou
11,965
3,178
613
1,676
12,060
6,356
2,618
6,343
5,623
0
33,222
L
Apollo
DomXS
Apollo
9,039
4,042
0
4,722
12,271
6,642
882
5,796
6,375
0
49,320
W
Tsukuyomi
DriftyRichy
Tsukuyomi
10,485
1,358
843
2,200
7,891
3,848
369
2,162
5,677
0
34,623
L
Poseidon
14,763
2,299
0
50
9,395
4,660
0
3,191
6,111
54,355
0
W
11,690
1,441
293
4,731
15,211
17,229
667
6,669
8,268
85
27,803
W
7,379
302
231
2,456
12,671
14,992
0
4,891
7,365
14,209
0
L
Arachne
Qckracken
Arachne
2,210
1,396
0
1,597
15,604
8,002
641
5,199
10,231
0
10,918
W
Baron Samedi
quevespto69
Baron Samedi
18,316
1,145
2,994
7,126
16,292
10,423
327
7,414
8,779
58,763
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,600
Gold Earned
46,237
267
Minions Killed
249
0
Camps Cleared
0
1,274,089
Distance Traveled
1,286,095
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,489
730
21
2
0
258,997
5
L
Osiris
8,840
680
30
2
0
260,311
0
W
Danzaburou
10,148
781
51
4
0
229,128
0
L
Apollo
9,863
759
95
7
0
244,051
0
W
Tsukuyomi
9,230
710
64
5
0
278,849
4
L
Poseidon
10,181
783
90
7
0
280,400
3
W
Tyr
9,441
726
33
3
0
261,839
0
W
Ares
10,146
780
20
2
0
257,007
4
L
Arachne
7,864
605
13
1
0
242,336
0
W
Baron Samedi
10,635
818
99
8
0
247,266
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role