Player Matchup

Chaac
Chaac
 
Chaac
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
O1d Greg007
Ullr
Level 127
God Stats
0W - 1L
1,576 SR
Queue Stats
40W - 32L
1,589 Elo+
Solo
Nemesis
Nemesis
ReallyMediocre
Nemesis
Level 99
God Stats
1W - 1L
1,772 SR
Queue Stats
149W - 161L
1,503 Elo+
Solo
Horus
Horus
Umbrella 9111
Horus
Level 149
God Stats
4W - 9L
1,587 SR
Queue Stats
584W - 582L
1,467 Elo+
Solo
Rama
Rama
XP8China
Rama
Level 142
God Stats
2W - 5L
1,445 SR
Queue Stats
187W - 209L
1,464 Elo+
Solo
Team Averages
Level 121
1,576 SR
1,505 Elo+

VS

Team Averages
Level 133
1,507 SR
1,543 Elo+
Ishtar
Ishtar
Beakin58
Ishtar
Level 155
God Stats
2W - 2L
1,282 SR
Queue Stats
405W - 432L
1,492 Elo+
Solo
Cabrakan
Cabrakan
FOEHxTOMMY
Cabrakan
Level 92
God Stats
2W - 1L
1,385 SR
Queue Stats
77W - 74L
1,476 Elo+
Solo
Guan Yu
Guan Yu
Loco Tz
Guan Yu
Level 145
God Stats
2W - 0L
1,701 SR
Queue Stats
259W - 227L
1,585 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Suhverity
Cu Chulainn
Level 157
God Stats
4W - 0L
1,693 SR
Queue Stats
156W - 129L
1,578 Elo+
Party 1
Sol
Sol
isaac coolio
Sol
Level 118
God Stats
3W - 2L
1,476 SR
Queue Stats
157W - 121L
1,584 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
20
3 / 9 / 10
11,985
799
18,175
29,574
20,833
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

19
7 / 6 / 6
11,446
763
19,661
19,427
10,065
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
3 / 16 / 6
9,880
659
6,612
30,834
15,632
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

20
4 / 7 / 14
12,530
835
6,365
25,113
33,559
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Rama
15
4 / 10 / 8
10,210
681
18,971
18,654
9,051
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Beakin58
Ishtar
20
13 / 4 / 19
13,254
884
21,382
15,151
9,056
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cabrakan
FOEHxTOMMY
Cabrakan
20
7 / 4 / 31
13,101
873
17,520
22,454
39,049
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Guan Yu
Loco Tz
Guan Yu
18
5 / 7 / 19
11,342
756
12,405
27,774
35,167
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cu Chulainn
Suhverity
Cu Chulainn
20
14 / 4 / 26
13,583
906
31,874
23,423
44,324
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mace

Mace

+10
Physical Power

19
7 / 4 / 25
11,830
789
16,659
16,147
8,247
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
166
21
Kills
46
48
Deaths
23
44
Assists
120
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
3
9
10
0.89
W
Ishtar
Beakin58
Ishtar
13
4
19
5.63
W
Cabrakan
FOEHxTOMMY
Cabrakan
7
4
31
5.63
W
Guan Yu
Loco Tz
Guan Yu
5
7
19
2.07
L
7
6
6
1.67
L
3
16
6
0.38
W
Cu Chulainn
Suhverity
Cu Chulainn
14
4
26
6.75
L
4
7
14
1.57
L
Rama
4
10
8
0.8
W
7
4
25
4.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,784
Damage
99,840
123,602
Taken
104,949
89,140
Mitigated
135,843
26,305
Healing
31,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
18,175
6,184
1,110
6,553
29,574
20,833
525
9,292
20,282
0
41,532
W
Ishtar
Beakin58
Ishtar
21,382
9,694
0
2,063
15,151
9,056
1,074
0
15,151
0
45,856
W
Cabrakan
FOEHxTOMMY
Cabrakan
17,520
2,836
3,830
3,177
22,454
39,049
322
0
22,454
28,720
0
W
Guan Yu
Loco Tz
Guan Yu
12,405
1,446
6,979
5,943
27,774
35,167
644
0
27,774
61
29,658
L
19,661
7,751
1,448
4,520
19,427
10,065
1,372
7,236
12,191
0
33,339
L
6,612
1,618
62
1,059
30,834
15,632
237
7,016
23,818
0
17,850
W
Cu Chulainn
Suhverity
Cu Chulainn
31,874
8,108
849
1,566
23,423
44,324
1,949
0
23,423
2,140
48,430
L
6,365
2,790
2,910
6,611
25,113
33,559
254
6,463
18,650
0
20,228
L
Rama
18,971
12,293
90
1,942
18,654
9,051
0
5,258
13,396
0
28,871
W
16,659
6,725
2,097
5,495
16,147
8,247
3,670
0
16,147
33,094
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,051
Gold Earned
63,110
138
Minions Killed
184
0
Camps Cleared
0
1,267,731
Distance Traveled
1,359,018
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
11,985
799
43
3
0
282,133
0
W
Ishtar
13,254
884
50
3
0
234,273
3
W
Cabrakan
13,101
873
32
2
0
294,205
0
W
Guan Yu
11,342
756
23
2
0
282,809
0
L
Ullr
11,446
763
42
3
0
268,590
0
L
Nemesis
9,880
659
10
1
0
255,011
6
W
Cu Chulainn
13,583
906
46
3
0
280,354
0
L
Horus
12,530
835
23
2
0
233,770
0
L
Rama
10,210
681
20
1
0
228,227
0
W
Sol
11,830
789
33
2
0
267,377
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role