Player Matchup

Arachne
Arachne
IndyMom78
Arachne
Level 124
God Stats
11W - 7L
1,557 SR
Queue Stats
218W - 228L
1,402 Elo+
Solo
Bellona
Bellona
LilithTheVamp-_-
Bellona
Level 65
God Stats
3W - 0L
1,706 SR
Queue Stats
203W - 230L
1,291 Elo+
Party 2
Kukulkan
Kukulkan
ZOMBIE KILLER9
Kukulkan
Level 43
God Stats
1W - 0L
1,322 SR
Queue Stats
45W - 75L
1,196 Elo+
Solo
Guan Yu
Guan Yu
klbeatsants
Guan Yu
Level 55
God Stats
5W - 3L
1,635 SR
Queue Stats
118W - 148L
1,325 Elo+
Solo
Freya
Freya
temp-326091
Freya
Level 30
God Stats
1W - 1L
1,281 SR
Queue Stats
58W - 89L
1,294 Elo+
Party 2
Team Averages
Level 63
1,500 SR
1,301 Elo+

VS

Team Averages
Level 75
1,278 SR
1,161 Elo+
Charybdis
Charybdis
Je_Force
Charybdis
Level 158
God Stats
25W - 30L
1,430 SR
Queue Stats
598W - 790L
1,299 Elo+
Solo
Yemoja
Yemoja
Miss_KissMyGlock
Yemoja
Level 46
God Stats
1W - 9L
1,167 SR
Queue Stats
13W - 38L
1,045 Elo+
Party 1
Bakasura
Bakasura
TheReaper0fSouls
Bakasura
Level 29
God Stats
0W - 4L
1,165 SR
Queue Stats
0W - 7L
1,042 Elo+
Party 1
Scylla
Scylla
YoungBuck99
Scylla
Level 92
God Stats
13W - 17L
1,447 SR
Queue Stats
73W - 84L
1,366 Elo+
Solo
Anhur
Anhur
o_oPrometheus
Anhur
Level 49
God Stats
2W - 6L
1,182 SR
Queue Stats
15W - 41L
1,054 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
IndyMom78
Arachne
16
6 / 0 / 2
9,811
545
7,199
18,189
7,319
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

13
2 / 1 / 3
8,247
458
6,544
11,571
8,472
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
16
3 / 0 / 3
9,383
521
5,996
6,081
2,616
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Guan Yu
klbeatsants
Guan Yu
16
7 / 0 / 0
10,644
591
5,628
7,779
10,678
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
2 / 3 / 1
8,000
444
7,165
13,466
5,524
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Je_Force
Charybdis
9
0 / 3 / 0
6,016
334
6,773
10,528
3,498
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
0 / 3 / 1
6,217
345
2,574
10,241
10,409
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

9
0 / 6 / 1
6,588
366
3,561
12,888
5,999
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Scylla
15
3 / 4 / 0
8,818
490
13,953
9,299
3,502
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

4
0 / 4 / 0
5,253
292
323
5,818
1,681
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
5
20
Kills
3
4
Deaths
20
9
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Arachne
IndyMom78
Arachne
6
0
2
7
L
Charybdis
Je_Force
Charybdis
0
3
0
0
W
2
1
3
3.5
L
0
3
1
0.17
L
0
6
1
0.08
L
Scylla
3
4
0
0.75
W
Kukulkan
3
0
3
4.5
W
Guan Yu
klbeatsants
Guan Yu
7
0
0
7
L
0
4
0
0
W
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,532
Damage
27,184
57,086
Taken
48,774
34,609
Mitigated
25,089
22,627
Healing
12,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
IndyMom78
Arachne
7,199
5,535
0
5,520
18,189
7,319
7
3,301
14,848
0
92,543
L
Charybdis
Je_Force
Charybdis
6,773
2,887
0
2,751
10,528
3,498
615
2,382
7,606
0
40,338
W
6,544
2,377
416
4,934
11,571
8,472
974
4,613
6,958
0
40,278
L
2,574
1,145
4,415
1,209
10,241
10,409
0
4,013
5,828
14,876
0
L
3,561
2,857
0
2,681
12,888
5,999
0
1,926
10,739
0
26,132
L
Scylla
13,953
946
0
1,019
9,299
3,502
0
1,356
7,670
80,393
0
W
Kukulkan
5,996
1,804
53
2,486
6,081
2,616
1,286
3,628
2,393
56,026
0
W
Guan Yu
klbeatsants
Guan Yu
5,628
1,353
280
3,478
7,779
10,678
1,801
650
7,089
0
63,871
L
323
220
0
0
5,818
1,681
0
2,258
3,437
0
4,435
W
7,165
1,952
0
5,460
13,466
5,524
306
4,335
9,131
47,205
3,154

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,085
Gold Earned
32,892
485
Minions Killed
274
0
Camps Cleared
0
1,609,619
Distance Traveled
1,216,010
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
9,811
545
129
7
0
380,237
1
L
Charybdis
6,016
334
57
3
0
193,002
1
W
Bellona
8,247
458
72
4
0
348,281
1
L
Yemoja
6,217
345
25
1
0
268,038
0
L
Bakasura
6,588
366
55
3
0
286,633
1
L
Scylla
8,818
490
125
7
0
328,859
1
W
Kukulkan
9,383
521
93
5
0
236,987
0
W
Guan Yu
10,644
591
128
7
0
324,591
3
L
Anhur
5,253
292
12
1
0
139,478
0
W
Freya
8,000
444
63
4
0
319,523
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role