Player Matchup

Odin
Odin
Cythronixx
Odin
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,058 Elo+
Party 1
Anubis
Anubis
MATHC420
Anubis
Level 128
God Stats
0W - 3L
1,367 SR
Queue Stats
23W - 40L
1,331 Elo+
Solo
Mercury
Mercury
Marcoabz10
Mercury
Level 44
God Stats
1W - 2L
1,646 SR
Queue Stats
34W - 41L
1,355 Elo+
Party 1
Team Averages
Level 62
1,504 SR
1,248 Elo+

VS

Team Averages
Level 88
1,461 SR
1,486 Elo+
Neith
Neith
 
Neith
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Azozhi
Merlin
Level 130
God Stats
95W - 163L
1,383 SR
Queue Stats
413W - 499L
1,475 Elo+
Solo
Ymir
Ymir
timtimxd
Ymir
Level 40
God Stats
3W - 3L
1,500 SR
Queue Stats
5W - 10L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 1
6,675
668
1,701
12,250
9,283
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anubis
MATHC420
Anubis
11
1 / 4 / 0
6,485
649
5,951
9,300
4,730
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Mercury
Marcoabz10
Mercury
10
0 / 8 / 1
6,782
678
4,940
11,514
4,766
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
7 / 0 / 8
8,832
883
9,640
6,136
2,387
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Merlin
Azozhi
Merlin
14
8 / 1 / 8
9,493
949
11,740
4,929
1,895
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ymir
13
2 / 0 / 12
8,532
853
5,469
9,870
8,379
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
45
1
Kills
17
17
Deaths
1
2
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
7
0
8
11
W
Merlin
Azozhi
Merlin
8
1
8
12
L
0
5
1
0.1
L
Anubis
MATHC420
Anubis
1
4
0
0.25
L
Mercury
Marcoabz10
Mercury
0
8
1
0.06
W
Ymir
2
0
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,592
Damage
26,849
33,064
Taken
20,935
18,779
Mitigated
12,661
4,387
Healing
4,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
9,640
4,420
0
1,600
6,136
2,387
1,725
1,672
4,464
0
35,921
W
Merlin
Azozhi
Merlin
11,740
260
0
508
4,929
1,895
833
1,151
3,778
38,277
0
L
1,701
461
0
681
12,250
9,283
0
5,617
6,633
0
12,430
L
Anubis
MATHC420
Anubis
5,951
108
0
2,518
9,300
4,730
0
5,440
3,860
23,089
0
L
Mercury
Marcoabz10
Mercury
4,940
641
683
505
11,514
4,766
0
6,164
5,350
0
21,145
W
Ymir
5,469
1,110
0
1,907
9,870
8,379
305
3,147
6,723
12,652
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,942
Gold Earned
26,857
92
Minions Killed
133
0
Camps Cleared
0
483,716
Distance Traveled
511,658
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,832
883
54
5
0
165,675
0
W
Merlin
9,493
949
63
6
0
171,669
6
L
Odin
6,675
668
22
2
0
157,243
0
L
Anubis
6,485
649
33
3
0
146,542
3
L
Mercury
6,782
678
37
4
0
179,931
1
W
Ymir
8,532
853
16
2
0
174,314
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role