Player Matchup

Lancelot
Lancelot
DevilMayPootis
Lancelot
Level 15
God Stats
1W - 1L
1,692 SR
Queue Stats
11W - 9L
1,515 Elo+
Party 2
Bellona
Bellona
TheDozza
Bellona
Level 89
God Stats
1W - 3L
1,522 SR
Queue Stats
78W - 93L
1,419 Elo+
Party 2
Terra
Terra
WHIPLLLAAASSHH
Terra
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 110L
1,402 Elo+
Party 2
Izanami
Izanami
aze1247
Izanami
Level 48
God Stats
1W - 2L
1,314 SR
Queue Stats
64W - 72L
1,465 Elo+
Party 3
Scylla
Scylla
kripcio1247
Scylla
Level 97
God Stats
1W - 8L
1,039 SR
Queue Stats
263W - 240L
1,539 Elo+
Party 3
Team Averages
Level 71
1,413 SR
1,468 Elo+

VS

Team Averages
Level 63
1,501 SR
1,463 Elo+
Izanami
Izanami
 
Izanami
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
Arthur1111
Anubis
Level 87
God Stats
233W - 174L
1,562 SR
Queue Stats
287W - 266L
1,442 Elo+
Solo
Bakasura
Bakasura
Bavaram
Bakasura
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
89W - 94L
1,454 Elo+
Solo
Cerberus
Cerberus
Xhosimmengusanse
Cerberus
Level 12
God Stats
6W - 11L
1,517 SR
Queue Stats
53W - 57L
1,467 Elo+
Party 1
Guan Yu
Guan Yu
xxcc2
Guan Yu
Level 40
God Stats
2W - 2L
1,424 SR
Queue Stats
115W - 143L
1,452 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
9
0 / 6 / 1
6,023
402
4,417
13,636
4,766
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
TheDozza
Bellona
12
1 / 3 / 0
7,244
483
12,294
15,159
14,177
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

9
0 / 0 / 1
6,248
417
1,782
13,334
9,862
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
aze1247
Izanami
11
0 / 4 / 0
6,236
416
5,546
11,487
3,347
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Scylla
13
2 / 2 / 0
7,329
489
6,419
6,260
1,921
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
14
2 / 0 / 1
8,204
547
8,453
7,986
3,171
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
Arthur1111
Anubis
13
2 / 2 / 3
8,430
562
9,962
9,518
4,979
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
Bavaram
Bakasura
15
8 / 0 / 1
8,888
593
9,601
13,856
6,410
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
3 / 0 / 3
7,910
527
4,854
10,948
8,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Guan Yu
xxcc2
Guan Yu
13
0 / 1 / 4
7,990
533
8,820
16,339
20,620
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
27
3
Kills
15
15
Deaths
3
2
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
2
0
1
2.5
W
Anubis
Arthur1111
Anubis
2
2
3
1.75
W
Bakasura
Bavaram
Bakasura
8
0
1
8.5
L
Lancelot
0
6
1
0.08
L
Bellona
TheDozza
Bellona
1
3
0
0.33
L
0
0
1
0.5
W
3
0
3
4.5
L
Izanami
aze1247
Izanami
0
4
0
0
L
Scylla
2
2
0
1
W
Guan Yu
xxcc2
Guan Yu
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,458
Damage
41,690
59,876
Taken
58,647
34,073
Mitigated
43,744
18,766
Healing
24,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
8,453
6,290
0
5,426
7,986
3,171
332
398
7,588
0
78,569
W
Anubis
Arthur1111
Anubis
9,962
592
0
5,412
9,518
4,979
219
3,955
5,375
70,780
0
W
Bakasura
Bavaram
Bakasura
9,601
7,169
0
3,964
13,856
6,410
0
1,113
12,709
0
69,859
L
Lancelot
4,417
806
0
3,922
13,636
4,766
0
1,893
11,228
0
41,371
L
Bellona
TheDozza
Bellona
12,294
5,019
254
5,084
15,159
14,177
0
1,406
13,225
0
57,955
L
1,782
542
812
4,028
13,334
9,862
0
4,137
8,681
13,147
0
W
4,854
249
0
3,445
10,948
8,564
624
2,140
8,698
32,633
3,958
L
Izanami
aze1247
Izanami
5,546
4,104
0
4,416
11,487
3,347
0
2,077
9,241
0
58,517
L
Scylla
6,419
802
0
250
6,260
1,921
0
4,915
1,345
49,817
0
W
Guan Yu
xxcc2
Guan Yu
8,820
1,036
147
5,801
16,339
20,620
380
263
16,076
0
56,937

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,080
Gold Earned
41,422
380
Minions Killed
572
0
Camps Cleared
0
1,278,814
Distance Traveled
1,471,596
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,204
547
125
8
0
264,124
5
W
Anubis
8,430
562
115
8
0
256,083
0
W
Bakasura
8,888
593
132
9
0
349,202
0
L
Lancelot
6,023
402
69
5
0
270,288
1
L
Bellona
7,244
483
94
6
0
276,347
5
L
Terra
6,248
417
16
1
0
268,657
1
W
Cerberus
7,910
527
90
6
0
292,834
6
L
Izanami
6,236
416
101
7
0
206,632
1
L
Scylla
7,329
489
100
7
0
256,890
5
W
Guan Yu
7,990
533
110
7
0
309,353
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role