Player Matchup

Geb
Geb
EriktheCannibal
Geb
Level 33
God Stats
0W - 2L
1,327 SR
Queue Stats
10W - 12L
1,500 Elo+
Solo
Pele
Pele
Sypris333
Pele
Level 101
God Stats
5W - 10L
1,416 SR
Queue Stats
314W - 436L
1,282 Elo+
Solo
Odin
Odin
wildenightmare
Odin
Level 49
God Stats
1W - 4L
1,385 SR
Queue Stats
165W - 340L
1,238 Elo+
Solo
Team Averages
Level 61
1,376 SR
1,340 Elo+

VS

Team Averages
Level 93
1,574 SR
1,413 Elo+
Fenrir
Fenrir
Almighty0Aquad
Fenrir
Level 72
God Stats
6W - 4L
1,707 SR
Queue Stats
21W - 31L
1,328 Elo+
Party 1
Skadi
Skadi
CloudyGiraffe18
Skadi
Level 108
God Stats
13W - 10L
1,571 SR
Queue Stats
70W - 101L
1,377 Elo+
Party 1
Nox
Nox
jake345519
Nox
Level 100
God Stats
15W - 23L
1,444 SR
Queue Stats
186W - 212L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 1
5,450
681
3,001
9,767
6,575
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pele
11
2 / 3 / 0
6,188
774
4,112
7,894
3,109
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

8
0 / 3 / 0
5,170
646
1,618
5,253
2,754
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 1 / 6
6,246
781
3,502
5,806
2,435
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
4 / 1 / 6
6,572
822
8,036
5,181
1,955
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
3 / 0 / 7
6,457
807
5,578
3,929
1,615
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
29
2
Kills
10
10
Deaths
2
1
Assists
19
Player
Kills
Deaths
Assists
KDA
W
3
1
6
6
W
4
1
6
7
L
0
4
1
0.13
L
Pele
2
3
0
0.67
W
3
0
7
6.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,731
Damage
17,116
22,914
Taken
14,916
12,438
Mitigated
6,005
2,189
Healing
2,866
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,502
845
0
1,046
5,806
2,435
616
767
4,899
0
10,720
W
8,036
3,657
0
480
5,181
1,955
255
1,426
3,549
0
19,236
L
3,001
462
0
500
9,767
6,575
0
3,195
6,572
13,972
0
L
Pele
4,112
709
0
1,132
7,894
3,109
240
1,715
6,179
0
18,840
W
5,578
543
0
1,340
3,929
1,615
38
384
3,431
23,714
0
L
1,618
370
150
407
5,253
2,754
0
713
4,540
0
5,298

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,808
Gold Earned
19,275
67
Minions Killed
89
0
Camps Cleared
0
425,477
Distance Traveled
446,026
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,246
781
14
2
0
158,291
1
W
Skadi
6,572
822
25
3
0
133,225
3
L
Geb
5,450
681
21
3
0
151,898
4
L
Pele
6,188
774
30
4
0
171,717
0
W
Nox
6,457
807
50
6
0
154,510
2
L
Odin
5,170
646
16
2
0
101,862
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role