Player Matchup

Sobek
Sobek
 
Sobek
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
 
Olorun
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
radiant256
Ah Muzen Cab
Level 63
God Stats
0W - 2L
1,133 SR
Queue Stats
9W - 18L
1,348 Elo+
Solo
Team Averages
Level 109
1,378 SR
1,449 Elo+

VS

Team Averages
Level 116
1,431 SR
1,435 Elo+
Chang'e
Chang'e
Afeatrother
Chang'e
Level 88
God Stats
2W - 0L
1,087 SR
Queue Stats
8W - 19L
1,253 Elo+
Solo
Gilgamesh
Gilgamesh
Minato122
Gilgamesh
Level 135
God Stats
4W - 2L
1,707 SR
Queue Stats
92W - 73L
1,574 Elo+
Solo
Xbalanque
Xbalanque
TrixterGod7
Xbalanque
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 16L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
19
8 / 3 / 5
12,991
764
16,137
27,329
43,066
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Olorun
 
Olorun
17
3 / 6 / 9
11,869
698
24,801
25,549
16,188
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Ah Muzen Cab
radiant256
Ah Muzen Cab
17
2 / 7 / 7
12,078
710
20,369
16,913
8,119
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Afeatrother
Chang'e
18
3 / 5 / 9
12,140
714
12,260
26,649
13,316
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Gilgamesh
Minato122
Gilgamesh
18
7 / 4 / 7
13,713
807
18,811
28,696
30,322
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Xbalanque
TrixterGod7
Xbalanque
19
6 / 4 / 5
13,210
777
24,861
20,181
10,801
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
37
13
Kills
16
16
Deaths
13
21
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
8
3
5
3.5
L
Olorun
 
Olorun
3
6
9
1.25
W
Chang'e
Afeatrother
Chang'e
3
5
9
1.5
W
Gilgamesh
Minato122
Gilgamesh
7
4
7
2.63
W
Xbalanque
TrixterGod7
Xbalanque
6
4
5
2.13
L
Ah Muzen Cab
radiant256
Ah Muzen Cab
2
7
7
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,307
Damage
55,932
69,791
Taken
75,526
67,373
Mitigated
54,439
28,265
Healing
22,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
16,137
1,391
0
11,255
27,329
43,066
139
6,255
21,074
36,807
0
L
Olorun
 
Olorun
24,801
14,082
1,872
12,689
25,549
16,188
1,497
4,614
20,935
58,852
5,707
W
Chang'e
Afeatrother
Chang'e
12,260
936
1,957
11,439
26,649
13,316
718
16,432
10,217
35,415
0
W
Gilgamesh
Minato122
Gilgamesh
18,811
6,266
1,794
2,588
28,696
30,322
329
12,948
15,748
1,631
45,459
W
Xbalanque
TrixterGod7
Xbalanque
24,861
15,586
0
4,948
20,181
10,801
2,665
10,053
10,128
0
86,225
L
Ah Muzen Cab
radiant256
Ah Muzen Cab
20,369
6,461
0
2,449
16,913
8,119
1,836
2,060
14,853
0
64,882

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,938
Gold Earned
39,063
188
Minions Killed
212
0
Camps Cleared
0
856,285
Distance Traveled
930,380
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
12,991
764
28
2
0
350,376
1
L
Olorun
11,869
698
67
4
0
249,347
3
W
Chang'e
12,140
714
51
3
0
290,440
3
W
Gilgamesh
13,713
807
39
2
0
326,343
2
W
Xbalanque
13,210
777
122
7
0
313,597
2
L
Ah Muzen Cab
12,078
710
93
5
0
256,562
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role