Player Matchup

Bastet
Bastet
 
Bastet
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hel
Hel
 
Hel
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Mulan
Mulan
EL_ANGEL_2_PR
Mulan
Level 160
God Stats
4W - 1L
1,652 SR
Queue Stats
136W - 123L
1,494 Elo+
Party 1
Hades
Hades
XxTrollGuyX
Hades
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 18L
1,507 Elo+
Solo
Danzaburou
Danzaburou
kibaino23
Danzaburou
Level 160
God Stats
2W - 0L
1,464 SR
Queue Stats
124W - 100L
1,524 Elo+
Party 1
Team Averages
Level 94
1,523 SR
1,505 Elo+

VS

Team Averages
Level 94
1,517 SR
1,506 Elo+
Khepri
Khepri
 
Khepri
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vamana
Vamana
 
Vamana
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
Matt555555
Mercury
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
108W - 100L
1,586 Elo+
Solo
Aphrodite
Aphrodite
ShawnTheTailor
Aphrodite
Level 102
God Stats
42W - 52L
1,505 SR
Queue Stats
550W - 610L
1,490 Elo+
Solo
Danzaburou
Danzaburou
kousastyle99
Danzaburou
Level 28
God Stats
16W - 17L
1,581 SR
Queue Stats
173W - 218L
1,455 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
15
5 / 1 / 5
8,721
793
11,287
9,004
4,134
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Hel
 
Hel
13
2 / 0 / 7
8,184
744
4,869
7,406
6,283
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
6 / 2 / 8
8,695
790
11,731
13,697
14,503
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
2 / 1 / 10
9,204
837
11,220
12,855
8,473
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
kibaino23
Danzaburou
16
3 / 1 / 12
9,328
848
13,713
8,626
4,243
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
15
2 / 2 / 1
8,262
751
6,276
14,557
13,984
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Vamana
 
Vamana
12
0 / 5 / 1
6,596
600
4,595
17,394
17,154
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mercury
Matt555555
Mercury
15
1 / 3 / 1
7,733
703
3,324
10,542
6,296
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Aphrodite
ShawnTheTailor
Aphrodite
13
0 / 6 / 3
7,108
646
9,826
12,153
7,849
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
kousastyle99
Danzaburou
13
1 / 2 / 2
7,432
676
6,850
9,273
3,726
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
12
18
Kills
4
5
Deaths
18
42
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
5
1
5
7.5
W
Hel
 
Hel
2
0
7
5.5
L
Khepri
 
Khepri
2
2
1
1.25
L
Vamana
 
Vamana
0
5
1
0.1
W
6
2
8
5
L
Mercury
Matt555555
Mercury
1
3
1
0.5
L
Aphrodite
ShawnTheTailor
Aphrodite
0
6
3
0.25
W
2
1
10
7
W
Danzaburou
kibaino23
Danzaburou
3
1
12
9
L
Danzaburou
kousastyle99
Danzaburou
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,820
Damage
30,871
51,588
Taken
63,919
37,636
Mitigated
49,009
22,962
Healing
15,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
11,287
1,756
0
1,235
9,004
4,134
809
2,863
6,027
0
24,650
W
Hel
 
Hel
4,869
91
4,306
3,500
7,406
6,283
47
1,923
5,429
13,028
0
L
Khepri
 
Khepri
6,276
1,069
0
2,640
14,557
13,984
0
3,030
11,254
18,186
0
L
Vamana
 
Vamana
4,595
2,210
0
2,482
17,394
17,154
385
4,623
12,603
0
12,924
W
11,731
1,770
386
4,147
13,697
14,503
1,171
2,774
10,839
0
21,201
L
Mercury
Matt555555
Mercury
3,324
1,570
0
742
10,542
6,296
0
3,520
6,875
0
31,517
L
Aphrodite
ShawnTheTailor
Aphrodite
9,826
1,218
3,508
4,400
12,153
7,849
308
1,995
10,023
25,571
0
W
11,220
604
509
5,498
12,855
8,473
1,422
4,052
8,617
46,328
0
W
Danzaburou
kibaino23
Danzaburou
13,713
6,859
0
3,381
8,626
4,243
3,219
3,836
4,574
0
42,634
L
Danzaburou
kousastyle99
Danzaburou
6,850
1,977
0
1,937
9,273
3,726
37
2,921
6,143
0
20,724

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,132
Gold Earned
37,131
225
Minions Killed
192
0
Camps Cleared
0
1,137,167
Distance Traveled
1,036,965
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
8,721
793
27
2
0
242,597
0
W
Hel
8,184
744
22
2
0
239,450
2
L
Khepri
8,262
751
25
2
0
219,004
4
L
Vamana
6,596
600
21
2
0
215,496
0
W
Mulan
8,695
790
22
2
0
215,046
3
L
Mercury
7,733
703
67
6
0
226,981
0
L
Aphrodite
7,108
646
52
5
0
185,810
2
W
Hades
9,204
837
85
8
0
217,632
3
W
Danzaburou
9,328
848
69
6
0
222,442
2
L
Danzaburou
7,432
676
27
2
0
189,674
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role