Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
BoomPowWaow
Baron Samedi
Level 125
God Stats
72W - 47L
1,613 SR
Queue Stats
712W - 746L
1,499 Elo+
Solo
Persephone
Persephone
LunaPetals93
Persephone
Level 100
God Stats
217W - 213L
1,485 SR
Queue Stats
558W - 602L
1,400 Elo+
Solo
Ganesha
Ganesha
SeismicShoe49
Ganesha
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
145W - 138L
1,477 Elo+
Party 2
Hun Batz
Hun Batz
ShamanVice
Hun Batz
Level 118
God Stats
2W - 0L
1,725 SR
Queue Stats
82W - 79L
1,510 Elo+
Party 2
Team Averages
Level 115
1,565 SR
1,477 Elo+

VS

Team Averages
Level 122
1,546 SR
1,560 Elo+
Pele
Pele
Comfool
Pele
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 66L
1,579 Elo+
Solo
Loki
Loki
CrazySkillz714
Loki
Level 160
God Stats
281W - 169L
1,646 SR
Queue Stats
726W - 633L
1,611 Elo+
Party 1
Kukulkan
Kukulkan
Kreyck
Kukulkan
Level 148
God Stats
1W - 2L
1,638 SR
Queue Stats
459W - 480L
1,520 Elo+
Solo
Shiva
Shiva
Lordriskful
Shiva
Level 157
God Stats
32W - 28L
1,566 SR
Queue Stats
581W - 476L
1,590 Elo+
Party 1
Scylla
Scylla
SlimeSzn919
Scylla
Level 90
God Stats
12W - 18L
1,382 SR
Queue Stats
95W - 105L
1,501 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
15
5 / 0 / 6
9,455
1,182
9,575
11,055
10,476
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Baron Samedi
BoomPowWaow
Baron Samedi
15
4 / 2 / 8
9,233
1,154
10,213
8,561
6,013
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Persephone
LunaPetals93
Persephone
14
2 / 0 / 6
8,842
1,105
6,936
4,345
1,582
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ganesha
15
0 / 1 / 14
9,662
1,208
6,305
9,029
9,243
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hun Batz
ShamanVice
Hun Batz
14
3 / 4 / 6
8,797
1,100
6,967
13,587
5,533
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

298

VS

Team 2 Tickets

243

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Comfool
Pele
13
0 / 3 / 2
7,782
973
3,177
7,304
2,578
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

14
5 / 0 / 2
9,364
1,171
10,187
4,693
1,901
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
Kreyck
Kukulkan
14
1 / 6 / 5
8,834
1,104
10,099
11,337
6,087
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

14
1 / 3 / 5
8,540
1,068
12,043
13,892
14,083
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Scylla
13
0 / 2 / 4
7,883
985
5,633
6,709
2,404
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
25
14
Kills
7
7
Deaths
14
40
Assists
18
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
5
0
6
8
W
Baron Samedi
BoomPowWaow
Baron Samedi
4
2
8
4
L
Pele
Comfool
Pele
0
3
2
0.33
L
5
0
2
6
L
Kukulkan
Kreyck
Kukulkan
1
6
5
0.58
L
1
3
5
1.17
W
Persephone
LunaPetals93
Persephone
2
0
6
5
W
Ganesha
0
1
14
7
W
Hun Batz
ShamanVice
Hun Batz
3
4
6
1.5
L
Scylla
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,996
Damage
41,139
46,577
Taken
43,935
32,847
Mitigated
27,053
10,751
Healing
1,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
9,575
828
0
0
11,055
10,476
0
4,243
6,508
0
18,503
W
Baron Samedi
BoomPowWaow
Baron Samedi
10,213
673
2,657
3,111
8,561
6,013
0
3,243
5,010
25,141
0
L
Pele
Comfool
Pele
3,177
547
0
307
7,304
2,578
0
3,568
3,736
0
11,380
L
10,187
2,089
0
250
4,693
1,901
0
2,159
2,534
0
19,069
L
Kukulkan
Kreyck
Kukulkan
10,099
360
0
91
11,337
6,087
0
5,444
5,893
45,552
0
L
12,043
1,525
0
1,249
13,892
14,083
0
8,137
5,755
0
16,316
W
Persephone
LunaPetals93
Persephone
6,936
275
753
1,065
4,345
1,582
0
1,039
3,133
35,391
0
W
Ganesha
6,305
953
0
2,494
9,029
9,243
0
3,209
5,459
11,300
0
W
Hun Batz
ShamanVice
Hun Batz
6,967
1,168
0
671
13,587
5,533
0
3,426
9,683
0
17,162
L
Scylla
5,633
346
0
23
6,709
2,404
0
4,146
2,563
11,107
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,989
Gold Earned
42,403
155
Minions Killed
144
5
Camps Cleared
5
819,617
Distance Traveled
803,918
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
9,455
1,182
25
3
2
192,538
0
W
Baron Samedi
9,233
1,154
45
6
1
165,712
2
L
Pele
7,782
973
18
2
1
128,541
0
L
Loki
9,364
1,171
14
2
2
195,100
1
L
Kukulkan
8,834
1,104
85
11
1
158,894
1
L
Shiva
8,540
1,068
10
1
0
162,363
0
W
Persephone
8,842
1,105
63
8
0
136,064
0
W
Ganesha
9,662
1,208
0
0
0
154,283
0
W
Hun Batz
8,797
1,100
22
3
2
171,020
0
L
Scylla
7,883
985
17
2
1
159,020
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role