Player Matchup

Bacchus
Bacchus
JPiilgard
Bacchus
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 47L
1,294 Elo+
Party 1
Mulan
Mulan
Mlle_Clo48
Mulan
Level 72
God Stats
66W - 66L
1,441 SR
Queue Stats
97W - 108L
1,405 Elo+
Party 3
Fenrir
Fenrir
Rushifa-Akuma
Fenrir
Level 39
God Stats
15W - 15L
1,376 SR
Queue Stats
74W - 71L
1,426 Elo+
Party 3
Izanami
Izanami
Uren-urin
Izanami
Level 36
God Stats
4W - 5L
1,267 SR
Queue Stats
30W - 50L
1,301 Elo+
Party 1
Hades
Hades
patced16
Hades
Level 44
God Stats
64W - 13L
1,812 SR
Queue Stats
195W - 68L
1,617 Elo+
Party 3
Team Averages
Level 45
1,479 SR
1,408 Elo+

VS

Team Averages
Level 47
1,527 SR
1,443 Elo+
Gilgamesh
Gilgamesh
Jøseh
Gilgamesh
Level 32
God Stats
0W - 1L
1,708 SR
Queue Stats
67W - 16L
1,789 Elo+
Solo
Vamana
Vamana
Laggybaggy2
Vamana
Level 42
God Stats
19W - 20L
1,364 SR
Queue Stats
70W - 124L
1,240 Elo+
Party 2
Neith
Neith
Raggybaggy4
Neith
Level 42
God Stats
32W - 47L
1,445 SR
Queue Stats
78W - 105L
1,369 Elo+
Party 2
Bacchus
Bacchus
S13654429
Bacchus
Level 34
God Stats
2W - 1L
1,500 SR
Queue Stats
52W - 50L
1,481 Elo+
Solo
Agni
Agni
Sandybaggy1
Agni
Level 87
God Stats
2W - 1L
1,617 SR
Queue Stats
172W - 236L
1,335 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
JPiilgard
Bacchus
12
0 / 1 / 1
6,843
489
2,466
4,313
2,645
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Mulan
12
0 / 5 / 1
7,389
528
8,498
13,677
8,615
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
3 / 2 / 1
7,945
568
4,673
10,684
4,416
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Izanami
Uren-urin
Izanami
10
0 / 2 / 2
6,367
455
3,657
7,070
2,167
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hades
patced16
Hades
15
5 / 2 / 1
8,993
642
7,847
11,539
6,055
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Jøseh
Gilgamesh
14
5 / 1 / 4
8,367
598
12,198
12,157
7,283
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Vamana
11
3 / 2 / 2
7,060
504
6,061
11,421
6,516
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
1 / 2 / 3
6,217
444
1,721
7,846
2,693
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bacchus
S13654429
Bacchus
11
3 / 0 / 4
7,264
519
3,198
6,112
5,905
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Talisman

Talisman

+75
Health
+15
Magical Protection

8
0 / 4 / 2
5,508
393
2,397
6,318
2,212
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
27
8
Kills
12
12
Deaths
9
6
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Bacchus
JPiilgard
Bacchus
0
1
1
0.5
L
Gilgamesh
Jøseh
Gilgamesh
5
1
4
7
L
Vamana
3
2
2
2
W
Mulan
0
5
1
0.1
L
1
2
3
1.25
W
3
2
1
1.75
L
Bacchus
S13654429
Bacchus
3
0
4
5
L
0
4
2
0.25
W
Izanami
Uren-urin
Izanami
0
2
2
0.5
W
Hades
patced16
Hades
5
2
1
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,141
Damage
25,575
47,283
Taken
43,854
23,898
Mitigated
24,609
15,684
Healing
10,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
JPiilgard
Bacchus
2,466
128
0
1,144
4,313
2,645
520
627
3,686
29,432
681
L
Gilgamesh
Jøseh
Gilgamesh
12,198
5,659
0
961
12,157
7,283
0
2,322
9,781
0
70,612
L
Vamana
6,061
3,370
0
3,503
11,421
6,516
192
1,401
10,020
0
41,680
W
Mulan
8,498
1,906
0
4,420
13,677
8,615
0
798
12,879
0
49,389
L
1,721
655
0
1,849
7,846
2,693
1,286
1,996
5,758
0
27,406
W
4,673
1,563
0
1,962
10,684
4,416
1,095
350
10,334
0
51,393
L
Bacchus
S13654429
Bacchus
3,198
469
0
2,696
6,112
5,905
0
936
5,034
23,409
0
L
2,397
497
0
1,100
6,318
2,212
0
3,370
2,948
26,548
0
W
Izanami
Uren-urin
Izanami
3,657
2,621
0
2,230
7,070
2,167
541
945
6,125
0
40,112
W
Hades
patced16
Hades
7,847
492
183
5,745
11,539
6,055
310
2,875
8,664
80,248
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,537
Gold Earned
34,416
455
Minions Killed
321
0
Camps Cleared
0
1,377,459
Distance Traveled
1,234,433
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
6,843
489
69
5
0
277,610
3
L
Gilgamesh
8,367
598
121
9
0
292,112
1
L
Vamana
7,060
504
66
5
0
273,229
0
W
Mulan
7,389
528
79
6
0
242,475
4
L
Neith
6,217
444
51
4
0
207,077
0
W
Fenrir
7,945
568
91
7
0
318,829
1
L
Bacchus
7,264
519
34
2
0
263,224
3
L
Agni
5,508
393
49
4
0
198,791
3
W
Izanami
6,367
455
70
5
0
250,606
2
W
Hades
8,993
642
146
10
0
287,939
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role